[INCLUDE: common/selflighting.ini]

[DATA]
DISABLE_LIGHTSINI=1
DISABLE_ANALOGINSTRUMENTSINI = 1

[AUDIO_PROPERTIES]
TURBO_THROTTLE=1

[AUDIO_VOLUME]
HORN=1.4

[SHADER_REPLACEMENT_...]
MATERIALS = ?
DOUBLE_FACE_SHADOW_BIASED = 1

[REFLECTIONS_FX]
SKIP_GBUFFER = material:ext_backpanel_porsche, EXT_porsche_badge_plastic, ext_porsche_nrmonly

;;BRAKES_FX (Removed: Doesn't work for some reason)


;;EXHAUST

[PARTICLES_FX_EXHAUST_...]
POSITION = 0.625, 0.235, -2.040001
DIRECTION = 0.95, 0.05, -1
COLOR = 0.75,0.8,1			; RGB blend - 0,0,0 is black, 1,1,1 is white
LIFE = 1 				; how long particles last in the air before disappearing
SPEED = 0.3, 2 				; how fast smoke particles fly from the exhaust
SPREAD = 0.25				; initial spread of particles
STARTING_SIZE = 0.02			; initial size of particles
SPAWN_OFFSET = 0.02			; initial spawn point offset (length-wise)
INTENSITY = 0.5			; smoke intensity
TEMPERATURE_LAG = 1 			; engine heating up (1 to disable)
SPEED_THRESHOLD = 25, 45 		; speed at which the smoke disappears

[PARTICLES_FX_EXHAUST_...]
POSITION = 0.575, 0.235, -2.090001
DIRECTION = 0.95, 0.05, -1
COLOR = 0.75,0.8,1			; RGB blend - 0,0,0 is black, 1,1,1 is white
LIFE = 1 				; how long particles last in the air before disappearing
SPEED = 0.3, 2 				; how fast smoke particles fly from the exhaust
SPREAD = 0.25				; initial spread of particles
STARTING_SIZE = 0.02			; initial size of particles
SPAWN_OFFSET = 0.02			; initial spawn point offset (length-wise)
INTENSITY = 0.5			; smoke intensity
TEMPERATURE_LAG = 1 			; engine heating up (1 to disable)
SPEED_THRESHOLD = 25, 45 		; speed at which the smoke disappears

[EXHAUST_FLAMES]
ANTILAG=0 ; turbo antilag, i havent tested this yet
ANTILAG_DELAY=0.0 ; how long after antilag trigger do flames start, in seconds
ANTILAG_INTENSITY=10 ; flame size
ANTILAG_INTERVAL_MAX=5500
ANTILAG_INTERVAL_MIN=5000
ANTILAG_TURBO_THRESHOLD=0.5
DAMAGE=0 ; engine damage? idk
DAMAGE_DURATION=0.00
DAMAGE_INTENSITY=0
DAMAGE_PROBABILITY=0
DISCHARGE=1 ; lifting off the throttle
DISCHARGE_CHARGE_TIME=0.01 ; how long you have to press the throttle to "charge" the flames
DISCHARGE_DELAY=0 ; delay after throttle lift
DISCHARGE_DURATION=0.5 ; length of flame shooting, in seconds
DISCHARGE_PROBABILITY=0.5; chance of flame shoot on lift, 1 is guaranteed, 0 is never
DISCHARGE_INTENSITY=0.1; flame size
DISCHARGE_RPM_THRESHOLD_MAX=7000 ; self explanatory
DISCHARGE_RPM_THRESHOLD_MIN=5500 ; self explanatory
DISCHARGE_WATER_TEMPERATURE_THRESHOLD=30
FLAT_SHIFT=1 ; on upshift
FLAT_SHIFT_COOLDOWN=0 ; after upshift
FLAT_SHIFT_DURATION=0.1 ; length of flame shooting, in seconds
FLAT_SHIFT_GAS_THRESHOLD=90 ; how much gas needs to be pressed on upshift for flame, 100 is wide open
FLAT_SHIFT_INTENSITY=0.1 ; flame size
FLAT_SHIFT_PROBABILITY=0.5 ; chance of flame shoot on upshift
FLAT_SHIFT_RPM_THRESHOLD=6000
LIMITER=0 ; on hitting the limiter
LIMITER_DELAY=0 ; delay, in seconds
LIMITER_INTENSITY=8 ; flame size
LIMITER_RPM_THRESHOLD=5500 ; limiter flames will not shoot below this rpm

;;odo's

[ODOMETER_MAIN]
NAME=int_odo
FONT=odometer_font
BLEND_MODE=0
POSITION=251, 250
ROTATION=0
SCALE=1.8,1.5
SIZE=78, 28
DIGIT_WIDTH=6.5
COUNT=6
BACKGROUND=0.5, 0.5, 0.5
COLOR=0.5,0.5,0.5
JITTER=0.03
MOVEMENT_INTERVAL=5

[ODOMETER_TRIP]
NAME=int_odo
FONT=odometer_font
BLEND_MODE=0
POSITION=396, 250
ROTATION=0
SCALE=1.8,1.5
SIZE=78, 28
DIGIT_WIDTH=6.5
COUNT=4
BACKGROUND=0.5, 0.5, 0.5
COLOR=0.5,0.5,0.5
LAST_DIGIT_COLOR=0, 0, 0
LAST_DIGIT_BACKGROUND=1, 1, 1
LAST_DIGIT_BACKGROUND_LOCATION=56,19
JITTER=0.03
MOVEMENT_INTERVAL=1

;;gauges

;clock

[ANALOG_INDICATOR_...]
INPUT = TIME_HOURS               ; any of supported inputs
NAME = TIME_HOURS      ; name of mesh to move
[ANALOG_INDICATOR_...]
INPUT = TIME_MINUTES           ; any of supported inputs
NAME = TIME_MINUTES         ; name of mesh to move
[ANALOG_INDICATOR_...]
INPUT = TIME_SECONDS            ; any of supported inputs
NAME = TIME_SECONDS         ; name of mesh to move

;instruments
[ANALOG_INDICATOR_...]
INPUT=FUEL
NAME=ARROW_FUEL
ZERO=20
STEP=0.80

[ANALOG_INDICATOR_...]
INPUT=SPEED_WHEELS
NAME=ARROW_SPEED
ZERO=0
STEP=0.78

[ANALOG_INDICATOR_...]
INPUT=RPM
NAME=ARROW_RPM
ZERO=0
STEP=0.035

[ANALOG_INDICATOR_...]
INPUT=OIL_PRESSURE
NAME=ARROW_OILPRESSURE
ZERO=5
STEP=-4

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMPERATURE
NAME=ARROW_OIL_TEMP
ZERO=5
STEP=0.5

[ANALOG_INDICATOR_...]
INPUT=TURBO
NAME=ARROW_TURBO
LUT=(0=0|1=84)

[ANALOG_INDICATOR_...]
BIND_TO=TURBO_BOOST
USE_BAR=1
NAME=ARROW_TURBO_2
MIN_VALUE=-0.75
LUT=(-0.75=-112.5|0=0|1.6=180)

[ANALOG_INDICATOR_...]
INPUT=EXHAUST_TEMPERATURE
NAME=ARROW_EXT_TEMP
ZERO=2
LUT=(200=0|1200=240)


;;WIPERS

[WIPERS]
WIPER_L1=GEO_WIPER_L_3
WIPER_R1=GEO_WIPER_R_3

[WIPERSTRACE_...]
SURFACE=ext_windows, int_windows
WIPERS=GEO_WIPER_R_3, GEO_WIPER_L_3

[WIPER_L1]
WIND_THRESHOLDS_KMH = 60, 150  ; speed for wipers to start vibrating and for maximum vibration
WIND_AMPLITUDE_MULT = 1        ; multiplier for amplitude
WIND_FREQUENCY_MULT = 1        ; multiplier for frequency
WIND_OFFSET = 0.03             ; base animation progress to vibrate around

[WIPER_R1]
WIND_THRESHOLDS_KMH = 60, 150  ; speed for wipers to start vibrating and for maximum vibration
WIND_AMPLITUDE_MULT = 1        ; multiplier for amplitude
WIND_FREQUENCY_MULT = 1        ; multiplier for frequency
WIND_OFFSET = 0.03             ; base animation progress to vibrate around

;;EXHAUSTS

[PARTICLES_FX_EXHAUST_0]
POSITION=0.477, 0.212, -2
DIRECTION=10,0.12,-10

[PARTICLES_FX_EXHAUST_1]
POSITION=0.477, 0.212, -2
DIRECTION=10,0.12,-10

[SHAKING_EXHAUST_...]
MESHES = ext_dark_chrome, ext_exhaust_metals, EXT_n_exhaust
POINT_0 = -0.28, 0.11, -1.75
POINT_0_RADIUS = 1
POINT_0_EXP = 1
POINT_0_SCALE = 0.12, 0.3, 0.06

	;;EMISSIVES

;;gauge inds
[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME=int_indicator_L
COLOR=1, 1, 1,3
LAG=0.7

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME=int_indicator_R
COLOR=1, 1, 1,3
LAG=0.7

;;EMISSIVE_LIGHTs

[EXTRA_FX_EMISSIVE_...]
;MESHES = …               ; list of meshes
MATERIALS = int_gauge_cluster          ; list of materials
DIGITAL_INSTRUMENTS = ?  ; filters for digital instruments (for most of them,
    ; names of sections in “digital_instruments.ini”), only for cars
RANGE = 0.1              ; range in meters (by default 0.08 for cars and 5 for tracks)
COLOR = 1                ; optional brightness multiplier (could be an RGBA value)
;DIRECTED = …             ; set for 0 for point light and 1 for directed light, or to 
    ; something in-between (by default guessed based on mesh shape)

; Optional optimization flags for cars:
INTERIOR_ONLY = 1        ; show up for interior views only
EXTERIOR_ONLY = 0        ; show up for exterior views only



[EXTRA_FX_EMISSIVE_...]
;MESHES = …               ; list of meshes
MATERIALS = int_needle_red,int_brakelight_warning           ; list of materials
;DIGITAL_INSTRUMENTS = ?  ; filters for digital instruments (for most of them,
    ; names of sections in “digital_instruments.ini”), only for cars
RANGE = 0.02             ; range in meters (by default 0.08 for cars and 5 for tracks)
COLOR = 0.5               ; optional brightness multiplier (could be an RGBA value)
;DIRECTED = …             ; set for 0 for point light and 1 for directed light, or to 
    ; something in-between (by default guessed based on mesh shape)

; Optional optimization flags for cars:
INTERIOR_ONLY = 1        ; show up for interior views only
EXTERIOR_ONLY = 0        ; show up for exterior views only
MIP_BIAS = 2  

[EMISSIVE_LIGHT_...]
NAME=int_cluster
COLOR=1,1,1,5
CAST_LIGHT=1

[EMISSIVE_LIGHT_...]
NAME=ARROW_RPM_needle, ARROW_SPEED_needle, ARROW_TURBO_needle, int_drupress_needle, ARROW_OIL_TEMP_needle, ARROW_OIL_CAPACITY_needle, ARROW_FUEL_needle, TIME_HOURS_needle, TIME_SECONDS_needle, TIME_MINUTES_needle, 
CAST_LIGHT=1
COLOR=1,1,1,2

[EMISSIVE_LIGHT_...]
NAME=int_omori_gauges, ARROW_TURBO_2_needle, ARROW_EXT_TEMP_needle
CAST_LIGHT=0
COLOR=1,1,1,2

[EMISSIVE_LIGHT_...]
NAME=ARROW_TURBO_2_needle, ARROW_EXT_TEMP_needle, 
CAST_LIGHT=0
COLOR=1,1,1,1

[EMISSIVE_LIGHT_...]
NAME=int_decals
CAST_LIGHT=0
COLOR=1,1,1,1

[EMISSIVE_LIGHT_...]
NAME=int_lowbeam 
CAST_LIGHT=0
COLOR=1,1,1,3

[EMISSIVE_HIGHBEAM_...]
NAME=int_highbeam
COLOR=1,1,1,3
FALLBACK_LOWBEAM_COLOR=0,0,0
CAST_LIGHT=0

[EMISSIVE_HANDBRAKE_...]
NAME=int_brake_decal
COLOR=1,1,1, 3
LAG=0.9

[EMISSIVE_HAZARD_...]
NAME=int_hazard
COLOR=1,1,1, 3
LAG=0.5

;;INT PBR

[INCLUDE: common/materials_interior.ini]

;;Can't decide if PBR is worth it here

;[Material_InteriorPBR]
;Materials = INT_leather_1
;Brightness=0.5
;ApplyTilingFix=1

;;or

;[Material_Leather]
;Materials = INT_leather_1
;Brightness=0.5
;ApplyTilingFix=1

;[Material_Leather]
;Materials = INT_leather_2, int_sw_leather
;Brightness=0.4
;ApplyTilingFix=1

[Material_InteriorPBR]
Materials = INT_leather_1, INT_leather_2, int_sw_leather
Smoothness = 0.45
;Reflectance = 0.15
DetailNormalBlend = 1
;DetailNormalPBRSmoothnessGamma = 0
;DetailTextureBlur = 0
Brightness = 0.5
;DetailScale = 150
ApplyTilingFix = 1

[Material_Leather]
Materials = int_whateverthetarnationthisis
DetailScale = 200

[Material_Leather]
Materials = int_headliner
DetailScale = 200
DetailNormalBlend = 1

[Material_Fabric_v2]
Materials=INT_Seat_fabric 
DetailScale = 50
DetailNormalTexture = common/pbr_fabric.dds
DetailNormalPBRSecondaryColor = 1, 1, 1, 0.1

[Material_Carpet_v2]
Materials =int_carpet
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 1, 1, 1, 0.075

[Material_Aluminium_v2]
Materials = INT_rollcage, int_chrome, int_sw_black_mesh, int_metal_gloosy
DetailScale = 0
CubemapReflectionBlur=1
Brightness = 0.2

[Material_Aluminium]
Materials = int_sw_brushedmetal
CubemapReflectionBlur=1
ApplyTilingFix=1

[Material_Plastic_v2]
Materials = int_plastic_general, int_plastic, int_sw_gloosy_black
DetailScale = 0

;;EXT PBR

[Material_Plastic_v2]
Materials = ext_plastic, ext_gloosy_black_pla
DetailScale = 0
Brightness = 0.7
Smoothness = 0.8
ColorSource = DIFFUSE

[Material_Plastic_v2]
Materials = ext_plastic_ao
DetailScale = 0
Brightness = 0.7
Smoothness = 0.7
ColorSource = DIFFUSE

[Material_Plastic_v2]
Materials = EXT_Rubber
DetailScale = 0
Smoothness = 0.8
Brightness = 0.4
ColorSource = DIFFUSE

[Material_Plastic_v2]
Materials = ext_wangpla
DetailScale = 20
Brightness = 0.7
ColorSource = DIFFUSE
Smoothness = 0.6

[Material_Aluminium_v2]
Materials = ext_chrome
DetailScale = 0
CubemapReflectionBlur=1

[Material_Metal_v2]
Materials = ext_porsche_badge
DetailScale = 0
CubemapReflectionBlur=1
Brightness = 0.5
Metalness = 0.1
Smoothness = 0.5
Reflectance = 0.1

[Material_Metal_v2]
Materials = ext_intercooler_chrome, ext_intercooler_weld
DetailScale = 0
CubemapReflectionBlur=1
Brightness = 0.8
Metalness = 0.1
Smoothness = 0.5
Reflectance = 0.1

[Material_Metal_v2]
Materials = ext_plate_screws
DetailScale = 1
DetailNormalBlend = 1
CubemapReflectionBlur=1
Brightness = 0.5
Metalness = 0.1
;Smoothness = 0.5
Reflectance = 0.1

DetailNormalTexture = Plate_NM.dds

[SHADER_REPLACEMENT_...]
MATERIALS = ext_middle_rear_relfection, ext_rear_panel_behind_reflection, ext_lp_light, ext_rear_reflector
ACTIVE = 1
PROP_... = extBounceBack, 0.5

	;NO LONGER USED
;[INCLUDE: common/materials_license_plate.ini]
;[Material_LicensePlate_Japan]
;Materials = ext_plate
;BrightnessAdjustment = 0.6
;LettersDarkening = 0
;BounceBackBrightness = 0.0

;ExtrudeLetters = 1 
;Depth = 0.1

;InsideCenter =0		;'0.5, 0.5'
;InsideSize =0		;'0.940, 0.90
;InsideRadius =0		;'0.03, 0.06'

;LettersBrightnessStart = 0.50	;'0.67'	; this is where letters start
;LettersBrightnessFull = 0.33	;'0.33'   ; this is where letters are in full power; here, it’s smaller, so letters in full power are for everything darker than 0.33

;Debug = 0

;LICENCE PLATE LIGHTS
[LIGHT_EXTRA_...]
BIND_TO_HEADLIGHTS = 1
COLOR = 2.0,1.8,1.3,10
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
LAG=0.5
MIRROR=0.27, 0.0, 0
POSITION=0, 0.387, -2.18
DIRECTION=-0.5, 0, -0.3
RANGE=0.25
SPOT=100

[EMISSIVE_LIGHT_...]
NAME = ext_LP_light
COLOR = 20,18,13,1

;	REFRACTION

;lowbeams


[REFRACTING_HEADLIGHT_1]
SURFACE=ext_headlight_L
INSIDE=EXT_chrome_housing, EXT_aluminium

ABSORPTION = 0.000000
AMBIENT_MULT = 0.290000
BASE_EMISSIVE_K = 0.370000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.500000,0.500000,0.001000,0.000000
CUSTOM_BULB_1 = 0.000000,0.500000,0.000100,1.000000
CUSTOM_BULB_2 = 1.000000,0.500000,0.000100,1.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 1.000000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = 0.000000,0.000000,-1.000000
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 5.130000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.005000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 291.000000
IOR = 1.460000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = 0.000000,0.632591,1.711101
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.600000
ORIGIN = 0.616132,0.632591,1.762392
RADIUS = 0.114029
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.500000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.260000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1


[REFRACTING_HEADLIGHT_2]
SURFACE=ext_headlight_R
INSIDE=EXT_chrome_housing, EXT_aluminium

ABSORPTION = 0.000000
AMBIENT_MULT = 0.290000
BASE_EMISSIVE_K = 0.370000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.500000,0.500000,0.001000,0.000000
CUSTOM_BULB_1 = 0.000000,0.500000,0.000100,1.000000
CUSTOM_BULB_2 = 1.000000,0.500000,0.000100,1.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 1.000000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = 0.000000,0.000000,-1.000000
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 5.130000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.005000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 291.000000
IOR = 1.460000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = -1.023476,0.632727,1.711205
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.600000
ORIGIN = -0.617683,0.633048,1.762750
RADIUS = 0.114029
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.500000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.260000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

[EMISSIVE_LIGHT_...]
NAME=ext_headlight_?
COLOR = 7,6,3.5, 1
CHANNEL = 0

[SelfLight_Headlights]
POSITION=0, 0.635, 1.75
SPOT=120
RANGE=0.3
COLOR=7,6,3.5, 1
MIRROR=0.616
BIND_TO_HEADLIGHTS=1
AMBIENT_INFLUENCE = 1
SIMULATE_HEATING= 1
LAG=0.7
SINGLE_FREQUENCY = 1
BOUND_TO = ext_headlight_L
FADE_AT=0


;foglights


[REFRACTING_HEADLIGHT_3]
SURFACE=EXT_foglight
INSIDE=EXT_chrome_housing

ABSORPTION = 0.000000
AMBIENT_MULT = 0.290000
BASE_EMISSIVE_K = 1.000000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.100000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.500000,0.500000,0.068000,0.000000
CUSTOM_BULB_1 = -0.100000,0.500000,0.015000,1.000000
CUSTOM_BULB_2 = 1.100000,0.500000,0.015000,1.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 3.000000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = 0.000000,0.000000,-1.000003
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 4.510000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 1.0,1.0,1.0
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.005000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.500000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -2
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = 0.000000,0.284749,1.923712
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.800000
ORIGIN = 0.526220,0.284142,1.971859
RADIUS = 0.082217
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.500000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.260000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1


[EMISSIVE_LIGHT_...]
NAME=EXT_foglight
COLOR = 7,6,3.5, 1
LAG=0.7
SIMULATE_HEATING=0.0
CHANNEL = 0

;;front inds

[REFRACTING_HEADLIGHT_4]
SURFACE=EXT_sidemarker_F
INSIDE=EXT_chrome_housing
ABSORPTION = 0.005000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 1.000000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 4.000000
BULB_REFLECTION_K = 0.010000
CUSTOM_BULB_0 = 0.000000,0.500000,0.015000,1.000000
CUSTOM_BULB_1 = 1.100000,0.500000,0.015000,1.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.389000,0.523000,0.054000,0.000000
DIFFUSE_MAP_FILTER_MULT = 2.280000
DIFFUSE_MAP_MULT = 0.000000
DIRECTION = -0.587602,0.001093,-0.809168
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 40.009998
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 1.000000,0.392157,0.000000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 2.030000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -2
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 0.999987,0.000000,-0.000002
MIRROR_POS = -0.002922,0.390850,1.258290
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.800000
ORIGIN = 0.657602,0.403292,1.907745
RADIUS = 0.100400
REFLECTIVENESS_DIFFUSE_MULT = 50.500000
REFLECTIVENESS_MULT = 5.000000
REFLECTIVE_GAMMA = 3.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 3.020000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1



[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME=EXT_sidemarker_F, EXT_indicator_LF
COLOR=30, 15, 0,0.1
LAG=0.7
SIMULATE_HEATING=1
LOCATION=FRONT
CHANNEL=3

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME=EXT_sidemarker_F, EXT_indicator_RF
COLOR=30, 15, 0,0.1
LAG=0.7
SIMULATE_HEATING=1
LOCATION=FRONT
CHANNEL=4

[REFRACTING_HEADLIGHT_5]
SURFACE=EXT_indicator_F_2
INSIDE=EXT_chrome_housing
ABSORPTION = 0.005000
AMBIENT_MULT = 1.000000
BASE_EMISSIVE_K = 1.000000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 4.000000
BULB_REFLECTION_K = 0.010000
CUSTOM_BULB_0 = 0.000000,0.500000,0.015000,1.000000
CUSTOM_BULB_1 = 1.000000,0.500000,0.015000,1.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.577000,0.523000,0.054000,0.000000
DIFFUSE_MAP_FILTER_MULT = 2.280000
DIFFUSE_MAP_MULT = 0.000000
DIRECTION = -0.959233,0.003166,-0.282598
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 40.009998
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 1.000000,0.392157,0.000000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 2.030000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = 0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 0.999987,0.000000,-0.000002
MIRROR_POS = -0.002922,0.390850,1.258290
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.800000
ORIGIN = 0.764383,0.414339,1.749472
RADIUS = 0.100400
REFLECTIVENESS_DIFFUSE_MULT = 50.500000
REFLECTIVENESS_MULT = 5.000000
REFLECTIVE_GAMMA = 3.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 3.020000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1



[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME=EXT_indicator_F_2
COLOR=30, 15, 0,0.1
LAG=0.7
SIMULATE_HEATING=1
LOCATION=FRONT
CHANNEL=3

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME=EXT_indicator_F_2
COLOR=30, 15, 0,0.1
LAG=0.7
SIMULATE_HEATING=1
LOCATION=FRONT
CHANNEL=4

;; sideinds

[REFRACTING_HEADLIGHT_6]
SURFACE=EXT_indicator_side
INSIDE=EXT_chrome_housing,EXT_mainbody

ABSORPTION = 0.001000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 1.000000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 4.000000
BULB_REFLECTION_K = -0.170000
CUSTOM_BULB_0 = -0.200000,0.500000,0.015000,1.000000
CUSTOM_BULB_1 = 1.000000,0.500000,0.015000,1.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.630000,0.480000,0.081000,0.000000
DIFFUSE_MAP_FILTER_MULT = 100.000000
DIFFUSE_MAP_MULT = 0.000000
DIRECTION = -0.999990,0.004542,-0.000000
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 10.100000
EXTRA_GLASS_COLORIZATION = 0
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 1.000000,0.392157,0.000000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.490000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = 0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 0.999835,-0.000000,-0.000002
MIRROR_POS = -0.001657,0.390715,1.259110
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.800000
ORIGIN = 1.183040,0.662753,0.715272
RADIUS = 0.028800
REFLECTIVENESS_DIFFUSE_MULT = 50.500000
REFLECTIVENESS_MULT = 1.700000
REFLECTIVE_GAMMA = 3.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 4.000000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1



[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME=EXT_indicator_side
COLOR=30, 15, 0,0.2
LAG=0.7
SIMULATE_HEATING=1
LOCATION=FRONT
CHANNEL=3

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME=EXT_indicator_side
COLOR=30, 15, 0,0.2
LAG=0.7
SIMULATE_HEATING=1
LOCATION=FRONT
CHANNEL=4

;rearlightsbrake

[REFRACTING_HEADLIGHT_7]
SURFACE=EXT_brake_tail_R
INSIDE=EXT_chrome_housing

ABSORPTION = 0.007000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 5.000000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 0.700000
BULB_REFLECTION_K = -0.200000
CUSTOM_BULB_0 = 0.000000,0.500000,0.077000,1.000000
CUSTOM_BULB_1 = 1.000000,0.500000,0.077000,1.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.445000,0.528000,0.138000,0.000000
DIFFUSE_MAP_FILTER_MULT = 1.810000
DIFFUSE_MAP_MULT = 0.000000
DIRECTION = -0.052333,0.000008,0.998630
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1.000000
EXTRA_GLASS_COLORIZATION = 0
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 1.000000,0.000000,0.000000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.500000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = 0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 0
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = -0.000001,0.498437,-2.048481
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.800000
ORIGIN = 0.472609,0.498437,-2.060876
RADIUS = 0.045600
REFLECTIVENESS_DIFFUSE_MULT = 50.500000
REFLECTIVENESS_MULT = 5.000000
REFLECTIVE_GAMMA = 3.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1



[EMISSIVE_BRAKE_...]
NAME=EXT_brake_tail_R
COLOR==200,90,0,0.05
FALLBACK_HEADLIGHTS_COLOR = 20,3,0,0.1
CAST_LIGHT=1
LAG=0.7
SIMULATE_HEATING=1
LOCATION=REAR
CHANNEL = 3

[LIGHT_BRAKES]
COLOR=1, 0.1, 0.1, 1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
DIFFUSE_CONCENTRATION=0.88
FADE_AT=120
FADE_FAKE_SHADOW=0
FADE_SMOOTH=30
LONG_SPECULAR=1
MIRROR_DIRECTION=0
NO_SELF_SPECULAR=1
OFF_FADE_MULT=0.37
OFF_MIRROR=0.455229
OFF_MULT=0.1
OFF_POSITION=0, 0.498688, -2.00515
OFF_RANGE_MULT=0.55
PREFER_FRONT=-1
RANGE_GRADIENT_OFFSET=0.25
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT_EDGE=0.714, 0.714, 0.714
SPOT_EDGE_SHARPNESS=10
SPOT_SHARPNESS=0.3325

;rearlightsturning

[REFRACTING_HEADLIGHT_8]
SURFACE=EXT_indicator_rear
INSIDE=EXT_chrome_housing,EXT_rubber
ABSORPTION = 0.005000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 1.000000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 0.000000
BULB_REFLECTION_K = -0.000000
CUSTOM_BULB_0 = 0.262000,0.500000,0.015000,1.000000
CUSTOM_BULB_1 = 1.200000,0.500000,0.015000,1.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.460000,0.531000,0.060000,0.000000
DIFFUSE_MAP_FILTER_MULT = 2.890000
DIFFUSE_MAP_MULT = 0.000000
DIRECTION = -0.156431,-0.000025,0.987689
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 5.990000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 1.000000,0.584930,0.000000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 2.040000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -2.000000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = -0.000001,0.496790,-1.919322
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.800000
ORIGIN = 0.636106,0.499740,-2.031548
RADIUS = 0.095900
REFLECTIVENESS_DIFFUSE_MULT = 50.500000
REFLECTIVENESS_MULT = 5.000000
REFLECTIVE_GAMMA = 1.500000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1



[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME=EXT_indicator_rear
COLOR=30, 15, 0,0.3
LAG=0.7
SIMULATE_HEATING=1
LOCATION=REAR
CHANNEL=3

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME=EXT_indicator_rear
COLOR=30, 15, 0,0.3
LAG=0.7
SIMULATE_HEATING=1
LOCATION=REAR
CHANNEL=4

;; reverselights

[REFRACTING_HEADLIGHT_9]
SURFACE=EXT_reverselight
INSIDE=EXT_chrome_housing

ABSORPTION = 0.020000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 5.000000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 0.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.000000,0.500000,0.123000,1.000000
CUSTOM_BULB_1 = 1.000000,0.500000,0.123000,1.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.126000,0.000000
DIFFUSE_MAP_FILTER_MULT = 1.000000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = 0.000000,0.000000,1.000004
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1.000000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.005000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.720000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = -0.000001,0.498293,-2.033953
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.640000
ORIGIN = 0.525513,0.494941,-2.044417
RADIUS = 0.044500
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.500000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1



[EMISSIVE_REVERSE_...]
NAME=EXT_reverselight
COLOR=50, 30, 20, 0.1
LAG=0.7
SIMULATE_HEATING=3
CAST_LIGHT=1
CHANNEL = 3

;; int roof lights

[REFRACTING_HEADLIGHT_10]
SURFACE=int_roof_light
INSIDE=int_roof_light_inner
ABSORPTION = 0.020000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 1.000000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 4.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.500000,0.500000,0.020000,0.000000
CUSTOM_BULB_1 = 0.500000,1.300000,0.015000,1.000000
CUSTOM_BULB_2 = 0.500000,-0.200000,0.015000,1.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 1.000000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = 0.653217,0.757173,-0.004520
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 24.100000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.250000
GLASS_EXTRA_THICKNESS = 0.005000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.500000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = 0.000000,1.149743,-0.481029
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.600000
ORIGIN = 0.469584,1.143914,-0.480504
RADIUS = 0.049718
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1



[EMISSIVE_EXTRA_B_...]
NAME=int_roof_light
COLOR = 1,1,0.75,2
LAG=0.9
CHANNEL=0

[LIGHT_EXTRA_...]
BOUND_TO=int_roof_light
COLOR=1,1,0.5,3
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.2
LAG=0.9
MIRROR=0.467
POSITION=0, 1.15, -0.479
DIRECTION=-0.5, -0.5, 0.05
RANGE=1
SPOT=180

;; rear reflectors, no lights

[REFRACTING_HEADLIGHT_11]
SURFACE=ext_rear_reflector
INSIDE=INT_reflection_housing
ABSORPTION = 0.000000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.050000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 10.000000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = 0.000000,-0.000000,1.000000
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1.000000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.250000
GLASS_EXTRA_THICKNESS = 0.005000
INNER_SPECULAR = 13.000000
INNER_SPECULAR_EXP = 16.000000
IOR = 1.790000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = -0.999992,-0.000003,-0.000410
MIRROR_POS = -0.000013,0.273052,-2.102211
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 1.000000
ORIGIN = 0.451494,0.273072,-2.110948
RADIUS = 0.041179
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1





[REFRACTING_HEADLIGHT_12]
SURFACE=ext_backpanel_reflec_behind
INSIDE=EXT_n
ABSORPTION = 0.020000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.050000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 10.000000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = 0.000000,0.000000,1.000003
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1.000000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.250000
GLASS_EXTRA_THICKNESS = 0.005000
INNER_SPECULAR = 0.400000
INNER_SPECULAR_EXP = 0.000000
IOR = 1.750000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -2.000000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 0.000000,0.000000,0.000000
MIRROR_POS = -0.000000,0.498474,-2.073405
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.390000
ORIGIN = 0.002808,0.498680,-2.076500
RADIUS = 0.418701
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 0.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1



[REFRACTING_HEADLIGHT_13]
SURFACE=ext_LP_light
INSIDE=ext_LP_light

ABSORPTION = 0.020000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 1.000000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.598000,0.520000,0.089000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 1.000000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = 0.999991,0.004333,-0.000022
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.100000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.005000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.500000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = -0.000001,0.385276,-2.178969
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.790000
ORIGIN = 0.268469,0.385791,-2.176284
RADIUS = 0.020100
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1





[LIGHT_EXTRA_...]
BOUND_TO = ext_headlight_L
COLOR = 7,5,4, 10
DIFFUSE_CONCENTRATION=0.8
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.2
LAG=0.89
MIRROR = 0
POSITION = 0.616, 0.633, 1.64
DIRECTION=0,0, -1
RANGE=0.22
RANGE_GRADIENT_OFFSET=0
SPECULAR_MULT = 20
SPOT = 300
AMBIENT_INFLUENCE= 0
FADE_AT=0

[LIGHT_EXTRA_...]
BOUND_TO = ext_headlight_R
COLOR = 7,5,4, 10
DIFFUSE_CONCENTRATION=0.8
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.2
LAG=0.89
MIRROR = 0
POSITION = -0.616, 0.633, 1.64
DIRECTION=0,0, -1
RANGE=0.22
RANGE_GRADIENT_OFFSET=0
SPECULAR_MULT = 20
SPOT = 300
AMBIENT_INFLUENCE= 0
FADE_AT=0

[Material_Metal_v2]
Materials = ext_chrome_housing,ext_matt_aluminium
Metalness = 0.6
Reflectance = 0.6
Smoothness = 1
Brightness = 3
DetailNormalBlend = 0.25

[EXTRA_FX]
MASK_GBUFFER=ext_windows,int_gauge_glass, int_decals

[SHADER_REPLACEMENT_...]
ACTIVE = 1
MESHES = ext_pure_porsche,int_decals
BLEND_MODE = ALPHA_TEST
IS_TRANSPARENT=0

[INCLUDE: common/materials_carpaint.ini]
[Material_CarPaint_Solid]
CarPaintMaterial = EXT_BODY
BrightnessAdjustment = 0.8

[Material_CarPaint_Metallic]
Materials = bbs_lm_rim
BaseSpecularColor = #f8daa8
FresnelMax = 5
FresnelC = 0.2
FlakesK = 1
BrightnessAdjustment = 1
SpecularBase = 0.6, 40
SpecularSun = 0.0, 300
AmbientSpecular = 0.7
AmbientSpecularEXP = 5.0
ClearCoatThickness = 0.4
ClearCoatTint = 0, 0, 0
UseMetallicReflections = 1