;------ Car and Rim Paint Config made by itsDraik ------

[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = carpaint, int_rollcage
DisableDev = 1

;Old Config
;[Material_CarPaint_Metallic]
;FresnelMax = 0.3
;FresnelC = 0.07
;FlakesK = 0.2
;BrightnessAdjustment = 0.7
;SpecularBase = 0.6, 125
;SpecularSun = 0.25, 325
;ClearCoatThickness = 0.15

;New Config
[Material_CarPaint_Metallic]
BaseSpecularColor = #FFFFFF
FresnelMax = 0.5
FresnelC = 0.07
FlakesK = 1
BrightnessAdjustment = 1
SpecularBase = 0.5, 125
SpecularSun = 0.1, 450
AmbientSpecular = 4.0
AmbientSpecularEXP= 12.0
UseDiffuseAlphaAsMask = 1
ClearCoatThickness = 0.1
ClearCoatTint = 0, 0, 0

;------ White Rays Volk Racing colour------
[Material_CarPaint_Metallic]
Materials = TE37U_rim, TE37U_barrel
BaseSpecularColor = #907462
FresnelMax = 0.1
FresnelC = 0.01
FlakesK = 2
BrightnessAdjustment = 0.7
SpecularBase = 0.5, 100
SpecularSun = 0, 200
AmbientSpecular = 1.0
AmbientSpecularEXP= 2.0
UseDiffuseAlphaAsMask = 1
ClearCoatThickness = 0.01
ClearCoatTint = 0, 0, 0

[EMISSIVE_LIGHT_...]
NAME=turbo_light, temp_light, press_light
COLOR=1,0,0, 5
LAG=0.2
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

;USDM RED
;[EMISSIVE_LIGHT_...]
;NAME=turbo_bg, temp_bg, press_bg
;COLOR=1,0.1,0, 5
;LAG=0.2
;LOCATION=NONE
;CAST_LIGHT=1
;CLUSTER_THRESHOLD=0.5