;------ Car and Rim Paint Config made by itsDraik ------

[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = carpaint, int_rollcage
DisableDev = 1

;Old Config
;[Material_CarPaint_Metallic]
;FresnelMax = 0.8
;FresnelC = 0.07
;FlakesK = 0.7
;BrightnessAdjustment = 0.5
;SpecularBase = 0.5, 300
;SpecularSun = 0.15, 200
;ClearCoatThickness = 0.15

;New Config
[Material_CarPaint_Metallic]
BaseSpecularColor = #0022cd
FresnelMax = 1
FresnelC = 0.12
FlakesK = 1
BrightnessAdjustment = 0.45
SpecularBase = 0.7, 100
SpecularSun = 0.1, 400
AmbientSpecular = 2.0
AmbientSpecularEXP= 14.0
ClearCoatThickness = 0.6
UseMetallicReflections = 0
ClearCoatTint = 0, 0, 0

;------ Diamond Dark Gunmetal Rays Volk Racing colour------
[Material_CarPaint_Metallic]
Materials = TE37U_rim, TE37U_barrel
BaseSpecularColor = #FFFFFF
FresnelMax = 1
FresnelC = 0.1
FlakesK = 1
BrightnessAdjustment = 0.9
SpecularBase = 0.5, 100
SpecularSun = 0, 200
AmbientSpecular = 1.0
AmbientSpecularEXP= 15.0
UseDiffuseAlphaAsMask = 1
ClearCoatThickness = 0.5
ClearCoatTint = 0, 0, 0
UseMetallicReflections = 0.2