;------ Car and Rim Paint Config made by itsDraik ------

[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = carpaint, int_carpaint
DisableDev = 1

[Material_CarPaint_Solid]
FresnelMax = 0.7
FresnelC = 0.06
FlakesK = 0.0
AmbientSpecular = 1
SpecularBase = 1.0, 125

;------ Diamond Dark Gunmetal Rays Volk Racing colour------
[Material_CarPaint_Metallic]
Materials = TE37U_rim, TE37U_barrel
BaseSpecularColor = #FFFFFF
FresnelMax = 1
FresnelC = 0.1
FlakesK = 1
BrightnessAdjustment = 0.9
SpecularBase = 0.5, 100
SpecularSun = 0, 200
AmbientSpecular = 1.0
AmbientSpecularEXP= 15.0
UseDiffuseAlphaAsMask = 1
ClearCoatThickness = 0.5
ClearCoatTint = 0, 0, 0
UseMetallicReflections = 0.2