[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = ext_carpaint, ext_carpaint2, int_rollcage_metal
DisableDev = 1

[Material_CarPaint_Chameleon]
FresnelMax = 1
FresnelC = 0.1
BrightnessAdjustment = 0.48
SpecularBase = 1, 50
SpecularSun = 0.1, 300
SunMultiplier = 3
FlakesK = 0.5
ChameleonColorA = #2f2f2f, 0.4 ; first alternative color and opacity
ChameleonColorB = #949494, 0.4   ; second alternative color and opacity
ChameleonExponent = 1.2         ; how colors are scaling; increase to see more of second color
ChameleonCenter = 0.45

[SHADER_REPLACEMENT_...]
MATERIALS=bbs_lm_chrome
PROP_... = ksAmbient, 0.216
PROP_... = ksDiffuse, 0.24
PROP_... = ksSpecular, 0.1
PROP_... = ksSpecularEXP, 50
PROP_... = fresnelEXP, 5
PROP_... = fresnelC, 0.1
PROP_... = fresnelMaxLevel, 1
PROP_... = sunSpecular, 1
PROP_... = sunSpecularEXP, 200
PROP_... = detailUVMultiplier, 15

[Material_CarPaint_Metallic]
CarPaintMaterial = bbs_lm_chrome
FresnelMax = 1
FresnelC = 0.2
FlakesK = 2
BrightnessAdjustment = 0.75
;SpecularBase = 0.6, 40
;SpecularSun = 0.0, 300
;AmbientSpecular = 0.7
;AmbientSpecularEXP = 5.0
ClearCoatThickness = 0.4
ClearCoatTint = 0, 0, 0
UseMetallicReflections = 1