[INCLUDE]
INCLUDE=common/no_popup_lights.ini, common/materials_interior.ini, common/custom_emissive.ini
CarPaintVersionAware=2
ExteriorGlassFilmedMaterials=ext_glass
ExteriorGlassHeadlightsMaterials=glass

[ANIMATED_WIPER_...]
MESHES = int_wiper_, int_wipe01, wiper_blade_2
UNDERLYING_SURFACE = d_glass_005
DEBUG = 0 ; remove when everything is ready

[MESH_ADJUSTMENT_...]
MESHES = int_wiper_, int_wipe01, wiper_blade_2
MOVE_TO = modelRoot:y

[BASIC]
DISABLE_WIPER_KSANIM = 0

[ANIMATED_WIPER_0]
DEBUG = 0
MESHES = int_wiper_, int_wipe01, wiper_blade_2
UNDERLYING_SURFACE = d_glass_005
GROUP_0 = 'int_wiper_@A=*'
GROUP_0_ANGLE_TO = -78.1
GROUP_0_AXIS = 0.000000, 0.707107, 0.707107
GROUP_0_AXIS_OFFSET_0 = 0.000000, 0.707107, 0.707107
GROUP_0_AXIS_OFFSET_1 = 0.000000, 0.707107, 0.707107
GROUP_0_END = 0.116014, 0.913517, 0.622004
GROUP_0_PIVOT = -0.605708, 0.832974, 0.624777
GROUP_1 = 'int_wipe01@A=*', 'wiper_blade_2@A=*'
GROUP_1_ANGLE_TO = -86.7
GROUP_1_AXIS = 0.000000, 0.707107, 0.707107
GROUP_1_AXIS_OFFSET_0 = 0.000000, 0.707107, 0.707107
GROUP_1_AXIS_OFFSET_1 = 0.000000, 0.707107, 0.707107
GROUP_1_END = 0.637444, 0.881721, 0.530340
GROUP_1_PIVOT = -0.145685, 0.814960, 0.757945

[WIPERS_TRACE_...]
SURFACE=ext_glass			; material for exterior glass/windows
WIPERS=int_wiper_, wiper_blade_2	; object name of wipers (prefere use wiper_blade if possible)

[AUDIO_VOLUME]
ENGINE_EXT = 1.0
ENGINE_INT = 0.4
GEAR_EXT = 1.0
GEAR_INT = 0.4
BODYWORK = 1.0
WIND = 1.0
DIRT = 1.0
DOWN_SHIFT = 0.4
HORN = 1.0
GEAR_GRIND = 0.4
BACKFIRE_EXT = 1.0
BACKFIRE_INT = 0.4
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 0.4
TRANSMISSION = 1.0
LIMITER = 1.0
TURBO = 0.4
; New options added in 0.1.67:
HIT = 1.0
SCRAPE = 1.0
WHEEL = 1.0
SKID_EXT = 1.0
SKID_INT = 0.4

[Material_Plastic]
Materials=int_matte_black_plastic
UseClearCoat=0.5
Smoothness=0
Reflectance=0.1
BrightnessAdjustment=0.2

[DEFORMING_HOOD]
NAME=body_02
OFFSET_Y_MIDDLE=0.05
OFFSET_Y_END=0.0
OFFSET_Z_END=0.04
BULGING_EXTRA=0.0
BULGING_EXPONENT=2.0
NOISE_Y_AMPLITUDE=-0.16
NOISE_Z_AMPLITUDE=0.2
NOISE_Y_FREQENCY=2.0
NOISE_Z_FREQENCY=3.0
Z_FACTOR=2.5
Z_BIAS=-0.2

[EMISSIVE_REVERSE_0]
NAME=Plane029
COLOR=22, 22, 22
LAG=0.8
SIMULATE_HEATING=2.0