


[LIGHTING]
INTERIOR_FAKE_UPPER_SHADOW_HEIGHT = 0.0
INTERIOR_FAKE_SHADOW_OPACITY = 0.9
INTERIOR_FAKE_SHADOW_HEIGHT = 0.4
INTERIOR_FAKE_SHADOW_FADE = 0.5
INTERIOR_FAKE_UPPER_SHADOW_FADE = 0.1


; License plate light
[LIGHT_LICENSEPLATE]
ACTIVE = 1
MESHES = Plate_A:Plate_LODA, LOD_B_PLATE, LOD_C_PLATE
OFFSET = 0, 0.02, -0.04
RANGE = 0.4
LAYOUT = ONE_ON_TOP

Self-lighting:
[INCLUDE: common/selflighting.ini]

; [SelfLight_Headlights]
; MIRROR = 0.705
; DIRECTION = 0, 0, 1
; POSITION = 0, 0.8, 1.56
; DIFFUSE_CONCENTRATION = 0.2
; BOUND_TO = LOW_BEAM_RIGHT, LOW_BEAM_LEFT
; SPOT_SHARPNESS = 0.8
; SPOT = 20
; COLOR = 80
; SPECULAR_MULT = 5.2
; RANGE = 0.75
; AFFECTS_TRACK = 1



; [SelfLight_Headlights]
; DIRECTION = -0.2, -0.150, 1
; POSITION = -0.65, 0.51, 1.8
; DIFFUSE_CONCENTRATION = 0.2
; BOUND_TO = FOG_BEAM_RIGHT
; SPOT_SHARPNESS = 0.2
; SPOT = 60
; COLOR = 80
; SPECULAR_MULT = 1.2
; RANGE = 3.4
; AFFECTS_TRACK = 1


; [SelfLight_Headlights]
; DIRECTION = 0.2, -0.00, 1
; POSITION = 0.65, 0.51, 1.8
; DIFFUSE_CONCENTRATION = 0.2
; BOUND_TO = FOG_BEAM_LEFT
; SPOT_SHARPNESS = 0.2
; SPOT = 60
; COLOR = 80
; SPECULAR_MULT = 1.2
; RANGE = 3.4
; AFFECTS_TRACK = 1


--------------  LIGHTS  ---------------

[LIGHTING]
EMISSIVE_HEADLIGHTS_MULT	=	2



; -------- LICENSE PLATE --------

[LIGHT_LICENSEPLATE] ; License Plate 
; no need to specify meshes names if material is using Plate_D.dds and Plate_NM.dds textures
MESHES=Plate_LODA_rear
OFFSET=0.00, 0.05, 0.01
RANGE=0.6
RANGE_GRADIENT_OFFSET=0.4
SPOT=200
SPOT_SHARPNESS=0.4
COLOR=.5,.8,1,15
LAYOUT=TWO_ON_TOP
; other supported values: TWO_ON_TOP, ONE_ON_TOP, TWO_ON_BOTTOM, ONE_ON_BOTTOM


; -------- NAVIGATOR --------

[EMISSIVE_LIGHT_...]
NAME=ARROW_RPM1, ARROW_SPEED1, console_070_low
COLOR=10,10,10
OFF_COLOR=10,10,10
LAG=0.1

[EMISSIVE_LIGHT_...]
DESCRIPTION= Android Auto and Navigator
NAME= material:st_led_screen
COLOR=3
OFF_COLOR=3
LAG=0.1


[EMISSIVE_LIGHT_...]
DESCRIPTION= Decal Emissive Interior
NAME=decal?
COLOR=3,3,3.2
OFF_COLOR=1,1,1.5
LAG=0.8

[EMISSIVE_LIGHT_...]
NAME=interior_light_l, interior_light_r, interior_light_c
COLOR=5,5,5.5
OFF_COLOR=0,0,0
LAG=0.8
SIMULATE_HEATING=0
LOCATION=INTERIOR
CAST_LIGHT=1
CLUSTER_THRESHOLD=0

[EMISSIVE_LIGHT_...]
NAME=light_interior_bottom, interior_light_door?
BIND_TO_EXTRA_B=1
COLOR=5,5,5.5
OFF_COLOR=0,0,0
LAG=0.8
SIMULATE_HEATING=0
LOCATION=INTERIOR
CAST_LIGHT=1
CLUSTER_THRESHOLD=0


[EMISSIVE_EXTRA_B_...] ;TOP LIGHTS
BIND_TO_EXTRA_B=1
NAME=interior_069_low.001, interior_076_low.001
COLOR=120,120,130,5.55
OFF_COLOR=0,0,0,0.0
LAG=0.1



[EMISSIVE_LIGHT_...] ;TOP LIGHTS
NAME=HEADLIGHTS_TP_LIGHTS01_DX, HEADLIGHTS_TP_LIGHTS01_SX
COLOR=120,120,130,0.5
SIMULATE_HEATING=0
LOCATION=FRONT

[EMISSIVE_EXTRA_B_...] ;TOP LIGHTS
BIND_TO_EXTRA_B=1
NAME=HEADLIGHTS_TP_LIGHTS02_DX?, HEADLIGHTS_TP_LIGHTS02_SX?
COLOR=120,120,130,0.05
OFF_COLOR=0,0,0,0.0
SIMULATE_HEATING=0
LOCATION=FRONT


; [EMISSIVE_EXTRA_A_...]
; BIND_TO_EXTRA_A=1
; NAME=FOG_BEAM_RIGHT, FOG_BEAM_LEFT
; COLOR=120,120,110,2.9
; LAG=0.9
; SIMULATE_HEATING=0
; LOCATION=FRONT
; CAST_LIGHT=1
; CLUSTER_THRESHOLD=0.0

[EMISSIVE_CORNERINGLAMP_LEFT_...]
BIND_TO_EXTRA_A=1
NAME=FOG_BEAM_LEFT
COLOR=120,120,110,2.9
LAG=0.9
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
STEER_THRESHOLD=-80
ACT_AS_HEADLIGHTS = 1

[EMISSIVE_CORNERINGLAMP_RIGHT_...]
BIND_TO_EXTRA_A=1
NAME=FOG_BEAM_RIGHT
COLOR=120,120,110,2.9
LAG=0.9
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
STEER_THRESHOLD=80
ACT_AS_HEADLIGHTS = 1

; [EMISSIVE_LIGHT_...] ;LED LIGHT
; NAME=lanternas28
; COLOR=120,120,130,1.9
; LOCATION=FRONT

[EMISSIVE_LIGHT_...] ;LOW BEAM
NAME=dlr_light
COLOR=80,80,150,0.15
SIMULATE_HEATING=0
LOCATION=FRONT

[EMISSIVE_LIGHT_...] ;LOW BEAM
NAME=86__UniqueID_474
COLOR=80,80,150,2.85
SIMULATE_HEATING=0
LOCATION=FRONT

[EMISSIVE_LIGHT_...] ;BOTTOM LIGHT 2 YELLOW
NAME=HEADLIGHTS_BT_LIGHTS02_SX_SUB1, HEADLIGHTS_BT_LIGHTS02_DX_SUB1
COLOR=160,160,40,0.8
SIMULATE_HEATING=0
LOCATION=FRONT


--- TURN SIGNALS ---

[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME = MIRROR_TURNL_LEFT
COLOR=100,20,-100,5
OFF_COLOR=50,0,0,0.0
REPEAT_FREQENCY_HZ=2.3
LOCATION=FRONT
REPEAT_FREQENCY_HAZARDS_HZ=3
BLINK_REPEAT = 1 ; just make it blink
BLINK_FREQENCY_HZ = 2.4 ; sets frequency for blinking

[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME = LED_LIGHT_LEFT
COLOR=100,20,-100,5
FALLBACK_HEADLIGHTS_COLOR = 120,120,130,1.9
FALLBACK_BASE_COLOR= 120,120,130,1.9
REPEAT_FREQENCY_HZ=2.3
LOCATION=FRONT
REPEAT_FREQENCY_HAZARDS_HZ=3
BLINK_REPEAT = 1 ; just make it blink
BLINK_FREQENCY_HZ = 2.4 ; sets frequency for blinking


[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME = MIRROR_TURNL_RIGHT
COLOR=100,20,-100,5
OFF_COLOR=50,0,0,0.0
REPEAT_FREQENCY_HZ=2.3
LOCATION=FRONT
REPEAT_FREQENCY_HAZARDS_HZ=3
BLINK_REPEAT = 1 ; just make it blink
BLINK_FREQENCY_HZ = 2.4 ; sets frequency for blinking

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME = LED_LIGHT_RIGHT
COLOR=100,20,-100,5
FALLBACK_HEADLIGHTS_COLOR = 120,120,130,1.9
FALLBACK_BASE_COLOR= 120,120,130,1.9
REPEAT_FREQENCY_HZ=2.3
LOCATION=FRONT
REPEAT_FREQENCY_HAZARDS_HZ=3
BLINK_REPEAT = 1 ; just make it blink
BLINK_FREQENCY_HZ = 2.4 ; sets frequency for blinking






[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME = BACK_TURNL_LEFT
COLOR=100,20,0,5
OFF_COLOR=50,0,0,0.0

REPEAT_FREQENCY_HZ=2.3
LOCATION=REAR
REPEAT_FREQENCY_HAZARDS_HZ=3
BLINK_REPEAT = 1 ; just make it blink
BLINK_FREQENCY_HZ = 2.4 ; sets frequency for blinking

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME = BACK_TURNL_RIGHT
COLOR=100,20,0,5
OFF_COLOR=50,0,0,0.0

REPEAT_FREQENCY_HZ=2.3
LOCATION=REAR
REPEAT_FREQENCY_HAZARDS_HZ=3
BLINK_REPEAT = 1 ; just make it blink
BLINK_FREQENCY_HZ = 2.4 ; sets frequency for blinking


; ------ BRAKE --------


[EMISSIVE_BRAKE_...]
NAME = LIGHTS_BRAKE_LEFT, LIGHTS_BRAKE_LEFT_B, LIGHTS_BRAKE_RIGHT, LIGHTS_BRAKE_RIGHT_B
CAST_LIGHT = 1
COLOR = 200,0,0,2.5
FALLBACK_HEADLIGHTS_COLOR = 50,0,0
LAG = 0.65
SIMULATE_HEATING = 0.5
LOCATION = REAR




; ------- REVERSE --------

[EMISSIVE_REVERSE_...]
NAME=LIGHT_BRAKE_RIGHT_REVERSE, LIGHT_BRAKE_LEFT_REVERSE
COLOR=10,10,10, 1
LAG=0.5
SIMULATE_HEATING=0
LOCATION=REAR
