[INCLUDE: common/navigators.ini]
[INCLUDE: navigators_mixins.ini]
[INCLUDE: common/selflighting.ini]
[INCLUDE: common/no_popup_lights.ini]
[INCLUDE: common/materials_glass.ini]
[INCLUDE: common/materials_interior.ini]
[INCLUDE: common/custom_emissive.ini]
[INCLUDE: common/materials_carpaint.ini]
DISABLE_LIGHTSINI = 1
--------------------------------------------------------------------------------------------------------------------------------
[BASIC]
BRAKES_THRESHOLD=0.01
ENGINE_STALLED_RPM_THRESHOLD=1
HAZARD_LIGHTS_ENGINE_LIFE_THRESHOLD=0.001
HEADLIGHTS_ARE_HEADLIGHTS=1
HORN_AS_SIREN=1
IS_LOW_BEAM_AVAILABLE=1
STOP_LODS_ADJUSTMENT=0
TURNING_LIGHTS_REPEAT=1

[SHADER_REPLACEMENT_...]
MATERIALS = supra_body
CAST_SHADOWS = 1
DOUBLE_FACE_SHADOW_BIASED = 1

[SHADER_REPLACEMENT_...]
MATERIALS = supra_reflector_new, supra_exterior_light_detail, supra_exterior_lights, siren_reflector, siren_main
KEY_0 = extBounceBack
KEY_1 = extColoredReflection
VALUE_0 = 1
VALUE_1 = 1

[SHADER_REPLACEMENT_...]
MATERIALS = SUPRA_EXT_METAL_DETAILS
PROP_22=pbReflectionBlurEnv, 0
KEY_0 = extBounceBack
KEY_1 = extColoredReflection
VALUE_0 = 1
VALUE_1 = 1

[WIPERS_TRACE_...]
SURFACE = SUPRA_GLASS_EXT
WIPERS = SUPRA_EXT_WIPER_MESH_003, SUPRA_EXT_WIPER_MESH_011, SUPRA_EXT_WIPER_MESH_018
--------------------------------------------------------------------------------------------------------------------------------
<<<EXT PBR>>>
[Material_CarPaint_Metallic]
CarPaintMaterial = supra_body
FresnelMax = 0.1
FresnelC = 0.04
FlakesK = 0.3
BrightnessAdjustment = 0.5
SpecularBase = 1, 45	
SpecularSun = 0, 200
AmbientSpecular = 1.0
AmbientSpecularEXP= 10.0
ClearCoatThickness = 0.15
ClearCoatTint = 0, 0, 0
UseMetallicReflections = 1
PROP_... = detailUVMultiplier, 75
UseDiffuseAlphaAsMask = 1           ; for custom specular color and metallic reflections
UseDiffuseAlphaAsClearCoatMask = 1  ; for clear coat, also affects sun specular
NormalsMode = DAMAGE 

[Material_CarPaint_Pearl]
CarPaintMaterial= supra_rims
FresnelMax = 0.4
FresnelC = 0.2
BrightnessAdjustment = 0.75
AmbientSpecular = 2
AmbientSpecularEXP = 10
ClearCoatThickness = 0.45
SpecularBase = 0.7, 45	
SpecularSun = 0.2, 500
ClearCoatTint = 2,2,2
UseMetallicReflections = 2
PearlescentSpecular = 0.85

[Material_Glass]
Materials = supra_glass
FilmIOR = 1.6
Maskpass = 2
EXTRA_MASK_PASS = 1
EXTRA_MASK_PASS_OPACITY = 1
BrightnessAdjustment = 0.0
ThicknessMult = 10

[Material_Glass]
Materials = hood_pc
FilmIOR = 2
Maskpass = 4
EXTRA_MASK_PASS = 1
EXTRA_MASK_PASS_OPACITY = 1
BrightnessAdjustment = 0.3
ThicknessMult = 25

[Material_Glass]
Materials = siren_glass
IOR = 1.5        ; looks better like this
FilmIOR = $IOR       ; redefine IOR for external film layer to increase reflections
ThicknessMult = 4 ; thicker glass passes less light through
ProfileFix = 0.1    ; adds thickness to glass for glazing angles
MaskPass = 3       ; mask pass opacity
MaskPassColor = 255, 50, 00  ; mask pass color adjustment
Desaturate = 0.0 
Refraction = 1
BrightnessAdjustment = 0.35
ExtraLightsAdjustment = 0.04

[Material_Glass]
Meshes = SUPRA_LIGHTS_GLASS
IOR = 1.5       
FilmIOR = 1.7
ThicknessMult = 3
ProfileFix = 0.03   
MaskPass = 1       
ExtraLightsAdjustment = 0.1
Desaturate = 0.0
Refraction = 1
BrightnessAdjustment = 0.2
UseNormalMap = 1           ; use it to apply regular txNormal map
UseNormalMapWithAlpha = 1  ; use this one if normal map also contains alpha channel (like ksPerPixelNM)

[Material_Glass]
Meshes = SUPRA_LIGHTS_GLASS_FRONT_BUMPER
IOR = 2.5       
FilmIOR = 1.5
ThicknessMult = 3
ProfileFix = 0.03   
MaskPass = 1       
ExtraLightsAdjustment = 0.02
Desaturate = 0.0
Refraction = 1
BrightnessAdjustment = 0.1
UseNormalMap = 1           ; use it to apply regular txNormal map
UseNormalMapWithAlpha = 1  ; use this one if normal map also contains alpha channel (like ksPerPixelNM)

[Material_Plastic_v2]
Materials = supra_exterior_plastic
Reflectance = 0.1
Smoothness = 0.1
DetailNormalBlend = 0
BrightnessAdjustment = 0.04
DetailScale = 0

[Material_InteriorPBRDetail]
Materials = siren_plastic_gloss
Reflectance = 0.03
Smoothness = 0.0
BrightnessAdjustment = 0.04

[Material_Metal_v2]
Materials = police_emblem
DetailNormalPBRSecondaryColor = 0.75, 0.45, 0.0, 1
BrightnessAdjustment = 0.35
DetailScale = 5
Metalness = 0.85
Reflectance = 0.001
LocalReflectionsSharpness = 0
Smoothness = 0.6
CubemapReflectionBlur = 0.4

[Material_Metal_v2]
Materials = hood_al
BrightnessAdjustment = 0.2
DetailScale = 0
Metalness = 0.45
Reflectance = 0.000
LocalReflectionsSharpness = 0
Smoothness = 0.0
CubemapReflectionBlur = 0.4
--------------------------------------------------------------------------------------------------------------------------------
<Int pbr>

[Material_InteriorPBR]
Materials = supra_interior_leather
Reflectance = 0.1
Smoothness = 0.3
DetailNormalBlend = 0.9
DetailNormalPBRSmoothnessGamma = 1
DetailTextureBlur = 0.4
Brightness = 0.65
DetailScale = 16
ApplyTilingFix = 0
OcclusionMult = 1

[Material_InteriorPBR]
Materials = supra_interior_leather_seats
Reflectance = 0.1
Smoothness = 0.5
DetailNormalBlend = 0.9
DetailNormalPBRSmoothnessGamma = 1
DetailTextureBlur = 0.4
Brightness = 0.45
DetailScale = 16
ApplyTilingFix = 0
OcclusionMult = 1

[Material_InteriorPBR]
Materials = supra_interior_dash
Reflectance = 0.06
Smoothness = 0.3
DetailNormalBlend = 0.9
DetailNormalPBRSmoothnessGamma = 1
DetailTextureBlur = 0.4
Brightness = 0.55
DetailScale = 60
ApplyTilingFix = 0
OcclusionMult = 1

[Material_Plastic_v2]
Materials = supra_interior_plastic_detail
Reflectance = 0.1
Smoothness = 0.4
DetailNormalBlend = 0
BrightnessAdjustment = 0.2
DetailScale = 0


--------------------------------------------------------------------------------------------------------------------------------
<<<HEADLIGHTS>>>
[EMISSIVE_HIGHBEAM_...]
NAME = bulb_lowbeam
CAST_LIGHT = 1
COLOR = 5,4,2, 320
LAG = 0.2
SIMULATE_HEATING = 0.1
LOCATION = FRONT

[EMISSIVE_HIGHBEAM_...]
NAME = SUPRA_INT_LIGHT
CAST_LIGHT = 1
COLOR = 1,1,5,2
LAG = 0.2
SIMULATE_HEATING = 0.1
LOCATION = NONE

[EMISSIVE_LIGHT_...]
NAME = SUPRA_LIGHTS_GLASS_001
CAST_LIGHT = 0
COLOR = 5,4,3,10
LAG = 0.5
SIMULATE_HEATING = 0.1
CHANNEL = 0

[EMISSIVE_LIGHT_...]
NAME = bulb_parking
CAST_LIGHT = 0
COLOR = 5,5,4.6,500
LAG = 0.5
SIMULATE_HEATING = 0.1
CHANNEL = 0

[EMISSIVE_LIGHT_...]
NAME = SUPRA_MAIN_DASH, SUPRA_INT_NEEDLE_001, SUPRA_INT_NEEDLE_002, SUPRA_INT_NEEDLE_004, SUPRA_INT_NEEDLE_003, SUPRA_INT_NEEDLE_005
CAST_LIGHT = 0
COLOR = 1,1,1
LAG = 0.5
SIMULATE_HEATING = 0.1



[EMISSIVE_EXTRA_A_...]
BIND_TO_EXTRA_A = 1
NAME = SUPRA_INT_DETAIL_001
COLOR = 5, 4, 2.5, 1
LAG = 0.85
SIMULATE_HEATING = 3
LOCATION = NONE
CAST_LIGHT = 1
CLUSTER_THRESHOLD = 0.5


[EMISSIVE_EXTRA_B_...]
BIND_TO_EXTRA_B = 1
NAME = SUPRA_LIGHTS_GLASS_001
COLOR = 5, 4, 2.5, 10
LAG = 0.85
SIMULATE_HEATING = 3
LOCATION = FRONT
CAST_LIGHT = 1
CLUSTER_THRESHOLD = 0.5
ONLY_WITH_HEADLIGHTS=1
CHANNEL = 1

[EMISSIVE_BRAKE_...]
NAME = SUPRA_BRAKE04, SUPRA_BRAKE05, SUPRA_BRAKE_RING
COLOR = 90,1,1,6
OFF_COLOR = 0,0,0
FALLBACK_HIGHBEAM_COLOR = 60,1,1,1
FALLBACK_LOWBEAM_COLOR = 60,1,1,1
LAG = 0.2
SIMULATE_HEATING = 0
LOCATION = REAR
CAST_LIGHT = 1
CHANNEL = 0,1,2

[EMISSIVE_BRAKE_...]
NAME = SUPRA_BRAKE03
COLOR = 90,1,1,3
LAG = 0.2
SIMULATE_HEATING = 0
LOCATION = REAR
CAST_LIGHT = 1
CHANNEL = 0,1,2

[EMISSIVE_REVERSE_...]
NAME = SUPRA_LIGHTS_GLASS_REVERSE
COLOR = 26, 26, 20, 0.3
LAG = 0.7
SIMULATE_HEATING = 3
CAST_LIGHT = 1
CHANNEL = 1

[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME = SUPRA_LIGHTS_FRONT_SIG, SUPRA_LIGHTS_GLASS_SIG_R
COLOR = 40,30,1, 3
LAG = 0.6
BLINK_FREQENCY_HZ = 1.43372
SIMULATE_HEATING = 0
LOCATION = FRONT
CAST_LIGHT = 0
CHANNEL = 2

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME = SUPRA_LIGHTS_FRONT_SIG, SUPRA_LIGHTS_GLASS_SIG_R
COLOR = 40,30,1, 3
LAG = 0.6
BLINK_FREQENCY_HZ = 1.43372
SIMULATE_HEATING = 0
LOCATION = FRONT
CAST_LIGHT = 0
CHANNEL = 5

[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME = bulb_sig_lf
COLOR = 40,30,1, 100
LAG = 0.6
BLINK_FREQENCY_HZ = 1.43372
SIMULATE_HEATING = 0
LOCATION = FRONT
CAST_LIGHT = 0

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME = bulb_sig_rf
COLOR = 40,30,1, 100
LAG = 0.6
BLINK_FREQENCY_HZ = 1.43372
SIMULATE_HEATING = 0
LOCATION = FRONT
CAST_LIGHT = 0
--------------------------------------------------------------------------------------------------------------------------------

[LIGHT_EXTRA_...]
BOUND_TO = bulb_lowbeam
AMBIENT_INFLUENCE = 0.1
COLOR = 9, 5, 3, 265
DIFFUSE_CONCENTRATION = 1
EXTERIOR_ONLY = 0
INTERIOR_ONLY = 0
AFFECTS_TRACK = 0
SIMULATE_HEATING= 0.2
LAG = 0.89
FADE_AT = 90
FADE_SMOOTH = 50
POSITION = 0, 0.607, 1.93
MIRROR = 0.418
DIRECTION = 0, -0, -1
RANGE = 0.1
RANGE_GRADIENT_OFFSET = -0.3
SPECULAR_MULT = 20
SPOT = 240

[LIGHT_EXTRA_...]
BOUND_TO = bulb_lowbeam
AMBIENT_INFLUENCE = 0.4
COLOR = 9, 5, 3, 95
DIFFUSE_CONCENTRATION = 0.4
EXTERIOR_ONLY = 0
INTERIOR_ONLY = 0
AFFECTS_TRACK = 0
SIMULATE_HEATING= 0.2
LAG = 0.89
FADE_AT = 90
FADE_SMOOTH = 50
POSITION = 0, 0.607, 1.9
MIRROR = 0.418
DIRECTION = 0, 0, 1
RANGE = 0.3
RANGE_GRADIENT_OFFSET = -0.3
SPECULAR_MULT = 2
SPOT = 120

[LIGHT_EXTRA_...]
BOUND_TO = SUPRA_LIGHTS_GLASS_001:0
AMBIENT_INFLUENCE = 0.4
COLOR = 5,4,3,250
DIFFUSE_CONCENTRATION = 1
EXTERIOR_ONLY = 0
INTERIOR_ONLY = 0
AFFECTS_TRACK = 0
SIMULATE_HEATING= 0.2
LAG = 0.89
FADE_AT = 90
FADE_SMOOTH = 50
POSITION = 0, 0.6, 1.94
MIRROR = 0.539
DIRECTION = 0, 0, 1
RANGE = 0.23
RANGE_GRADIENT_OFFSET = -0.3
SPECULAR_MULT = 3
SPOT = 120

[LIGHT_EXTRA_...]
BOUND_TO = SUPRA_LIGHTS_GLASS_001:1
AMBIENT_INFLUENCE = 0.4
COLOR = 5,4,3,250
DIFFUSE_CONCENTRATION = 1
EXTERIOR_ONLY = 0
INTERIOR_ONLY = 0
AFFECTS_TRACK = 0
SIMULATE_HEATING= 0.2
LAG = 0.89
FADE_AT = 90
FADE_SMOOTH = 50
POSITION = -0, 0.597, 1.87
MIRROR = 0.638
DIRECTION = 0, 0, 1
RANGE = 0.3
RANGE_GRADIENT_OFFSET = -0.3
SPECULAR_MULT = 3
SPOT = 120

[LIGHT_EXTRA_...]
BOUND_TO = bulb_sig_lf
AMBIENT_INFLUENCE = 0.1
COLOR = 40,30,1, 20
DIFFUSE_CONCENTRATION = 1
EXTERIOR_ONLY = 0
INTERIOR_ONLY = 0
AFFECTS_TRACK = 0
SIMULATE_HEATING= 0.2
LAG = 0.89
FADE_AT = 90
FADE_SMOOTH = 50
POSITION = 0.6, 0.44, 2.03
DIRECTION = -0.4, -0, -1
RANGE = 0.1
RANGE_GRADIENT_OFFSET = 0.4
SPECULAR_MULT = 8
SPOT = 190
[LIGHT_EXTRA_...]
BOUND_TO = bulb_sig_lf
AMBIENT_INFLUENCE = 0.1
COLOR = 40,30,1, 20
DIFFUSE_CONCENTRATION = 1
EXTERIOR_ONLY = 0
INTERIOR_ONLY = 0
AFFECTS_TRACK = 0
SIMULATE_HEATING= 0.2
LAG = 0.89
FADE_AT = 90
FADE_SMOOTH = 50
POSITION = 0.6, 0.44, 2.03
DIRECTION = -0.5, -0, 1
RANGE = 0.1
RANGE_GRADIENT_OFFSET = -0.3
SPECULAR_MULT = 2
SPOT = 190


[LIGHT_EXTRA_...]
BOUND_TO = bulb_sig_rf
AMBIENT_INFLUENCE = 0.1
COLOR = 40,30,1, 20
DIFFUSE_CONCENTRATION = 1
EXTERIOR_ONLY = 0
INTERIOR_ONLY = 0
AFFECTS_TRACK = 0
SIMULATE_HEATING= 0.2
LAG = 0.89
FADE_AT = 90
FADE_SMOOTH = 50
POSITION = -0.6, 0.44, 2.03
DIRECTION = 0.4, -0, -1
RANGE = 0.1
RANGE_GRADIENT_OFFSET = 0.4
SPECULAR_MULT = 8
SPOT = 190
[LIGHT_EXTRA_...]
BOUND_TO = bulb_sig_rf
AMBIENT_INFLUENCE = 0.1
COLOR = 40,30,1, 20
DIFFUSE_CONCENTRATION = 1
EXTERIOR_ONLY = 0
INTERIOR_ONLY = 0
AFFECTS_TRACK = 0
SIMULATE_HEATING= 0.2
LAG = 0.89
FADE_AT = 90
FADE_SMOOTH = 50
POSITION = -0.6, 0.44, 2.03
DIRECTION = 0.5, -0, 1
RANGE = 0.1
RANGE_GRADIENT_OFFSET = -0.3
SPECULAR_MULT = 2
SPOT = 190
[LIGHT_EXTRA_...]
BOUND_TO = bulb_parking
AMBIENT_INFLUENCE = 0.1
COLOR = 5,5,4.6, 20
DIFFUSE_CONCENTRATION = 1
EXTERIOR_ONLY = 0
INTERIOR_ONLY = 0
AFFECTS_TRACK = 0
SIMULATE_HEATING= 0.2
LAG = 0.89
FADE_AT = 90
FADE_SMOOTH = 50
POSITION = -0, 0.442, 2
MIRROR = 0.653
DIRECTION = 0.4, -0, 1
RANGE = 0.2
RANGE_GRADIENT_OFFSET = 1
SPECULAR_MULT = 1
SPOT = 110
[LIGHT_EXTRA_...]
BOUND_TO = bulb_parking
AMBIENT_INFLUENCE = 0.1
COLOR = 5,5,4.6, 20
DIFFUSE_CONCENTRATION = 1
EXTERIOR_ONLY = 0
INTERIOR_ONLY = 0
AFFECTS_TRACK = 0
SIMULATE_HEATING= 0.2
LAG = 0.89
FADE_AT = 90
FADE_SMOOTH = 50
POSITION = -0, 0.442, 2
MIRROR = 0.653
DIRECTION = -0.5, -0, -1
RANGE = 0.1
RANGE_GRADIENT_OFFSET = 1
SPECULAR_MULT = 8
SPOT = 200

[LIGHT_EXTRA_...]
BOUND_TO = SUPRA_BRAKE04
AMBIENT_INFLUENCE = 0.4
COLOR = 60,1,1,0.03
DIFFUSE_CONCENTRATION = 1
EXTERIOR_ONLY = 0
INTERIOR_ONLY = 0
AFFECTS_TRACK = 1
SIMULATE_HEATING= 0.2
LAG = 0.89
FADE_AT = 90
FADE_SMOOTH = 50
POSITION = -0, 0.803, -2.08
MIRROR = 0.477
DIRECTION = 0, 0, -1
RANGE = 5
RANGE_GRADIENT_OFFSET = 0.3
SPECULAR_MULT = 1
SPOT = 120


[LIGHT_EXTRA_...]
BOUND_TO = SUPRA_INT_DETAIL_001
AMBIENT_INFLUENCE = 0.9
COLOR = 5,4,2.5,2
DIFFUSE_CONCENTRATION = 1
EXTERIOR_ONLY = 0
INTERIOR_ONLY = 0
AFFECTS_TRACK = 0
SIMULATE_HEATING= 0.2
LAG = 0.89
FADE_AT = 90
FADE_SMOOTH = 50
POSITION = -0.0, 1.16, -0.0068
DIRECTION = 0, -1, 0
RANGE = 1.2
RANGE_GRADIENT_OFFSET = 0.4
SPECULAR_MULT = 1
SPOT = 130
--------------------------------------------------------------------------------------------------------------------------------
[LIGHT_HEADLIGHT_...]
BIND_TO_HEADLIGHTS = 1
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=0.2
COLOR=9, 7, 4, 0.45
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, 0.0, 1
EXTERIOR_ONLY=0
FADE_AT=450
FADE_SMOOTH=50
INTERIOR_ONLY=0
LOWBEAM_RANGE_MAX=100
LOWBEAM_RANGE_MULT=1
LOWBEAM_RANGE_ONCOMING_MULT=1
MIRROR=0.649
MIRROR_DIRECTION=1
OFF_FADE_MULT=0.3
OFF_MIRROR=0.3
OFF_MULT=0
OFF_POSITION=0, 0.552, 1.9
OFF_RANGE_MULT=0.3
POPUP_ENABLED=1
POPUP_START=0.05
POPUP_END=0.7
POPUP_SECOND_SPOT_EXP=0.6
POPUP_SECOND_SPOT_INITIAL_VALUE=0.4
POPUP_EDGE_EXP=0.3
POPUP_EDGE_OFFSET=0.5
POSITION=-0, 0.551, 1.9
RANGE=70
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=80
SECOND_SPOT_INTENSITY=1
SECOND_SPOT_RANGE=20
SECOND_SPOT_SHARPNESS=0.0
SECOND_SPOT_SKIP=0.0
SPECULAR_MULT=1
SPOT=65
SPOT_EDGE=0.0922464, 0.0919776, 0.09144
SPOT_EDGE_SHARPNESS=21.2
SPOT_SHARPNESS=0
SPOT_UP=0.02, 0.999847, 0

[LIGHT_HEADLIGHT_...]
BIND_TO_HEADLIGHTS = 1
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=0.2
COLOR=9, 5, 3, 0.5
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, 0.0, 1
EXTERIOR_ONLY=0
FADE_AT=450
FADE_SMOOTH=50
INTERIOR_ONLY=0
LOWBEAM_RANGE_MAX=190
LOWBEAM_RANGE_MULT=0.8
LOWBEAM_RANGE_ONCOMING_MULT=0.4
MIRROR = 0.418
MIRROR_DIRECTION=1
OFF_FADE_MULT=0.3
OFF_MIRROR=0.3
OFF_MULT=0
OFF_POSITION=0, 0.552, 1.9
OFF_RANGE_MULT=0.3
POPUP_ENABLED=1
POPUP_START=0.05
POPUP_END=0.7
POPUP_SECOND_SPOT_EXP=0.6
POPUP_SECOND_SPOT_INITIAL_VALUE=0.4
POPUP_EDGE_EXP=0.3
POPUP_EDGE_OFFSET=0.5
POSITION = 0, 0.607, 1.95
RANGE=210
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=80
SECOND_SPOT_INTENSITY=1
SECOND_SPOT_RANGE=20
SECOND_SPOT_SHARPNESS=0.0
SECOND_SPOT_SKIP=0.0
SPECULAR_MULT=0.5
SPOT=95
SPOT_EDGE=0.0922464, 0.0919776, 0.09144
SPOT_EDGE_SHARPNESS=21.2
SPOT_SHARPNESS=0
SPOT_UP=0.02, 0.999847, 0

--------------------------------------------------------------------------------------------------------------------------------
[REFRACTING_HEADLIGHT_...]
SURFACE = SUPRA_LIGHTS_GLASS_001
INSIDE =SUPRA_FRONT_LIGHT_MAIN
ABSORPTION = 0.393000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.420000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.799000,0.569000,0.087000,0.000000
CUSTOM_BULB_1 = 0.209000,0.527000,0.091000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 0.000000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = -0.000000,0.000000,-1.000000
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.660000
EXTRA_GLASS_COLORIZATION = 0
EXTRA_SIDE_THICKNESS = 108.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.190000
GLASS_EXTRA_THICKNESS = 0.004400
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.390000
IOR_FLYOUT_FLAT = 0.710000
LOD_BIAS = -0.800000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 0
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = 0.000015,0.575729,1.889111
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.000000
ORIGIN = 0.587668,0.594580,2.012581
RADIUS = 0.083400
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 4.000000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_...]
SURFACE = SUPRA_LIGHTS_FRONT_SIG
INSIDE = SUPRA_BODY
ABSORPTION = 0.020000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.050000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 1.000000,0.500000,0.009000,1.000000
CUSTOM_BULB_1 = 0.000000,0.500000,0.003000,1.000000
CUSTOM_BULB_2 = 0.694000,0.500000,0.045000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 5.690000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = -0.927149,-0.001909,-0.374687
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1.000000
EXTRA_GLASS_COLORIZATION = 0
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.790000
GLASS_EXTRA_THICKNESS = 0.005000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.360000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 1
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = 0.000000,0.469610,1.726137
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.600000
ORIGIN = 0.859142,0.470092,1.739414
RADIUS = 0.074047
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 1
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_...]
SURFACE = SUPRA_LIGHTS_GLASS_SIG_R
INSIDE = SUPRA_FRONT_LIGHT_MAIN
ABSORPTION = 0.020000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.050000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_1 = 0.500000,0.491000,0.000000,0.009000
CUSTOM_BULB_2 = 0.500000,0.500000,0.080000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 4.360000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = 0.000000,0.000000,1.000000
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1.000000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.250000
GLASS_EXTRA_THICKNESS = 0.005000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.300000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 1
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = 0.000000,0.786577,-2.060068
NM_SHARE_EXT = 1.000000
NM_SHARE_INT = 0.000000
ORIGIN = 0.570927,0.786577,-2.074145
RADIUS = 0.053817
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_...]
SURFACE = SUPRA_BRAKE04, SUPRA_BRAKE05, SUPRA_BRAKE_RING
INSIDE = SUPRA_FRONT_LIGHT_MAIN
ABSORPTION = 0.020000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.900000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 4.000000
BULB_REFLECTION_K = 0.00000
CUSTOM_BULB_0 = 0.209000,0.518000,0.081000,0.000000
CUSTOM_BULB_1 = 0.740000,0.500000,0.086000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 10.000000
DIFFUSE_MAP_MULT = 0.798000
DIRECTION = 0.000000,0.000000,1.000000
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.180000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.200000
GLASS_EXTRA_THICKNESS = 0.008600
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.690000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = 0.000000,0.790933,-2.109005
NM_SHARE_EXT = 1.000000
NM_SHARE_INT = 0.000000
ORIGIN = 0.406827,0.790933,-2.130190
RADIUS = 0.106768
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 0

[REFRACTING_HEADLIGHT_...]
SURFACE = SUPRA_LIGHTS_GLASS_REVERSE
INSIDE = SUPRA_FRONT_LIGHT_MAIN
ABSORPTION = 0.020000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.050000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_1 = 0.500000,0.491000,0.191000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 4.360000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = -0.000000,0.000000,1.000000
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1.000000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.250000
GLASS_EXTRA_THICKNESS = 0.005000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.650000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 1
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = 0.000000,0.786577,-2.060068
NM_SHARE_EXT = 1.000000
NM_SHARE_INT = 0.000000
ORIGIN = 0.251469,0.789320,-2.164909
RADIUS = 0.053817
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1




--------------------------------------------------------------------------------------------------------------------------------
<<<ANALOG INSTRUMENTS>>>
--------------------------------------------------------------------------------------------------------------------------------
[EXTRA_FX]
MASK_GBUFFER=steer_stiches
SKIP_GBUFFER= siren_lighteffect, siren_glass, hood_pc, SUPRA_LIGHTS_GLASS, SUPRA_GLASS_EXT, hood_pc
[BRAKEDISC_FX]
ACTIVE = 1             ; set to 0 to disable the whole thing if car uses ksBrakeDisc shader for something else
CERAMIC = 0         ; use ceramic look
CARVED = 1	           ; add a bit of carving, radial lines (fast for shader to compute)
CARVED_FREQUENCY = 15  ; increase to make more lines
GLOW_OFFSET = 1	; increase to offset heated and worn center more to the center, decrease to offset it more to the outside area; with 0.5, it would be in the middle
DEBUG = 0
DISC_RADIUS = 0.25           ; radius of a brake disc
DISC_INTERNAL_RADIUS = 0.0  ; radius of an inside part of a brake disc
RIM_HEIGHT = 0.15
LUMINOCITY_MASK = 0.1, 0.1
NORMAL_MASK =0.3, 0.12
OVERRIDE_DIFFUSE_MAP = 0
OVERRIDE_NORMAL_MAP = 1
SPECULAR =1, 1
REFLECTION_SHARPNESS = 155, 155
WEAR_FORCE = 0.4

[TYRES_FX_FRONT]
COOKTORRANCE_FRESNEL_REFLECTANCE=0.2
COOKTORRANCE_IOR=0.1
COOKTORRANCE_LAMBERT_FACTOR=5
COOKTORRANCE_ROUGHNESS=0.5
DAMAGE_FLAT_SPOT_DEBUG=0
DAMAGE_FLAT_SPOT_FADE=0.1
DAMAGE_FLAT_SPOT_GAIN=10
DAMAGE_GRAIN_DEBUG=0
DAMAGE_GRAIN_GAIN=10
DAMAGE_GRAIN_MAX=0.8
DAMAGE_NORMALS_MULT=2
DAMAGE_OCCLUSION_MULT=0.2
DAMAGE_OFFSET_K=0
DAMAGE_REFL_MULT=0.8
DAMAGE_SPEC_EXP_MULT=0.2
DAMAGE_SPEC_MULT=0.6
DAMAGE_WIDTH_K=1.2
DIRT_ACCUMULATION=10000
DIRT_FADE=100
ENABLED=1
FLEX_MAX_SKEW_MULT=0.8
FLEX_MULT=1
FLEX_PROFILE_MULT=0.45
FLEX_SKEW_RANGE_MULT=3
FLEX_SKEW_SMOOTHING=0.1
FLEX_SQUASH_SMOOTHING=0.1
NOFX_DISTANCE_SWITCH=20
VISIBLE_IN_INTERIOR_CAM=0

[TYRES_FX_REAR]
COOKTORRANCE_FRESNEL_REFLECTANCE=0.2
COOKTORRANCE_IOR=0.1
COOKTORRANCE_LAMBERT_FACTOR=5
COOKTORRANCE_ROUGHNESS=0.5
DAMAGE_FLAT_SPOT_DEBUG=0
DAMAGE_FLAT_SPOT_FADE=0.1
DAMAGE_FLAT_SPOT_GAIN=10
DAMAGE_GRAIN_DEBUG=0
DAMAGE_GRAIN_GAIN=10
DAMAGE_GRAIN_MAX=0.8
DAMAGE_NORMALS_MULT=2
DAMAGE_OCCLUSION_MULT=0.2
DAMAGE_OFFSET_K=0
DAMAGE_REFL_MULT=0.8
DAMAGE_SPEC_EXP_MULT=0.2
DAMAGE_SPEC_MULT=0.6
DAMAGE_WIDTH_K=1.2
DIRT_ACCUMULATION=10000
DIRT_FADE=100
ENABLED=1
FLEX_MAX_SKEW_MULT=0.8
FLEX_MULT=1
FLEX_PROFILE_MULT=0.45
FLEX_SKEW_RANGE_MULT=3
FLEX_SKEW_SMOOTHING=0.1
FLEX_SQUASH_SMOOTHING=0.1
NOFX_DISTANCE_SWITCH=20
VISIBLE_IN_INTERIOR_CAM=0

[LIGHTING]
FULLY_SHADOWED_INTERIOR = 1
INTERIOR_DARKEN_LIGHT = 1
INTERIOR_DARKEN_SPECULAR = 0.5
INTERIOR_FAKE_SHADOW_FADE = 0.5
INTERIOR_FAKE_SHADOW_HEIGHT = 0.4
INTERIOR_FAKE_SHADOW_OPACITY = 0.9
INTERIOR_FAKE_UPPER_SHADOW_FADE = 0.1
INTERIOR_FAKE_UPPER_SHADOW_HEIGHT = 1.0

[SHADOWED_WHEELS_FRONT]
AFFECT_SUSP_NODES = 1
ANGLE_X = 0
BOUND_TO_SUSPENSION = 0
DISTANCE = 3
EXTRA_AMBIENT_BRIGHTNESS = 0.12
OFFSET = 0.04
WIDTH = 0.3

[SHADOWED_WHEELS_REAR]
AFFECT_SUSP_NODES = 1
ANGLE_X = 0
BOUND_TO_SUSPENSION = 0
DISTANCE = 3
EXTRA_AMBIENT_BRIGHTNESS = 0.12
OFFSET = 0.04
WIDTH = 0.4

[AUDIO_PITCH]
ENGINE_EXT = 1
ENGINE_INT = 1
GEAR_EXT = 1.0
GEAR_INT = 1.0
BODYWORK = 1.0
WIND = 1.0
DIRT = 1.0
DOWN_SHIFT = 1.0
HORN = 1.0
GEAR_GRIND = 1.0
BACKFIRE_EXT = 1
BACKFIRE_INT = 1
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 1.0
TRANSMISSION = 1
LIMITER = 1
TURBO = 1
HIT = 1.0
SCRAPE = 1.0
WHEEL = 1.0
SKID_EXT = 1.25
SKID_INT = 1.0


----------------------------------------SIREN-------------------------------------------------

[ANIMATION_...]
FILE=car_siren.ksanim
TIME=0.8
BIND_TO_EXTRA_D=1
TICK_TOCK_MODE=0
LOOP_KEEP_UNTIL_DONE=1
LOOP_WHILE_ACTIVE=1

=============emi============

[EMISSIVE_EXTRA_D_...]
BIND_TO_EXTRA_D=1
ACT_AS_HEADLIGHTS=0
BIND_AS=
BLINK_FREQENCY_HZ=0.8
NAME=siren_glass_front
COLOR=20,0.2,0,400
BIND_TO_HEADLIGHTS=0
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
LOCATION=CENTER
LAG = 0
SIMULATE_HEATING = 0.0
BLINKING_PATTERN = (|0 = 0|1.042 = 0|1.083 = 1|1.125 = 0|1.167 = 0|1.208 = 0|1.25 = 1|1.292 = 0|1.333 = 0|1.375 = 0|1.417 = 1|1.458 = 0|1.5 = 0|2 = 0|)
BLINKING_DURATION = 0.9
CHANNEL = 1,0

[EMISSIVE_EXTRA_D_...]
BIND_TO_EXTRA_D=1
ACT_AS_HEADLIGHTS=0
BIND_AS=
BLINK_FREQENCY_HZ=5
NAME=siren_glass_refract_1, siren_glass_refract_2
COLOR=20,0.2,0,400
BIND_TO_HEADLIGHTS=0
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
LOCATION=CENTER
LAG = 0
SIMULATE_HEATING = 0.0
BLINKING_PATTERN = (|0 = 0|1.042 = 0|1.083 = 1|1.125 = 0|1.167 = 0|1.208 = 0|1.25 = 1|1.292 = 0|1.333 = 0|1.375 = 0|1.417 = 1|1.458 = 0|1.5 = 0|2 = 0|)
BLINKING_DURATION = 0.9
CHANNEL = 1,0


[EMISSIVE_EXTRA_D_...]
BIND_TO_EXTRA_D = 1
NAME =  LED, LED_1
COLOR = 20,0.2,0,40000
LAG = 0.0
SIMULATE_HEATING = 3
LOCATION = FRONT
CAST_LIGHT = 0
CLUSTER_THRESHOLD = 0.5
TOGGLE_VISIBILITY=0
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_EXTRA_D_...]
BIND_TO_EXTRA_D = 1
NAME =  light_effect_l, light_effect_r
COLOR = 20,0.2,0,500
LAG = 0.0
SIMULATE_HEATING = 3
LOCATION = FRONT
CAST_LIGHT = 0
CLUSTER_THRESHOLD = 0.5
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0
==============CAST===========

[LIGHT_EXTRA_...]
BOUND_TO = siren_glass_refract_1
AMBIENT_INFLUENCE = 0.4
COLOR=7, 0, 0, 7
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.0
LAG=0.0
FADE_AT=90
FADE_SMOOTH=50
MIRROR=0.23, 0, 0
POSITION=0, 1.32, -0.386
DIRECTION=1, 0, 0
RANGE=0.15
RANGE_GRADIENT_OFFSET=0.4
SPECULAR_MULT = 1
SPOT=140

[LIGHT_EXTRA_...]
BOUND_TO = siren_glass_refract_1
AMBIENT_INFLUENCE = 0.4
COLOR=7, 0, 0, 7
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.0
LAG=0.0
FADE_AT=90
FADE_SMOOTH=50
MIRROR=0.0873, 0, 0
POSITION=0, 1.32, -0.301
DIRECTION=0.5, 0, 1
RANGE=0.15
RANGE_GRADIENT_OFFSET=0.4
SPECULAR_MULT = 1
SPOT=140

[LIGHT_EXTRA_...]
BOUND_TO = siren_glass_refract_1
AMBIENT_INFLUENCE = 0.4
COLOR=7, 0, 0, 7
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.0
LAG=0.0
FADE_AT=90
FADE_SMOOTH=50
MIRROR=0.127, 0, 0
POSITION=0, 1.32, -0.205
DIRECTION=0.5, 0, 1
RANGE=0.75
RANGE_GRADIENT_OFFSET=-0.5
SPECULAR_MULT = 1
SPOT=100

[LIGHT_EXTRA_...]
BOUND_TO = siren_glass_front
AMBIENT_INFLUENCE = 0.4
COLOR=7, 0, 0, 5
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=1
SIMULATE_HEATING= 0.0
LAG=0.0
FADE_AT=90
FADE_SMOOTH=50
MIRROR=0.232, 0, 0
POSITION=0, 0.186, 2.25
DIRECTION=0.0, 0, 1
RANGE=2
RANGE_GRADIENT_OFFSET=-0.5
SPECULAR_MULT = 1
SPOT=100

[LIGHT_EXTRA_...]
BOUND_TO = siren_glass_front
AMBIENT_INFLUENCE = 0.4
COLOR=70, 0, 0, 25
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.0
LAG=0.0
FADE_AT=90
FADE_SMOOTH=50
MIRROR=0.232, 0, 0
POSITION=0, 0.186, 2.25
DIRECTION=0.0, 0, 1
RANGE=0.3
RANGE_GRADIENT_OFFSET=-0.5
SPECULAR_MULT = 8
SPOT=100
-------------------------------------

[LIGHT_EXTRA_...]
BOUND_TO = siren_glass_refract_1
RELATIVE_TO=sir_r
AMBIENT_INFLUENCE = 0.4
COLOR=70, 0, 0, 30
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.0
LAG=0.0
FADE_AT=90
FADE_SMOOTH=50
MIRROR=0, 0, 0
POSITION=-0.05, 0, 0
DIRECTION=0.0, -1, 0
RANGE=0.5
RANGE_GRADIENT_OFFSET=-0.95
SPECULAR_MULT = 8
SPOT=90
[LIGHT_EXTRA_...]
BOUND_TO = siren_glass_refract_1
RELATIVE_TO=sir_r
AMBIENT_INFLUENCE = 0.4
COLOR=70, 0, 0, 0.2
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=1
SIMULATE_HEATING= 0.0
LAG=0.0
FADE_AT=90
FADE_SMOOTH=50
MIRROR=0, 0, 0
POSITION=-0.05, 0, 0
DIRECTION=0.0, -1, 0
RANGE=35
RANGE_GRADIENT_OFFSET=0
SPECULAR_MULT = 1
SPOT=60

[LIGHT_EXTRA_...]
BOUND_TO = siren_glass_refract_1
RELATIVE_TO=sir_r
AMBIENT_INFLUENCE = 0.4
COLOR=70, 0, 0, 30
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.0
LAG=0.0
FADE_AT=90
FADE_SMOOTH=50
MIRROR=0, 0, 0
POSITION=-0.05, 0, 0
DIRECTION=0.0, 1, 0
RANGE=0.5
RANGE_GRADIENT_OFFSET=-0.95
SPECULAR_MULT = 8
SPOT=90
[LIGHT_EXTRA_...]
BOUND_TO = siren_glass_refract_1
RELATIVE_TO=sir_r
AMBIENT_INFLUENCE = 0.4
COLOR=70, 0, 0, 0.2
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=1
SIMULATE_HEATING= 0.0
LAG=0.0
FADE_AT=90
FADE_SMOOTH=50
MIRROR=0, 0, 0
POSITION=-0.05, 0, 0
DIRECTION=0.0, 1, 0
RANGE=35
RANGE_GRADIENT_OFFSET=0
SPECULAR_MULT = 1
SPOT=60

------------------------------

[LIGHT_EXTRA_...]
BOUND_TO = siren_glass_refract_1
RELATIVE_TO=sir_l
AMBIENT_INFLUENCE = 0.4
COLOR=70, 0, 0, 30
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.0
LAG=0.0
FADE_AT=90
FADE_SMOOTH=50
MIRROR=0, 0, 0
POSITION=0.05, 0, 0
DIRECTION=0.0, -1, 0
RANGE=0.5
RANGE_GRADIENT_OFFSET=-0.95
SPECULAR_MULT = 8
SPOT=90
[LIGHT_EXTRA_...]
BOUND_TO = siren_glass_refract_1
RELATIVE_TO=sir_l
AMBIENT_INFLUENCE = 0.4
COLOR=70, 0, 0, 0.2
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=1
SIMULATE_HEATING= 0.0
LAG=0.0
FADE_AT=90
FADE_SMOOTH=50
MIRROR=0, 0, 0
POSITION=0.05, 0, 0
DIRECTION=0.0, -1, 0
RANGE=35
RANGE_GRADIENT_OFFSET=0
SPECULAR_MULT = 1
SPOT=60

[LIGHT_EXTRA_...]
BOUND_TO = siren_glass_refract_1
RELATIVE_TO=sir_l
AMBIENT_INFLUENCE = 0.4
COLOR=70, 0, 0, 30
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.0
LAG=0.0
FADE_AT=90
FADE_SMOOTH=50
MIRROR=0, 0, 0
POSITION=0.05, 0, 0
DIRECTION=0.0, 1, 0
RANGE=0.5
RANGE_GRADIENT_OFFSET=-0.95
SPECULAR_MULT = 8
SPOT=90
[LIGHT_EXTRA_...]
BOUND_TO = siren_glass_refract_1
RELATIVE_TO=sir_l
AMBIENT_INFLUENCE = 0.4
COLOR=70, 0, 0, 0.2
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=1
SIMULATE_HEATING= 0.0
LAG=0.0
FADE_AT=90
FADE_SMOOTH=50
MIRROR=0, 0, 0
POSITION=0.05, 0, 0
DIRECTION=0.0, 1, 0
RANGE=35
RANGE_GRADIENT_OFFSET=0
SPECULAR_MULT = 1
SPOT=60

==============refraction============

[REFRACTING_HEADLIGHT_...]
SURFACE = siren_glass_refract_1
INSIDE = siren_main, LED
ABSORPTION = 0.020000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.050000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.200000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.301000,0.387000,0.054000,0.000000
CUSTOM_BULB_1 = 0.602000,0.387000,0.054000,0.000000
CUSTOM_BULB_2 = 0.500000,0.968000,1.000000,0.053000
CUSTOM_BULB_3 = 0.452000,0.043000,1.000000,0.074000
DIFFUSE_MAP_FILTER_MULT = 0.550000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = -0.993891,-0.002982,0.110325
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1.000000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.260000
GLASS_EXTRA_THICKNESS = 0.005000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.510000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 1
MIRROR_3_AS_4 = 1
MIRROR_DIR = 0.999983,0.000000,0.000000
MIRROR_POS = -0.001771,1.319910,-0.387948
NM_SHARE_EXT = 1.000000
NM_SHARE_INT = 0.410000
ORIGIN = 0.263021,1.372344,-0.412552
RADIUS = 0.056800
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_...]
SURFACE = siren_glass_refract_2
INSIDE = siren_main, LED
ABSORPTION = 0.020000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.050000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.634000,0.624000,0.054000,0.000000
CUSTOM_BULB_1 = 0.333000,0.624000,0.054000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 1.000000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = -0.489912,0.011047,-0.871708
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1.000000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.250000
GLASS_EXTRA_THICKNESS = 0.005000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.690000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 0
MIRROR_DIR = 0.999977,0.000000,-0.000000
MIRROR_POS = -0.002991,1.319811,-0.388363
NM_SHARE_EXT = 1.000000
NM_SHARE_INT = 0.410000
ORIGIN = 0.105686,1.385000,-0.290000
RADIUS = 0.059000
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_...]
SURFACE = siren_glass_front
INSIDE = Police_Led, LED
RESOLUTION_MULT = 5
ABSORPTION = 0.020000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.050000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 3.120000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = 0.000000,0.000000,-1.000000
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1.000000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 1.000000
GLASS_EXTRA_THICKNESS = 0.005000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.500000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = -0.000000,0.337578,2.191906
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.600000
ORIGIN = 0.232508,0.337578,2.194120
RADIUS = 0.056313
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 0


[AUDIO_VOLUME]
BACKFIRE_EXT = 1.3
BACKFIRE_INT = 1.3
BODYWORK = 1.0
DIRT = 1.0
DOWN_SHIFT = 1.0
ENGINE_EXT = 1.2
ENGINE_INT = 1.1
GEAR_EXT = 1.5
GEAR_GRIND = 0.5
GEAR_INT = 1.3
HORN = 0.9
HORN_INT = 0.3
LIMITER = 1.0
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 1.0
TRANSMISSION = 1.3
TURBO = 1
TURBO_BOW = 1
WIND = 1

[MODEL_REPLACEMENT_...]
ACTIVE = 1        ; set to 0 to disable the whole section (default value is 1)
FILE = toyota_supra_mkiv.kn5  ; name of KN5 to work with (to distinguish between LODs or track KN5s)
INSERT = fumo.kn5      ; name of KN5 to insert, should be located next to config file
INSERT_IN = COCKPIT_HR
SCALE = 0.0035, 0.0035, 0.0035    ; change size: X, Y and Z axis (for car, X is left-right, Y and up-down
OFFSET = 0.15, 0.43, 0.55  ; move: X, Y and Z axis, in meters
ROTATION = 0, -22, 0  ; rotate: heading, pitch and roll, in degress
