[INCLUDE]
INCLUDE: common/custom_rims.ini
INCLUDE: common/no_popup_lights.ini

[DATA] 
DISABLE_LIGHTSINI=1
DISABLE_ANALOGINSTRUMENTSINI=0

[AUDIO_PROPERTIES]
TURBO_THROTTLE = 1    ; for turbo sound, “throttle” input, same as in engine event
ENGINE_EXT_BOOST = 0  ; for exterior engine sound, “boost” input, same as in turbo event
ENGINE_INT_BOOST = 0  ; for interior engine sound, “boost” input, same as in turbo event

[AUDIO_VOLUME]
LIMITER=0.2

[LIGHTING]
EMISSIVE_MULT=2
INTERIOR_FAKE_UPPER_SHADOW_HEIGHT=0.4
INTERIOR_FAKE_UPPER_SHADOW_FADE=-0.1
INTERIOR_FAKE_SHADOW_OPACITY=0.43
INTERIOR_FAKE_SHADOW_HEIGHT=-0.1
INTERIOR_FAKE_SHADOW_FADE=0.1

[BASIC]
BRAKES_THRESHOLD=0.01
ENGINE_STALLED_RPM_THRESHOLD=1
HAZARD_LIGHTS_ENGINE_LIFE_THRESHOLD=0.001
HEADLIGHTS_ARE_HEADLIGHTS=1
HORN_AS_SIREN=0
IS_LOW_BEAM_AVAILABLE=1
LIGHT_DAMAGE_SPEED_MAX=120
LIGHT_DAMAGE_SPEED_MIN=80
STOP_LODS_ADJUSTMENT=0
TURNING_LIGHTS_REPEAT=1

[BOUNCED_INTERIOR_LIGHT]
ACTIVE=1

[BOUNCED_HEADLIGHTS]
ACTIVE=1
FADE_AT=200
FADE_SMOOTH=50
FALLOFF=0.4
GRADIENT_OFFSET=0.8
MULT=1, 1, 1, 1
OFFSET=7

[BRAKEDISC_FX]
ACTIVE = 1
CERAMIC = 0
CARVED = 1
CARVED_FREQUENCY = 10
GLOW_OFFSET = 0.75
DEBUG = 0
DISC_INTERNAL_RADIUS = 0.13
DISC_RADIUS = 1
ALPHA_MASK = 0.00, 0.1
WEAR_FORCE = 0.3
GLOW_FORCE = 0

[SHADER_REPLACEMENT_...]
MATERIALS = ?
DOUBLE_FACE_SHADOW_BIASED = 1

[SHADER_REPLACEMENT_...]
MATERIALS = RIM_LOGO, CALIPER_BREMBO, INT_GAUGE_CLUSTER, INT_RED_STITCHING, INT_SHIFTER, INT_SEAT_STITCHING, INT_RECARO_DET, INT_SPEAKERS, INT_DECALS
CAST_SHADOWS=0

[SHADER_REPLACEMENT_...]
MATERIALS = EXT_BLACK_GLASS, STICKER_SRP
CULL_MODE = DOUBLESIDED

[REFLECTIONS_FX]
MASK_GBUFFER = EXT_HL_REFRAC, EXT_TL_GLASS, 
SKIP_GBUFFER = RIM_LOGO_?, CALIPER_BREMBO_?, INT_GAUGE_GLASS, INT_STITCHING?, material:INT_GAUGE_CLUSTER, INT_DECALS, INT_RECARO_DET, INT_DEFROST_LINES, INT_SHIFTER_DECAL, INT_SPEAKERS, EXT_BLACK_GLASS

------------------ LIGHTS PROJECTED ------------------
;HEADLIGHT
[LIGHT_HEADLIGHT_0]
AFFECTS_TRACK=1
AMBIENT_INFLUENCE = 0.85
BOUND_EMISSIVE_MAX=500
BOUND_EXP=0.1
COLOR=10,8,7,1
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, -0.2, 1
EXTERIOR_ONLY=0
FADE_AT=450
FADE_SMOOTH=50
INTERIOR_ONLY=0
LOWBEAM_RANGE_MAX=80
LOWBEAM_RANGE_MULT=0.9
LOWBEAM_RANGE_ONCOMING_MULT=0.4
MIRROR=0.5
MIRROR_DIRECTION=1
OFF_FADE_MULT=0.3
OFF_MIRROR=0.5
OFF_MULT=0
OFF_POSITION=0, 0.52, 2
OFF_RANGE_MULT=0.3
POPUP_ENABLED=1
POSITION=0, 0.54, 2.24
RANGE=70
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=80
SECOND_SPOT_INTENSITY=1
SECOND_SPOT_RANGE=20
SECOND_SPOT_SHARPNESS=0.0
SECOND_SPOT_SKIP=0.0
SPECULAR_MULT=1
SPOT=65
SPOT_EDGE=0.03, 0.03, 0.03
SPOT_EDGE_SHARPNESS=20
SPOT_SHARPNESS=0.1
SPOT_UP=0.02, 1, 0

[INCLUDE: common/selflighting.ini]
[SelfLight_Headlights]
POSITION=0, 0.634, 2
MIRROR=0.45
SPOT=180
SPECULAR_MULT=2
DIFFUSE_CONCENTRATION=0.8
RANGE=0.3
BOUND_TO=EXT_HL_BAKE
DIRECTION=0.5,0,1

;NUMBER PLATE
[LIGHT_LICENSEPLATE]
MESHES=GEO_PLATE_REAR
OFFSET=0.0061, 0.058, -0.0
RANGE=0.28
RANGE_GRADIENT_OFFSET=0
SPOT=145
SPOT_SHARPNESS=0.30
COLOR=5,4.2,3,5
FALLBACK_EMISSIVE=5,4.2,2.9,0.2
LAYOUT=TWO_ON_TOP
FADE_AT=50 

;FOG
[LIGHT_EXTRA_...]
BOUND_TO=EXT_FL_REFRAC
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=100
BOUND_EXP=1
COLOR=1, 0.9, 0.9, 10
DIFFUSE_CONCENTRATION=0.95
DIRECTION=0.25, -0.5, 1
FADE_AT=120
FADE_SMOOTH=90
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
MIRROR=0.50194
MIRROR_DIRECTION=1
POSITION=0, 0.4, 2.4
RANGE=40
RANGE_GRADIENT_OFFSET=0.3
SPECULAR_MULT=1
SPOT=180

--------- LIGHTS EMISSIVE --------- 

[EMISSIVE_EXTRA_B_...]
NAME=EXT_FL_REFRAC
COLOR=10,8,9,9
LAG=0.9
SIMULATE_HEATING=3

[INCLUDE: common/custom_emissive.ini]
[CustomEmissive]
Materials = HL_BAKE
Resolution = 1024, 1024
RESOURCE_0 = txDiffuse
RESOURCE_TEXTURE_0 = export_hl.dds
RESOURCE_4 = txEmissive
RESOURCE_TEXTURE_4 = export_hl.dds
CAST_SHADOWS = 0
@ = AlphaFromTxDiffuse
@ = CustomEmissive_UseDiffuseLuminocity

[EMISSIVE_HIGHBEAM_...]
NAME=EXT_HL_BAKE
COLOR=10,8,7,50
FALLBACK_HEADLIGHTS_COLOR=10,9.35,13.45,25
LAG=0.5
SIMULATE_HEATING=3
CHANNEL=0

[EMISSIVE_EXTRA_A_...]
NAME=EXT_HL_BAKE
COLOR=10,5,2.5,5
FALLBACK_HEADLIGHTS_COLOR=10,5,2.5,5
LAG=0.99
SIMULATE_HEATING=3
CHANNEL=1

[EMISSIVE_EXTRA_A_...]
NAME=EXT_METAL_LIT
COLOR=10,2,1,1000
FALLBACK_HEADLIGHTS_COLOR=10,5,2.5,5
LAG=0.98
SIMULATE_HEATING=5

[EMISSIVE_HIGHBEAM_...]
NAME=EXT_HL_REFRAC
COLOR=10,8,7,1
FALLBACK_HEADLIGHTS_COLOR=10,9.15,13.44,0.5
LAG=0.5
SIMULATE_HEATING=3
LOCATION=FRONT
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
CHANNEL=0

[EMISSIVE_EXTRA_A_...]
NAME= EXT_HL_REFRAC
COLOR=10,5,2.5,0.1
FALLBACK_HEADLIGHTS_COLOR=10,5,2.5,0.1
LAG=0.5
SIMULATE_HEATING=3
CHANNEL=1

[EMISSIVE_LIGHT_...]
NAME=EXT_GLASS_HL_BULB
COLOR=10,7,7,0.5
LAG=0.5
SIMULATE_HEATING=3
LOCATION=FRONT
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

;
[EMISSIVE_LIGHT_...]
NAME=INT_GAUGES,ARROW_SPEED_RED,ARROW_RPM_RED,ARROW_WATER_TEMP_RED,ARROW_FUEL_RED
COLOR=80,6,6,0.5
SIMULATE_HEATING=3
BIND_TO_HEADLIGHTS=1
CLUSTER_THRESHOLD=0.5

;
[EMISSIVE_LIGHT_...]
NAME=INT_GAUGE_TURBO_DECAL
COLOR=8,7,6,1.5
SIMULATE_HEATING=3
BIND_TO_HEADLIGHTS=1
CLUSTER_THRESHOLD=0.5

;
[EMISSIVE_LIGHT_...]
NAME=ARROW_TURBO_RED
COLOR=20,1,1,0.12
SIMULATE_HEATING=3
BIND_TO_HEADLIGHTS=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_...]
NAME=EXT_PLATE_LIGHT
SIMULATE_HEATING=3
COLOR=1,1,1,5

;REAR
[EMISSIVE_BRAKE_...]
NAME= EXT_TL_BRAKE
COLOR=50,5,2,1
FALLBACK_HEADLIGHTS_COLOR=50,5,2,0.5
LAG=0.5
SIMULATE_HEATING=1
LOCATION=REAR
CAST_LIGHT=1
CHANNEL=0

[EMISSIVE_BRAKE_...]
NAME= EXT_WING_GLASS_NM
COLOR=50,5,2,1
LAG=0.8
SIMULATE_HEATING=3
LOCATION=REAR
CAST_LIGHT=1

[EMISSIVE_BRAKE_...]
NAME= EXT_WING_BULBS
COLOR=50,5,2,0.5
LAG=0.8
SIMULATE_HEATING=3
LOCATION=REAR
CAST_LIGHT=1

[EMISSIVE_REVERSE_...]
NAME= EXT_TL_REV
COLOR=2,2,1.7,20
LAG=0.5
SIMULATE_HEATING=2
LOCATION=REAR
BIND_TO_HEADLIGHTS=0
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
CHANNEL = 0

[LIGHT_REVERSE_0]
COLOR=2,2,1.7

;INDICATORS
[EMISSIVE_TURNSIGNAL_LEFT_0]
/ FL /
NAME=EXT_SIDE_IND
COLOR=80,60,10,3
LAG=0.8
SIMULATE_HEATING=0.5
LOCATION=LEFT
FADE_AT=550
CAST_LIGHT=1
CHANNEL = 3

[EMISSIVE_TURNSIGNAL_RIGHT_0]
/ FR /
NAME=EXT_SIDE_IND
COLOR=80,60,10,3
LAG=0.8
SIMULATE_HEATING=0.5
LOCATION=RIGHT
FADE_AT=550
CAST_LIGHT=1
CHANNEL = 4

;INDICATORS
[EMISSIVE_TURNSIGNAL_LEFT_1]
/ FL /
NAME= EXT_TL_IND
COLOR=80,60,10,3
LAG=0.8
SIMULATE_HEATING=0.5
LOCATION=REAR
FADE_AT=550
CAST_LIGHT=1
CHANNEL = 3

;Front
[LIGHT_TURNSIGNAL_LEFT_0]
COLOR=8,3,0.5
[LIGHT_TURNSIGNAL_RIGHT_0]
COLOR=8,3,0.5
;Rear
[LIGHT_TURNSIGNAL_LEFT_1]
COLOR=8,3,0.5
[LIGHT_TURNSIGNAL_RIGHT_1]
COLOR=8,3,0.5
;Sides?
[LIGHT_TURNSIGNAL_LEFT_2]
COLOR=8,3,0.5
OFF_POSITION=0.866, 0.727, 0.931
POSITION=0.866, 0.727, 0.931
DIRECTION=1, 0, 0
EXTERIOR_ONLY=0
[LIGHT_TURNSIGNAL_RIGHT_2]
COLOR=8,3,0.5
OFF_POSITION=-0.866, 0.727, 0.931
POSITION=-0.866, 0.727, 0.931
DIRECTION=-1, 0, 0
EXTERIOR_ONLY=0

[EMISSIVE_TURNSIGNAL_RIGHT_1]
/ FR /
NAME= EXT_TL_IND
COLOR=80,60,10,3
LAG=0.8
SIMULATE_HEATING=0.5
LOCATION=REAR
FADE_AT=550
CAST_LIGHT=1
CHANNEL = 4

;INDICATORS
[EMISSIVE_TURNSIGNAL_LEFT_2]
/ FL /
NAME= EXT_HL_IND_REFRAC
COLOR=80,60,10,3
LAG=0.8
SIMULATE_HEATING=0.5
LOCATION=FRONT
FADE_AT=550
CAST_LIGHT=1
CHANNEL = 3

[EMISSIVE_TURNSIGNAL_RIGHT_2]
/ FR /
NAME= EXT_HL_IND_REFRAC
COLOR=80,60,10,3
LAG=0.8
SIMULATE_HEATING=0.5
LOCATION=FRONT
FADE_AT=550
CAST_LIGHT=1
CHANNEL = 4

;INDICATORS
[EMISSIVE_TURNSIGNAL_LEFT_3]
/ FL /
NAME= INT_IND_L
COLOR=1,10,1,5
LAG=0.8
SIMULATE_HEATING=3

[EMISSIVE_TURNSIGNAL_RIGHT_3]
/ FR /
NAME= INT_IND_R
COLOR=1,10,1,5
LAG=0.8
SIMULATE_HEATING=3

[CustomEmissiveMulti]
Meshes = INT_DECALS
Resolution = 1024, 1024
@ = DashHighlight
@ = AlphaFromTxDiffuse
;General Lights
@ = MultiItem, Role = LIGHT, Start = "72.3, 4.6", Size = "60.1, 101.2", Color = "1,1,1,1"
@ = MultiItem, Role = LIGHT, Start = "132.1, 3.2", Size = "62.6, 67.9", Color = "1,1,1,1"
@ = MultiItem, Role = LIGHT, Start = "199.7, 30.4", Size = "60.1, 175.8", Color = "1,1,1,1"
@ = MultiItem, Role = LIGHT, Start = "263.7, 11", Size = "55.9, 158.8", Color = "1,1,1,1"
@ = MultiItem, Role = LIGHT, Start = "313.6, 30.8", Size = "61.6, 84.9", Color = "1,1,1,1"
@ = MultiItem, Role = LIGHT, Start = "315, 107.9", Size = "44.9, 36.8", Color = "1,1,1,1"
@ = MultiItem, Role = LIGHT, Start = "380.1, 71.1", Size = "32.2, 40.7", Color = "1,1,1,1"
@ = MultiItem, Role = LIGHT, Start = "405.6, 110.7", Size = "38.2, 30.4", Color = "1,1,1,1"
@ = MultiItem, Role = LIGHT, Start = "379.8, 147.5", Size = "51.3, 53.4", Color = "1,1,1,1"
@ = MultiItem, Role = LIGHT, Start = "413.4, 208.4", Size = "44.2, 46", Color = "1,1,1,1"
@ = MultiItem, Role = LIGHT, Start = "140.5, 253.3", Size = "347.3, 89.2", Color = "1,1,1,1"
@ = MultiItem, Role = LIGHT, Start = "136.5, 143.7", Size = "65.6, 106.5", Color = "1,1,1,1"
@ = MultiItem, Role = LIGHT, Start = "8.8, 192.4", Size = "127.4, 60.5", Color = "1,1,1,1"
@ = MultiItem, Role = LIGHT, Start = "1.3, 415.8", Size = "262.1, 97.1", Color = "1,1,1,1"
@ = MultiItem, Role = LIGHT, Start = "300.6, 378.6", Size = "135.8, 34.5", Color = "1,1,1,1"
@ = MultiItem, Role = LIGHT, Start = "424.3, 423.7", Size = "56.8, 64.7", Color = "1,1,1,1"
;Dashboard Indicators
@ = MultiItem, Role = FUEL, InputThreshold = 7, InputInverse, Start = "674.1, 70.8", Size = "66.5, 72.2", Color = "50,0.2,0.2,0.8"
@ = MultiItem, Role = HAZARD, Start = "6, 102.6", Size = "75, 72.9", Color = "50,3,1,1"
@ = MultiItem, Role = Handbrake, Start = "582.7, 1.4", Size = "79.2, 77.8", Color = "50,0.2,0.2,0.8"
@ = MultiItem, Role = HIGHBEAM, Start = "952.9, 5.7", Size = "60.1, 60.8", Color = "4,5.5,16,5"
@ = MultiItem, Role = BATTERY, Start = "745.8, 70", Size = "242, 66.9", Color = "50,0.2,0.2,0.75"
@ = MultiItem, Role = BATTERY, Start = "775.3, 4.8", Size = "166.4, 66.9", Color = "50,0.2,0.2,0.75"
@ = MultiItem, Role = BATTERY, Start = "573.9, 78", Size = "102.7, 58.1", Color = "50,0.2,0.2,0.75"

-------------- REFRACTIONS --------------
;side ind
[REFRACTING_HEADLIGHT_...]
SURFACE = EXT_SIDE_IND
INSIDE = EXT_CASING

ABSORPTION = 0.001000
AMBIENT_MULT = 1.000000
BASE_EMISSIVE_K = 1.000000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 0.500000
BULB_REFLECTION_K = -1.000000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.011000
CUSTOM_BULB_1 = 1.000000,0.500000,0.011000,1.000000
CUSTOM_BULB_2 = 0.000000,0.500000,0.011000,1.000000
CUSTOM_BULB_3 = 0.550000,0.468000,0.054000,0.000000
DIFFUSE_MAP_FILTER_MULT = 2.500000
DIFFUSE_MAP_MULT = 0.000000
DIRECTION = -0.984790,-0.005378,0.173665
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.010000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.700000
GLASS_COLOR = 1.000000,0.227117,0.000000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.001000
INNER_SPECULAR = 1.500000
INNER_SPECULAR_EXP = 240.000000
IOR = 2.000000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = 0.000000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = -0.001257,0.690359,0.910136
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 5.000000
ORIGIN = 0.894387,0.719090,0.929724
RADIUS = 0.037000
REFLECTIVENESS_DIFFUSE_MULT = 100.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.400000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

;wing brake
[REFRACTING_HEADLIGHT_...]
SURFACE = EXT_WING_GLASS_NM
INSIDE_BULBS = EXT_WING_BULBS
INSIDE = EXT_CASING
OVERLAY = EXT_WING_GLASS
SYNC_EMISSIVE_AUTO = 1

ABSORPTION = 0.001000
AMBIENT_MULT = 1.000000
BASE_EMISSIVE_K = 1.000000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.300000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.500000,0.511000,0.011000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 3.500000
DIFFUSE_MAP_MULT = 0.000000
DIRECTION = -0.000000,-0.000000,1.000000
DYNAMIC_EMISSIVE_MAP = 1
EMISSIVE_MULT = 0.160000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.200000
GLASS_COLOR = 1.000000,0.000000,0.000000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.400000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.000000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 0
MIRROR_DIR = 1.000000,0.000000,-0.000000
MIRROR_POS = -0.337197,1.114370,-2.116410
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 1.000000
ORIGIN = 0.000729,1.114210,-2.119600
RADIUS = 0.178600
REFLECTIVENESS_DIFFUSE_MULT = 48.299999
REFLECTIVENESS_MULT = 2.000000
REFLECTIVE_GAMMA = 1.500000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.110000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1
DYNAMIC_EMISSIVE_MAP=1

;brake
[REFRACTING_HEADLIGHT_...]
SURFACE = EXT_TL_BRAKE
INSIDE = EXT_CASING

ABSORPTION = 0.001000
AMBIENT_MULT = 1.000000
BASE_EMISSIVE_K = 0.040000
BOUNCED_BACK_MULT = 0.260000
BULB_BLUR_K = 2.200000
BULB_REFLECTION_K = -0.120000
CUSTOM_BULB_0 = 0.389000,0.698000,0.036000,0.000000
CUSTOM_BULB_1 = 0.478000,0.152000,0.637000,0.009000
CUSTOM_BULB_2 = 0.000000,0.500000,0.018000,1.000000
CUSTOM_BULB_3 = 1.000000,0.500000,0.018000,1.000000
DIFFUSE_MAP_FILTER_MULT = 10.000000
DIFFUSE_MAP_MULT = 0.000000
DIRECTION = -0.207930,0.000056,0.978144
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.630000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 1.000000
GLASS_COLOR = 1.000000,0.000000,0.019892
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.001000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.600000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 0
MIRROR_DIR = 1.000120,0.000000,0.000000
MIRROR_POS = 0.006872,0.830580,-2.088080
NM_SHARE_EXT = 0.100000
NM_SHARE_INT = 1.000000
ORIGIN = 0.644118,0.929505,-2.128653
RADIUS = 0.184600
REFLECTIVENESS_DIFFUSE_MULT = 100.000000
REFLECTIVENESS_MULT = 2.500000
REFLECTIVE_GAMMA = 1.500000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

;reflector
[REFRACTING_HEADLIGHT_...]
SURFACE = EXT_TL_REFLECTOR
INSIDE = EXT_CASING

ABSORPTION = 0.731000
AMBIENT_MULT = 1.000000
BASE_EMISSIVE_K = 0.050000
BOUNCED_BACK_MULT = 10.000000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 10.000000
DIFFUSE_MAP_MULT = 0.000000
DIRECTION = 0.000000,0.000001,1.000000
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1.000000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 1.000000
GLASS_COLOR = 1.000000,0.000000,0.000000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.040000
INNER_SPECULAR = 20.000000
INNER_SPECULAR_EXP = 1000.000000
IOR = 1.500000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,-0.000000,-0.000000
MIRROR_POS = 0.025894,0.832994,-2.128950
NM_SHARE_EXT = 1.000000
NM_SHARE_INT = 0.000000
ORIGIN = 0.535057,0.864695,-2.138200
RADIUS = 0.057296
REFLECTIVENESS_DIFFUSE_MULT = 100.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.500000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1

;indicator rear
[REFRACTING_HEADLIGHT_...]
SURFACE = EXT_TL_IND
INSIDE = EXT_CASING

ABSORPTION = 0.029000
AMBIENT_MULT = 5.000000
BASE_EMISSIVE_K = 1.000000
BOUNCED_BACK_MULT = 0.300000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.180000
CUSTOM_BULB_0 = 0.000000,0.500000,0.011000,1.000000
CUSTOM_BULB_1 = 1.000000,0.500000,0.011000,1.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.478000,0.533000,0.033000,0.000000
DIFFUSE_MAP_FILTER_MULT = 1.890000
DIFFUSE_MAP_MULT = 0.497000
DIRECTION = 0.000000,0.000000,1.000000
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.080000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 1.000000
GLASS_COLOR = 1.000000,0.378574,0.000000
GLASS_EMISSIVE_MULT = 0.250000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 1.100000
INNER_SPECULAR_EXP = 1000.000000
IOR = 2.250000
IOR_FLYOUT_FLAT = 1.000000
LOD_BIAS = -0.000000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,-0.000000,0.000000
MIRROR_POS = 0.097265,0.958763,-2.089430
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 1.000000
ORIGIN = 0.637611,0.984986,-2.119870
RADIUS = 0.095273
REFLECTIVENESS_DIFFUSE_MULT = 1.000000
REFLECTIVENESS_MULT = 2.000000
REFLECTIVE_GAMMA = 3.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

;reverse
[REFRACTING_HEADLIGHT_...]
SURFACE = EXT_TL_REV
INSIDE = EXT_CASING

ABSORPTION = 0.000000
AMBIENT_MULT = 1.000000
BASE_EMISSIVE_K = 0.680000
BOUNCED_BACK_MULT = 1.000000
BULB_BLUR_K = 3.000000
BULB_REFLECTION_K = -0.230000
CUSTOM_BULB_0 = 0.405000,0.550000,0.081000,0.000000
CUSTOM_BULB_1 = 0.000000,0.500000,0.005000,1.000000
CUSTOM_BULB_2 = 1.000000,0.500000,0.002000,1.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 0.000000
DIFFUSE_MAP_MULT = 0.000000
DIRECTION = -0.000000,0.000004,1.000000
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.160000
EXTRA_GLASS_COLORIZATION = 0
EXTRA_SIDE_THICKNESS = 54.000000
F0 = 0.750000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 20.000000
INNER_SPECULAR_EXP = 65.000000
IOR = 1.600000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = 0.000000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 0
MIRROR_DIR = 1.000080,-0.000000,-0.000000
MIRROR_POS = 0.076179,0.919857,-2.099360
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 1.000000
ORIGIN = 0.590620,0.948690,-2.131233
RADIUS = 0.068600
REFLECTIVENESS_DIFFUSE_MULT = 15.200000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 2.900000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

;ind front
[REFRACTING_HEADLIGHT_...]
SURFACE = EXT_HL_IND_REFRAC
INSIDE = EXT_CASING

ABSORPTION = 0.001000
AMBIENT_MULT = 1.000
BASE_EMISSIVE_K = 0.150000
BOUNCED_BACK_MULT = 0.500000
BULB_BLUR_K = 2.500000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.457000,0.838000,1.000000,0.011000
CUSTOM_BULB_1 = 1.000000,0.500000,0.011000,1.000000
CUSTOM_BULB_2 = 0.000000,0.500000,0.011000,1.000000
CUSTOM_BULB_3 = 0.297000,0.505000,0.033000,0.000000
DIFFUSE_MAP_FILTER_MULT = 10.000000
DIFFUSE_MAP_MULT = 0.000000
DIRECTION = -0.731424,-0.000558,-0.681923
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1.000000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.9000
GLASS_COLOR = 1.000000,0.313331,0.000000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000500
INNER_SPECULAR = 1.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 2.000000
IOR_FLYOUT_FLAT = 0.500000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000060,0.000027,-0.000002
MIRROR_POS = 0.003967,0.603533,0.814244
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 3.000000
ORIGIN = 0.767658,0.638041,1.907430
RADIUS = 0.135100
REFLECTIVENESS_DIFFUSE_MULT = 100.000000
REFLECTIVENESS_MULT = 8.500000
REFLECTIVE_GAMMA = 2.700000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.100000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_...]
SURFACE = EXT_FL_REFRAC
INSIDE = EXT_CASING, EXT_PLASTIC

ABSORPTION = 0.001000
AMBIENT_MULT = 0.000000
BASE_EMISSIVE_K = 1.000000
BOUNCED_BACK_MULT = 1.000000
BULB_BLUR_K = 0.000000
BULB_REFLECTION_K = -0.000000
CUSTOM_BULB_0 = 0.486000,0.486000,0.045000,0.000000
CUSTOM_BULB_1 = 1.000000,0.500000,0.009000,1.000000
CUSTOM_BULB_2 = 0.500000,1.000000,1.000000,0.017000
CUSTOM_BULB_3 = 0.000000,0.500000,0.009000,1.000000
DIFFUSE_MAP_FILTER_MULT = 1.000000
DIFFUSE_MAP_MULT = 0.000000
DIRECTION = 0.034676,0.069584,-0.996973
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1.190000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.750000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.300000
GLASS_EXTRA_THICKNESS = 0.005000
INNER_SPECULAR = 1.500000
INNER_SPECULAR_EXP = 235.000000
IOR = 1.750000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 0
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = 0.000001,0.401514,2.102224
NM_SHARE_EXT = 0.100000
NM_SHARE_INT = 1.000000
ORIGIN = 0.480233,0.401462,2.126463
RADIUS = 0.090836
REFLECTIVENESS_DIFFUSE_MULT = 100.000000
REFLECTIVENESS_MULT = 8.000000
REFLECTIVE_GAMMA = 1.300000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_...]
SURFACE = EXT_TL_SIDE
INSIDE = EXT_CASING

ABSORPTION = 0.001000
AMBIENT_MULT = 0.000000
BASE_EMISSIVE_K = 0.040000
BOUNCED_BACK_MULT = 0.250000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 10.000000
DIFFUSE_MAP_MULT = 0.000000
DIRECTION = -0.905845,-0.307174,-0.291699
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1.000000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.830000
GLASS_COLOR = 1.000000,0.000000,0.019608
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 2.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 2.500000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = 0.000000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = 0.000001,0.940361,-1.989465
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 1.000000
ORIGIN = 0.837170,0.999134,-1.945424
RADIUS = 0.151200
REFLECTIVENESS_DIFFUSE_MULT = 100.000000
REFLECTIVENESS_MULT = 8.000000
REFLECTIVE_GAMMA = 0.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1

---------------- EXTERIOR MATERIALS -----------------
[INCLUDE: common/materials_carpaint.ini]
[INCLUDE: materials_interior.ini]
CarPaintMaterial = EXT_BODY

[Material_CarPaint]
ClearCoatThickness = 0.1
SpecularColor = 1
SpecularMult = 0.6
FresnelMax = 0.4
FresnelC = 0.1

[Material_CarPaint_Metal]
Materials = RIM_MAIN
SKINS = 01?, 02?, 03?, 04?, 05?
UseMetallicReflections = 1
FresnelMax = 3
FresnelC = 0.1
FlakesK = 2
ClearCoatThickness = 0.08
ColoredSpecular = 1.0
AmbientSpecular = 1.5
BrightnessAdjustment = 0.5

[Material_Chrome]
Materials = RIM_MAIN
SKINS = 00_?
Brightness = 0.5

[SHADER_REPLACEMENT_...]
MATERIALS = RIM_MAIN
SKINS = 00_?
RESOURCE_3 = txDetail
RESOURCE_COLOR_3 = 1, 1, 1

[Material_InteriorPBR]
Materials = RADIATOR
DetailNormalBlend = 1
DetailNormalPBRFormat = 1
Smoothness = 0.8
Metalness = 1
RESOURCE_3 = txDetail
RESOURCE_TEXTURE_3 = RADIATOR.dds
RESOURCE_4 = txNormalDetail
RESOURCE_TEXTURE_4 = RADIATOR_NM.dds

[Material_InteriorPBR]
Meshes = EXT_METAL_RED
Metalness = 0.8
Smoothness = 0.7
BrightnessAdjustment = 2
DetailScale = 10

[Material_Metal_v2]
Materials = EXT_CALIPER
Metalness = 0.05
Reflectance = 0.02
Brightness = 0.05
DetailScale = 0
DetailNormalPBRSecondaryColor = 1, 0.02, 0.02, 0.2

[Material_Plastic_v2]
Meshes = RIM_BLACK_RF,RIM_BLACK_RR,RIM_BLACK_LR,RIM_BLACK_LF
Brightness = 0.04
Reflectance = 0.1
Smoothness = 0.2

;Ext Black Plastics
[Material_InteriorPBR]
Materials = EXT_PLASTIC
Reflectance = 0.04
DetailNormalBlend = 0.25
DetailNormalPBRSmoothnessGamma = 1
DetailTextureBlur = 1
Brightness = 0.12

[Material_Metal_v2]
Materials = CALIPER_DET
Brightness = 0.25
Metalness = 0.35

;Carbon
[Material_Carbon]
Materials = EXT_CARBON
DetailScale = 400

[Material_InteriorPBR]
Materials = RIM_MAP
Smoothness = 0.8
Metalness = 1
MetalnessMap = 0, 1
SmoothnessMap = 0, 0.8
Brightness = 0.4

[Material_Chrome]
Materials = RIM_ALT
Brightness = 0.7

;
[Material_Metal_v2]
Meshes = EXT_EXHAUST
Brightness = 0.5
Metalness = 0.1
LocalReflectionsSharpness = 0.7
ApplyTilingFix = 1
DetailScale = 10

;Metals
[Material_Plastic_v2]
Materials = EXT_METAL
Metalness = 0.6
Reflectance = 0.8
BrightnessAdjustment = 0.8
DetailScale = 60
ApplyTilingFix = 1

[Material_InteriorPBR]
Materials=HL_PAT
Metalness=1
Reflectance=1
Smoothness=1
Brightness=1.5

[Material_Plastic_v2]
Materials = EXT_METAL_DARK
Metalness = 0.9
Reflectance = 0.8
BrightnessAdjustment = 0.2
DetailScale = 30
ApplyTilingFix = 1

----------------INTERIOR MATERIALS-----------------

;Leather
[Material_InteriorPBR]
Materials = INT_DASH_LEATHER 
Reflectance = 0.03
DetailNormalBlend = 1.5
DetailNormalPBRSmoothnessGamma = 1
DetailTextureBlur = 1
BrightnessAdjustment = 0.15

[Material_Plastic_v2]
Meshes = INT_PLASTIC
DetailScale = 60
DetailNormalBlend = 0.4
Reflectance = 0.15
Smoothness = 0.5
Brightness = 0.25

[Material_Carpet_v2]
Meshes = INT_CARPET
Brightness = 1.4
ApplyTilingFix = 1
DetailTextureBlur = 0.6
DetailScale = 60

;Behind Rear Seats
[Material_Velvet_v2]
Meshes = INT_VELVET
BrightnessAdjustment = 0.15
DetailScale = 50
ApplyTilingFix = 1

[Material_Velvet_v2]
Meshes = INT_ROOFI_FLOOFI
BrightnessAdjustment = 0.2
DetailScale = 50
ApplyTilingFix = 1

;Seatbelts
[Material_InteriorPBR]
Materials = INT_SEATBELTS
Smoothness = 0.5
Reflectance = 0.3
BrightnessAdjustment = 0.2

;Seatbelts
[Material_InteriorPBR]
Materials = INT_LEATHER_DOTTED
Smoothness = 0.25
Reflectance = 0.15
Brightness = 0.76
DetailNormalBlend = 0.23
DetailNormalPBRSmoothnessGamma = 1
DetailTextureBlur = 0.5

;Int Grey Plastics
[Material_Plastic_v2]
Materials = INT_PLASTIC_LIGHTER
Brightness = 0.75
Reflectance = 0.12
DetailScale = 20
DetailNormalBlend = 0.5
DetailNormalPBRSmoothnessGamma = 1

--------------  GLASS  ---------------
[INCLUDE: common/materials_glass.ini]

[Material_MultiEmissiveGlass]
Meshes = EXT_HL_REFRAC
UseNormalMapWithAlpha = 1
IOR = 1.8
FilmIOR = 3.4
ThicknessMult=0.8

[Material_Glass]
Materials=EXT_GLASS
FilmIOR = 2.2

[Material_Glass]
Materials=INT_GLASS_DASH

[Material_Glass]
Meshes = EXT_WING_GLASS
UseNormalMapWithAlpha = 1
FilmIOR = 3.5
ThicknessMult=2.5

[Material_Glass]
IOR = 1.45
Meshes = EXT_TL_GLASS
ThicknessMult = 2.5
ProfileFix = 0.08
BrightnessAdjustment = 0.3
ExtraLightsAdjustment = 0.3
EXTRA_MASK_PASS = 1
MaskPass = 3.1

---------------------------------------------

[EXHAUST_FLAMES]
ANTILAG=0
ANTILAG_DELAY=0.0
ANTILAG_INTENSITY=100
ANTILAG_INTERVAL_MAX=0.0
ANTILAG_INTERVAL_MIN=0.00
ANTILAG_TURBO_THRESHOLD=0.0
DAMAGE=0
DAMAGE_DURATION=0.00
DAMAGE_INTENSITY=0
DAMAGE_PROBABILITY=0
DISCHARGE=1
DISCHARGE_CHARGE_TIME=0.2
DISCHARGE_DELAY=0.01
DISCHARGE_DURATION=0.1
DISCHARGE_PROBABILITY=1
DISCHARGE_INTENSITY=4
DISCHARGE_RPM_THRESHOLD_MAX=6500
DISCHARGE_RPM_THRESHOLD_MIN=5000
DISCHARGE_WATER_TEMPERATURE_THRESHOLD=70
FLAT_SHIFT=1
FLAT_SHIFT_COOLDOWN=0.5
FLAT_SHIFT_DURATION=0.01
FLAT_SHIFT_GAS_THRESHOLD=50
FLAT_SHIFT_INTENSITY=0.25
FLAT_SHIFT_PROBABILITY=1
FLAT_SHIFT_RPM_THRESHOLD=7000
LIMITER=1
LIMITER_DELAY=0.5
LIMITER_INTENSITY=0.1
LIMITER_RPM_THRESHOLD=7000

---------------------------------------------

[MESH_ADJUSTMENT_...]
MESHES=EXT_WIPER
MOVE_TO = modelRoot:y

[BASIC]
DISABLE_WIPER_KSANIM = 1

[ANIMATED_WIPER_...]
DEBUG = 0
MESHES = EXT_WIPER
UNDERLYING_SURFACE = EXT_GLASS

GROUP_0 = 'EXT_WIPER@A=22-43'
GROUP_0_ANGLE_TO = -82.199997
GROUP_0_AXIS = -0.151084, 0.825351, 0.544030
GROUP_0_AXIS_OFFSET_0 = 0.000000, 0.707107, 0.707107
GROUP_0_AXIS_OFFSET_1 = 0.000000, 0.707107, 0.707107
GROUP_0_END = 0.130522, 0.960642, 1.010051
GROUP_0_PIVOT = -0.624542, 0.901156, 0.974533
GROUP_0_RUBBER_FROM = -0.362565, 0.954872, 0.971954
GROUP_0_RUBBER_OFFSET_AMOUNT = 0.012377
GROUP_0_RUBBER_OFFSET_POS = 0.441678
GROUP_0_RUBBER_TO = 0.130814, 0.954243, 1.009415
GROUP_0_BASE_AXIS = -0.151084, 0.825351, 0.544030
GROUP_0_BASE_PIVOT = -0.624542, 0.901156, 0.974533


GROUP_1 = 'EXT_WIPER@A=11-21'
GROUP_1_ANGLE_TO = -72.199997
GROUP_1_AXIS = -0.045234, 0.796805, 0.602541
GROUP_1_AXIS_OFFSET_0 = 0.000000, 0.707107, 0.707107
GROUP_1_AXIS_OFFSET_1 = 0.000000, 0.707107, 0.707107
GROUP_1_END = 0.657028, 0.957357, 0.882248
GROUP_1_PIVOT = -0.082214, 0.918321, 1.055450
GROUP_1_BASE_AXIS = -0.045234, 0.796805, 0.602541
GROUP_1_BASE_PIVOT = -0.082214, 0.918321, 1.055450

;;If you see this and you have some time to look at it, Wiper Group 2 (Rear Windshield) is completely fucked, it could use some love.
GROUP_2 = 'EXT_WIPER@A=1-10,44-45'
GROUP_2_ANGLE_TO = -170.500000
GROUP_2_AXIS = -0.057642, 0.818237, -0.571984
GROUP_2_AXIS_OFFSET_0 = 0.000033, 0.796187, -0.605051
GROUP_2_AXIS_OFFSET_1 = 0.000033, 0.796187, -0.605051
GROUP_2_BENDING_FROM = -0.100000
GROUP_2_BENDING_TO = 0.100000
GROUP_2_END = 0.657028, 0.957357, 0.882248
GROUP_2_PIVOT = -0.125754, 1.16134, -1.60894
GROUP_2_RUBBER_FROM = -0.181243, 1.13769, -1.60754
GROUP_2_RUBBER_OFFSET_AMOUNT = 0.000000
GROUP_2_RUBBER_OFFSET_EXP = 2.313000
GROUP_2_RUBBER_OFFSET_POS = 0.307000
GROUP_2_RUBBER_TO = -0.580154, 1.12813, -1.50495
GROUP_2_TWIST_PIVOT = -0.277894, 0.975372, -0.685099
GROUP_2_BASE_AXIS = -0.057642, 0.818237, -0.571984
GROUP_2_BASE_PIVOT = -0.125754, 1.161340, -1.60894

---------------------------------------------

[ADJUSTABLE_WING_0]
NAME=WING
WING=2
ANGLE_BASE=-1
ANGLE_MULT=1
DEBUG_MODE=0 ; set to 1 to adjust PIVOT easier
ROTATION_PIVOT=0, 0.0, 0
ROTATION_AXIS=-1, 0, 0