[INCLUDE: common/no_popup_lights.ini]
[INCLUDE: refraction.ini]
[INCLUDE: common/materials_interior.ini]
[INCLUDE: common/custom_emissive.ini]
[INCLUDE: common/selflighting.ini]
[INCLUDE: common/materials_glass.ini]

[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial=EXT_Carpaint
CarPaintVersionAware = 4

[AUDIO_VOLUME]
WIND=1
WHEEL = 1

[AUDIO_PROPERTIES]
ENGINE_EXT_BOOST = 1  ; for exterior engine sound, “boost” input, same as in turbo event
ENGINE_INT_BOOST = 1  ; for interior engine sound, “boost” input, same as in turbo event

[WIPERS_TRACE_...]
SURFACE= EXT_Windows, INT_Windows
WIPERS = Wiper_Blade

[BRAKEDISC_FX]
ACTIVE = 1             ; set to 0 to disable the whole thing if car uses ksBrakeDisc shader for something else
CERAMIC = 1            ; use ceramic look
CARVED = 1             ; add a bit of carving, radial lines (fast for shader to compute)
CARVED_FREQUENCY = 20  ; increase to make more lines
GLOW_OFFSET = 0.8      ; increase to offset heated and worn center more to the center, decrease to offset it more to the outside area; with 0.5, it would be in the middle
DISC_RADIUS = 0.18           ; radius of a brake disc
DISC_INTERNAL_RADIUS = 0.106  ; radius of an inside part of a brake disc

[BASIC]
IS_LOW_BEAM_AVAILABLE = 1

[DATA]
DISABLE_LIGHTSINI = 1

[EXTRA_SWITCHES]
SWITCH_A = Foglight
SWITCH_B = Rear foglight
SWITCH_C = Interior dome light
SWITCH_D = Bat wing air intake

[SCRIPT_...]
ACTIVE = $" read('csp/version', 0) >= 1819 " ;if CSP is 1.76+
SCRIPT = vents.lua

[REFLECTIONS_FX]
MASK_CUBEMAP_OFFSET = 0, 0.0, 0.0
MASK_CUBEMAP_TWEAK = 1

[EXTRA_FX]
MASK_GBUFFER = material:EXT_Glass_Clear, material:EXT_Glass_Red_Squares, material:EXT_Windows, material:Material, material:EXT_Glass_Red
SKIP_GBUFFER = material:INT_Glass_Gauges, material:INT_Seat_Embossed, material:INT_Decals_Embossed, material:INT_Seams, material:INT_Steer_Embossed, material:INT_Windows, material:EXT_Caliper_Decal, material:INT_Decals_Gauges

[SHADER_REPLACEMENT_...]
MATERIALS=?
DOUBLE_FACE_SHADOW_BIASED=1

[SHADER_REPLACEMENT_...]
MATERIALS = EXT_Chrome, EXT_Glass_Window
PROP_... = extExtraSharpLocalReflections, -0.001

[SHADER_REPLACEMENT_...]
MESHES = EXT_Black_Dots, EXT_Windshield_Fade, Black, EXT_Paint_Black, INT_Cloth_Belt
MATERIALS=wire_134006006, disc
CULL_MODE = DOUBLESIDED

[SHADER_REPLACEMENT_...]
MATERIALS = RT_DriverSuit, RT_Gloves, RT_Helemt, RT_Helemt_trasparent
PROP_... = ksAmbient, 0.125
PROP_... = ksDiffuse, 0.25
PROP_... = ksSpecular, 0.1
PROP_... = ksSpecularEXP, 20

;shifter animation
[ANIMATION_...]
FILE=shifter.ksanim
INPUT=GEAR
INPUT_ADD = 0.1428
INPUT_MULT = 0.1428
INPUT_LAG_UP = 0.67
INPUT_LAG_DOWN = 0.67
TIME = 8
LOOP_WHILE_ACTIVE=1
INPUT_AS_PROGRESS=1

;bat wing intakes
[ANIMATION_...]
FILE=bat_wing.ksanim
INPUT=EXTRA_D
INPUT_LAG_UP = 0.67
INPUT_LAG_DOWN = 0.67
TIME = 5

;analog instruments
[ANALOG_INDICATOR_...]
BIND_TO=OIL
NAME=ARROW_OILP
USE_BAR=1
MIN_VALUE=0
MAX_VALUE=12
INPUT_LAG_UP=0.0
INPUT_LAG_DOWN=0.0
LUT=(0=0|12=90)

[ANALOG_INDICATOR_...]
BIND_TO=OIL_TEMP
NAME=ARROW_OILT
MIN_VALUE=90
MAX_VALUE=170
INPUT_LAG_UP=0.0
INPUT_LAG_DOWN=0.0
LUT=(90=0|170=90)

;digital instruments
[ODOMETER_MAIN]
DIGITAL_ITEM=1
DIGITAL_ITEM_NUMBER_FORMAT=06.
UPPER_BOUND=999999

[ODOMETER_TRIP]
DIGITAL_ITEM=2

[DI_TURBO_BOOST_...]
DIGITAL_ITEM = 7
INPUT_MULT=333
INPUT_ROUND=1
DIGITAL_ITEM_NUMBER_FORMAT = 0.0

[DI_GAS_...]
DIGITAL_ITEM = 8
INPUT_MULT=100
INPUT_ROUND=1
DIGITAL_ITEM_NUMBER_FORMAT = 0.0

[DI_RPM_...]
DIGITAL_ITEM = 9
INPUT_MULT=0.01
INPUT_ROUND=1
DIGITAL_ITEM_NUMBER_FORMAT = 0.0

[DI_TURBO_WASTEGATE_...]
DIGITAL_ITEM = 10
INPUT_MULT=100
INPUT_ROUND=1
DIGITAL_ITEM_NUMBER_FORMAT = 0.0

[CAR_STEREO_...]
MESHES = INT_Nav
RESOLUTION = 1024, 512
DISPLAY_POS = 0, 0
DISPLAY_SIZE = 1024, 512
FONT = aria

TEXT_0 = "{Artist} - {Track}"
TEXT_0_NOALBUM = "{Track}"
TEXT_0_NOARTIST = "{Track}"
TEXT_0_FALLBACK = "Not Playing"
TEXT_0_ALIGN = LEFT
TEXT_0_COLOR = 255,255,255,255
TEXT_0_START = 44, 74
TEXT_0_LETTER = 24, 36
TEXT_0_LETTERS_LIMIT = 32

TEXT_1 = "{Time:%p%I:%M}"
TEXT_1_ALIGN = CENTER
TEXT_1_COLOR = 255,255,255,255
TEXT_1_START = 928, 32
TEXT_1_LETTER = 12, 24
TEXT_1_LETTERS_LIMIT = 8

[Material_DigitalScreen]
Materials = INT_Nav
MatrixType = TN
ScreenScale = 512
ScreenAspectRatio = 2
UseTextureCoordinates = 1
FlipXY = 0



;interior PBR

[Material_Plastic_v2]
Materials=INT_Plastic_Smooth, INT_Plastic_Red
Smoothness=0.9
DetailScale=0
Brightness=0.15

[Material_Carbon]
Materials=INT_Carbon
RESOURCE_0=txDetail
RESOURCE_TEXTURE_0=MAT_Carbon.dds
RESOURCE_1=txNormalDetail
RESOURCE_TEXTURE_1=MAT_Carbon_NM.dds
DetailScale=500
Brightness=0.8
DetailNormalBlend=0

[Material_Carbon]
Materials=EXT_Carbon
RESOURCE_0=txDetail
RESOURCE_TEXTURE_0=MAT_Carbon.dds
RESOURCE_1=txNormalDetail
RESOURCE_TEXTURE_1=MAT_Carbon_NM.dds
DetailScale=2000
Brightness=0.8
DetailNormalBlend=0

[Material_Carbon]
Materials=INT_Steer_Carbon
RESOURCE_0=txDetail
RESOURCE_TEXTURE_0=MAT_Carbon.dds
RESOURCE_1=txNormalDetail
RESOURCE_TEXTURE_1=MAT_Carbon_NM.dds
DetailScale=100
Brightness=0.8
DetailNormalBlend=0

[Material_Leather]
Materials=INT_Leather_Quilted
Brightness=0.75

[Material_Leather]
Materials=INT_Leather
Brightness=0.65

[Material_Leather]
Materials=INT_Steer_Leather
Brightness=0.65
DetailScale=10

[Material_Fabric]
Materials=INT_Cloth_Belt
Brightness=0.2


[Material_Leather]
Materials=INT_Decals_Embossed
Brightness=0.3
OcclusionMult=0.5

[Material_Leather]
Materials=INT_Seat_Embossed
Brightness=1
OcclusionMult=0.75


[Material_Metal_v2]
Materials=INT_Metal, INT_Steer_Metal
DetailScale=0
BrightnessAdjustment=0.5
Metalness=0.3

[Material_Metal_v2]
Meshes=INT_HKS_Buttons
DetailScale=0
Metalness=0.1

[Material_Plastic]
Materials=INT_Steer_Plastic
Brightness=0.8
Reflectance = 0.02
Smoothness = 0.5

[Material_Plastic]
Materials=INT_Steer_Embossed
Brightness=0.3

;exterior PBR

[Material_Metal_v2]
Materials = Metal_OCC_Engine
DetailScale=0
Metalness=0.2
BrightnessAdjustment = 0.4

[Material_Metal_v2]
Meshes = Indicator_R_Surround
DetailScale=0
Metalness=0.1
OcclusionMult = 2
BrightnessAdjustment=1

[Material_Metal_v2]
Materials=EXT_Exhaust
DetailScale=0
LocalReflectionsSharpness=0.2
CubemapReflectionBlur=0.8
Metalness=0
Smoothness=0.1
Brightness=0.3

[0Material_Metal_v2]
Materials=EXT_Grid_Circle
DetailScale=0
LocalReflectionsSharpness=0.01
CubemapReflectionBlur=0.9
Metalness=1
Brightness=0.5

[Material_Metal_v2]
Meshes=Taillight_Chrome, Taillight_Bulb
DetailScale=0
LocalReflectionsSharpness=0.01
Brightness=1
Reflectance=0
Metalness=0.6
RESOURCE_0=txEmissive
RESOURCE_TEXTURE_0=taillight_emissive.dds

[Material_Plastic_v2]
Meshes=Taillight_Dark
DetailScale=0
LocalReflectionsSharpness=0.01
CubemapReflectionBlur=0.8
Smoothness=1
Reflectance=0.2
Brightness=0.5
RESOURCE_0=txEmissive
RESOURCE_TEXTURE_0=taillight_emissive.dds

[Material_Plastic_v2]
Meshes=Taillight_Bucket
LocalReflectionsSharpness=0.01
CubemapReflectionBlur=0.8
Smoothness=0.7
Reflectance=0.1
Brightness=0.25
DetailScale=0
RESOURCE_0=txEmissive
RESOURCE_TEXTURE_0=taillight_emissive.dds

[Material_Metal_v2]
Materials=taillight_reflector
DetailScale=250
Brightness=1
Reflectance=0
Metalness=0.6
DetailNormalBlend=1
RESOURCE_0=txEmissive
RESOURCE_TEXTURE_0=taillight_emissive.dds
RESOURCE_1=txNormalDetail
RESOURCE_TEXTURE_1=square_nm.dds

[Material_Plastic_v2]
Materials=EXT_Details, Dark_OCC_Engine
Smoothness=0.2
Reflectance=0.04
Brightness=0.5
DetailScale=0

[Material_Plastic_v2]
Meshes=EXT_Plastic
Smoothness=0.6
Reflectance=0.1
Brightness=0.5
DetailScale=0

[Material_Plastic]
Materials=Plastic_OCC_Engine

[Material_Plastic_v2]
Materials=Dark
Smoothness=0.9
Reflectance=0.1
Metalness=0
Brightness=0.3
DetailScale=0

[Material_Metal_v2]
Materials=EXT_Coolers
DetailScale=50
Brightness=0.5
Reflectance=0
Metalness=0.1
RESOURCE_0=txDetail
RESOURCE_TEXTURE_0=cooler.dds
RESOURCE_1=txNormalDetail
RESOURCE_TEXTURE_1=cooler_nm.dds

;lights

[EMISSIVE_REVERSE_...]
NAME=Reverse_Light
COLOR=30,30,30,3
SIMULATE_HEATING=0.0
CAST_LIGHT = 1
LOCATION=REAR
CHANNEL=0,1,2,3

[EMISSIVE_...]
NAME=Indicator_F_Glass
LAG=0.7
BIND_TO = TURNSIGNAL_LEFT
COLOR=100,30,0
CAST_LIGHT = 1
LOCATION=FRONT
CHANNEL=3

[EMISSIVE_...]
NAME=Indicator_F_Glass
LAG=0.7
BIND_TO = TURNSIGNAL_RIGHT
COLOR=100,30,0
CAST_LIGHT = 1
LOCATION=FRONT
CHANNEL=4

[EMISSIVE_...]
NAME=Indicator_R_Outer
LAG=0.3
BIND_TO = TURNSIGNAL_LEFT
COLOR=30,10,0
CAST_LIGHT = 1
LOCATION=REAR
CHANNEL=2,3

[EMISSIVE_...]
NAME=Indicator_R_Outer
LAG=0.3
BIND_TO = TURNSIGNAL_RIGHT
COLOR=30,10,0
CAST_LIGHT = 1
LOCATION=REAR
CHANNEL=4,5

[EMISSIVE_...]
NAME=Indicator_R_Center
LAG=0.3
BIND_TO = TURNSIGNAL_LEFT
COLOR=30,10,0
CAST_LIGHT = 1
LOCATION=REAR
CHANNEL=2,3

[EMISSIVE_...]
NAME=Indicator_R_Center
LAG=0.3
BIND_TO = TURNSIGNAL_RIGHT
COLOR=30,10,0
CAST_LIGHT = 1
LOCATION=REAR
CHANNEL=4,5

[EMISSIVE_...]
NAME=Indicator_R_Inner
LAG=0.3
BIND_TO = TURNSIGNAL_LEFT
COLOR=30,10,0
CAST_LIGHT = 1
LOCATION=REAR
CHANNEL=2,3

[EMISSIVE_...]
NAME=Indicator_R_Inner
LAG=0.3
BIND_TO = TURNSIGNAL_RIGHT
COLOR=30,10,0
CAST_LIGHT = 1
LOCATION=REAR
CHANNEL=4,5

[EMISSIVE_...]
NAME=EXT_Reflector
LAG=0.7
BIND_TO = TURNSIGNAL_LEFT
COLOR=100,40,0
CAST_LIGHT = 1
LOCATION=LEFT
CHANNEL=3

[EMISSIVE_...]
NAME=EXT_Reflector
LAG=0.7
BIND_TO = TURNSIGNAL_RIGHT
COLOR=100,40,0
CAST_LIGHT = 1
LOCATION=RIGHT
CHANNEL=4

[EMISSIVE_...]
NAME=EXT_Chmsl_Glass
LAG=0
BIND_TO = BRAKE
COLOR=300,30,0
CAST_LIGHT = 1
LOCATION=REAR

[EMISSIVE_...]
NAME=INT_Domelight
LAG=0.4
BIND_TO = EXTRA_C
COLOR=100,95,80
CAST_LIGHT = 0

[EMISSIVE_...]
NAME=Foglight
BIND_TO=LIGHT
COLOR=120,20,0
OFF_COLOR=120,20,0
CAST_LIGHT = 0

[EMISSIVE_...]
NAME=Taillight_Reflector, Taillight_Bulb
BIND_TO=LIGHT
LAG=0.2
COLOR=10,1,0,25

[EMISSIVE_...]
NAME=Taillight_Bucket, Taillight_Chrome, Taillight_Dark
BIND_TO=LIGHT
LAG=0.2
CAST_LIGHT=0
COLOR=10,1,0,1

[EMISSIVE_...]
NAME=Taillight_Glass_Refract
LAG=0.2
BIND_TO = BRAKE
CHANNEL=0
COLOR=300,30,0,0.25
FALLBACK_HEADLIGHTS_COLOR = 300,30,0,0.0625
CAST_LIGHT = 1

[EMISSIVE_...]
NAME=Taillight_Glass_Refract
LAG=0.2
BIND_TO = EXTRA_B
CHANNEL=1
COLOR=300,30,0,0.0625
CAST_LIGHT = 1
LOCATION=REAR


[EMISSIVE_...]
NAME=Headlight
BIND_TO=LIGHT
LAG=0.3
COLOR=600,600,450,5

[EMISSIVE_...]
NAME=Highbeam
BIND_TO=EXTRA_A
CAST_LIGHT = 1
LAG=0.7
COLOR=450,450,375

[EMISSIVE_...]
NAME=Plate_Light
BIND_TO=LIGHT
CAST_LIGHT = 0
LAG=0.3
COLOR=50,50,50


[CustomEmissiveMulti]
Meshes = INT_Decals_Gauges
UseEmissive0AsFallback = 1
Intensity = 1
Resolution = 512, 256

Debug = 0
@ = AlphaFromTxDiffuse
@ = CustomEmissive_UseDiffuseLuminocity, From = "0.0, 0.2"
@ = MultiItem, Role = TURNSIGNAL_LEFT, Start = "204.4, 106.2", Size = "36.9, 30.2"
@ = MultiItem, Role = TURNSIGNAL_RIGHT, Start = "243.6, 103.8", Size = "38.3, 34.1"
@ = MultiItem, Role = LIGHT, Start = "403, 202", Size = "73, 43"
@ = MultiItem, Role = EXTRA_A, Start = "297, 172", Size = "60, 53", Color = "0,30,0"
@ = MultiItem, Role = HIGHBEAM, Start = "30, 103", Size = "54, 42"
@ = MultiItem, Role = HANDBRAKE, Start = "399, 19", Size = "79, 26"
@ = MultiItem, Role = ABS, Start = "217, 26", Size = "62, 48", Color= "0,0,0", OffColor = "30,20,0"
@ = MultiItem, Role = TC, Start = "400, 109", Size = "75, 77", Color= "0,0,0", OffColor = "30,20,0"
@ = MultiItem, Role = HAZARD, Start = "291, 13", Size = "66, 68", Color="30,0,0"
@ = MultiItem, Role = STALLED, Start = "30, 171", Size = "59, 50"
@ = MultiItem, Role = DashWarningTemperature, Start = "110, 96", Size = "81, 61"
@ = MultiItem, Role = DashWarningTyrePressure, Pressure = 20, Start = "295, 95", Size = "60, 58"
@ = MultiItem, Role = ENGINE_DAMAGE, Start = "115, 20", Size = "71, 53", Color = "30,20,0"
@ = MultiItem, Role = DashWarningCollision, Start = "365, 102", Size = "22, 39"

[EMISSIVE_...]
NAME = INT_Gauges, Needle_Fuel, Needle_OilTemp, Needle_OilPressure, Needle_RPM, Needle_Speed, Needle_WaterTemp
BIND_TO = LIGHT
LAG = 0.2
COLOR = 1,1,1,3

[SelfLight]
POSITION=0, 0.55, 1.80
SPOT=60
RANGE=0.4
COLOR = 2,1.5,1,500
BOUND_TO = Headlight
DIRECTION = -0.05,0,1
MIRROR=0.7
[SelfLight]
POSITION=0, 0.555, 1.9
BOUND_TO = Highbeam
COLOR = 2,1.5,1,500
SPOT=50
RANGE=0.25
DIRECTION = 0,0,1
MIRROR=0.61
[SelfLight]
POSITION=0, 0.64, 1.7
BOUND_TO = Foglight
COLOR = 1,1,1,1000
SPOT=30
RANGE=0.2
DIRECTION = 0,0,1
MIRROR=0.75
[SelfLight]
POSITION=0, 1.03, 0.39
SPOT=180
RANGE=1.4
COLOR = 1,1,1,20
EXTERIOR_ONLY = 0
DIRECTION=0,-0.7,-0.4
BOUND_TO = INT_Domelight
MIRROR=0.06
SPECULAR_MULT=0.1
[SelfLight]
POSITION=0, 0.7, -2.11
SPOT=160
RANGE=0.5
COLOR = 1,1,1,50
EXTERIOR_ONLY = 0
DIRECTION=0,-0.7,-0.4
BOUND_TO = Plate_Light
FADE_AT=40
MIRROR=0.13
SPECULAR_MULT=0.1

[LIGHT_TURNSIGNAL_LEFT_...]
POSITION=0.59, 0.59, 1.8
OFF_POSITION=0.59, 0.59, 1.8
RANGE=0.2
COLOR = 1,0.2,0,250
EXTERIOR_ONLY = 0
DIRECTION=0,0,1
FADE_AT = 10
FADE_SMOOTH = 10
COLOR = 1, 0.5, 0, 500
SPOT = 90
SPOT_SHARPNESS = 0.5
RANGE_GRADIENT_OFFSET = 0
SPOT_EDGE = 0, 0, 0
SPOT_EDGE_SHARPNESS = 0
SPECULAR_MULT = 1
SELF_LIGHTNING = 1
EXTERIOR_ONLY = 1
[LIGHT_TURNSIGNAL_RIGHT_...]
POSITION=-0.59, 0.59, 1.8
OFF_POSITION=-0.59, 0.59, 1.8
RANGE=0.2
COLOR = 1,0.2,0,250
EXTERIOR_ONLY = 0
DIRECTION=0,0,1
FADE_AT = 10
FADE_SMOOTH = 10
COLOR = 1, 0.5, 0, 500
SPOT = 90
SPOT_SHARPNESS = 0.5
RANGE_GRADIENT_OFFSET = 0
SPOT_EDGE = 0, 0, 0
SPOT_EDGE_SHARPNESS = 0
SPECULAR_MULT = 1
SELF_LIGHTNING = 1
EXTERIOR_ONLY = 1

[LIGHT_EXTRA_0]
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 1, 0.75, 3
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, -0.5, 1
EXTERIOR_ONLY=0
FADE_AT=120
FADE_SMOOTH=30
INTERIOR_ONLY=0
MIRROR=0.63
MIRROR_DIRECTION=0
POSITION=0, 0.52, 2.06
RANGE=4
RANGE_GRADIENT_OFFSET=0.25
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=100
SPOT_EDGE=0.12, 0.12, 0.12
SPOT_EDGE_SHARPNESS=10
SPOT_SHARPNESS=0.4

[LIGHT_EXTRA_1]
BIND_TO_EXTRA_B=1
BIND_TO_HEADLIGHTS=0
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 0, 0, 1
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, -1, -1
EXTERIOR_ONLY=0
FADE_AT=120
FADE_SMOOTH=30
INTERIOR_ONLY=0
MIRROR=0.469
MIRROR_DIRECTION=0
POSITION=0, 0.785, -2.1
RANGE=4
RANGE_GRADIENT_OFFSET=0.25
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=100
SPOT_EDGE=0.12, 0.12, 0.12
SPOT_EDGE_SHARPNESS=10
SPOT_SHARPNESS=0.4

[LIGHT_EXTRA_2]
BIND_TO_HEADLIGHTS=1
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 0, 0, 1
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, -1, -1
EXTERIOR_ONLY=0
FADE_AT=120
FADE_SMOOTH=30
INTERIOR_ONLY=0
MIRROR=0.65
MIRROR_DIRECTION=0
POSITION=0, 0.785, -2.1
RANGE=4
RANGE_GRADIENT_OFFSET=0.25
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=100
SPOT_EDGE=0.12, 0.12, 0.12
SPOT_EDGE_SHARPNESS=10
SPOT_SHARPNESS=0.4

[LIGHT_EXTRA_3]
BIND_TO_BRAKELIGHTS=1
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 0, 0, 2
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, -1, -1
EXTERIOR_ONLY=0
FADE_AT=120
FADE_SMOOTH=30
INTERIOR_ONLY=0
MIRROR=0.791
MIRROR_DIRECTION=0
POSITION=0, 0.785, -2.1
RANGE=4
RANGE_GRADIENT_OFFSET=0.25
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=100
SPOT_EDGE=0.12, 0.12, 0.12
SPOT_EDGE_SHARPNESS=10
SPOT_SHARPNESS=0.4

;gloss
[Material_CarPaint_Solid]
SpecularBase=0.1,400
SpecularSun=0.3,2000
ClearCoatThickness=0.1

;metallic
[Material_CarPaint_Metallic]
SKINS=Nero_Pegaso, Blu_Hera, Verde_Draco, Grigio_Antares, Grigio_Avlon, Azzurro_Aquarius
BrightnessAdjustment=0.6
FlakesK=0.6

;tri-coat
[Material_CarPaint_Metallic]
SKINS=Arancio_Atlas, Giallo_Orion, Verde_Ithaca, Verde_Artemis
SpecularBase = 0.4, 50
SpecularSun = 0.4, 2000
ClearCoatThickness = 0.1
FresnelC=0.1
FresnelMax=0.5
FlakesK=0.8

;pearl
[Material_CarPaint_Pearl]
SKINS=Giallo_Evros, Blu_Nova
SpecularMult=0.3

[Material_CarPaint_Solid]
Materials=EXT_Paint_Black, EXT_Caliper
SpecularMult=0.4

[Material_CarPaint_Metallic]
Materials = wire_134006006
UseMetallicReflections = 1
BrightnessAdjustment=0.25
FresnelMax=0.2
SpecularBase = 0.05, 2
SpecularSun = 0.005, 1.5

[Material_Glass]
Materials=EXT_Glass_Clear
MaskPass=0
Desaturate=0
FilmIOR=1.46

[Material_Glass]
Materials=Headlight
MaskPass=0
Desaturate=0
FilmIOR=3
ThicknessMult=0.2

[Material_Glass]
Materials=EXT_Glass_Red
EXTRA_MASK_PASS_COLOR=255,0,0
MaskPass=2
Desaturate=0
ThicknessMult=0.5
BrightnessAdjustment=0.2

[Material_Glass]
Materials=EXT_Glass_Window
MaskPass=1
EXTRA_MASK_PASS_COLOR=0,255,255
ThicknessMult=1
Desaturate=0
FilmIOR=1.52