----------------------------------------------------
[EXHAUST_FLAMES]
COLOR_MULT=100, 1, 1, 1
ANTILAG=1000
ANTILAG_DELAY=10.0
ANTILAG_INTENSITY=1000.3
ANTILAG_INTERVAL_MAX=1000
ANTILAG_INTERVAL_MIN=0.0
ANTILAG_TURBO_THRESHOLD=10.0
FLAT_SHIFT=1
FLAT_SHIFT_COOLDOWN=0.0
FLAT_SHIFT_DURATION=0.0
FLAT_SHIFT_GAS_THRESHOLD=0.0
FLAT_SHIFT_INTENSITY=100.1
FLAT_SHIFT_PROBABILITY=0.1
FLAT_SHIFT_RPM_THRESHOLD=10000
DISCHARGE=1
DISCHARGE_CHARGE_TIME=0.1
DISCHARGE_DELAY=1.1
DISCHARGE_DURATION=0.5
DISCHARGE_INTENSITY=1000.64
DISCHARGE_PROBABILITY=1000.88
DISCHARGE_RPM_THRESHOLD_MAX=8000
DISCHARGE_RPM_THRESHOLD_MIN=1000
DISCHARGE_WATER_TEMPERATURE_THRESHOLD=0
LIMITER=0
LIMITER_DELAY=0.3
LIMITER_INTENSITY=1
LIMITER_RPM_THRESHOLD=0


[PARTICLES_FX_EXHAUST_0]
POSITION=-0.039,0.452,-2.02
DIRECTION=0,0.4,-1
COLOR=0.7, 0.75, 0.9, 0.5
GAS_LAG=0.9
GROW=1, 1
INTENSITY=0.2, 0.4
INTENSITY_MULT=1
LIFE=1.6, 2
POSITION_OFFSET=0, 0, 0
SPAWN_OFFSET=0.02, 0.02
SPEED=0.4, 0.8
SPEED_THRESHOLD=5, 20
SPREAD=1, 1
STARTING_SIZE=0.03, 0.03
TEMPERATURE_LAG=0.9998
TEMPERATURE_THRESHOLD=40, 60

[PARTICLES_FX_EXHAUST_1]
POSITION=-0.039,0.452,-2.02
DIRECTION=0,0.4,-1
SPAWN_OFFSET = -0.02
SPREAD = 0
COLOR = 2000, 0, 0 ,1000
GROW = 10
LIFE = 0.0, 0.05
SPEED = 0.0, 1.0
INTENSITY = 0.0, 10.3
TEMPERATURE_THRESHOLD = 0
SPEED_THRESHOLD = 0, 10
LIMITER_THRESHOLD = 9000

[PARTICLES_FX_EXHAUST_2]
POSITION=0.039,0.452,-2.02
DIRECTION=0,0.4,-1
SPAWN_OFFSET = 0.02
SPREAD = 0
COLOR = 2000, 0, 0,1000
GROW = 0
LIFE = 0.0, 0.03
SPEED = 0.0, 5.0
INTENSITY = 0.0, 10.3
TEMPERATURE_THRESHOLD = 0
SPEED_THRESHOLD = 0, 10
LIMITER_THRESHOLD = 9000

[PARTICLES_FX_EXHAUST_3]
POSITION=-0.039,0.532,-2
DIRECTION=0,0.4,-1
SPREAD = 0
COLOR = 20, 0, 0,1000
GROW = 10
LIFE = 0.0, 0.1
SPEED = 0.0, 1.0
INTENSITY = 0.0, 10.3
TEMPERATURE_THRESHOLD = 0
SPEED_THRESHOLD = 0, 10
LIMITER_THRESHOLD = 9000

[PARTICLES_FX_EXHAUST_4]
POSITION=-0.039,0.452,-2.02
DIRECTION=0,0.4,-1
SPAWN_OFFSET = 0.00
SPREAD = 0
COLOR = 10, 0, 0
GROW = 40
LIFE = 0.0, 0.1
SPEED = 0.0, 1.0
INTENSITY = 0.0, 10.3
TEMPERATURE_THRESHOLD = 0
SPEED_THRESHOLD = 0, 10
LIMITER_THRESHOLD = 9000

[PARTICLES_FX_EXHAUST_5]
POSITION=-0.039,0.452,-2.02
DIRECTION=0,0.4,-1
SPAWN_OFFSET = 0.03
SPREAD = 0
COLOR = 0, 0, 0
GROW = 10
LIFE = 0.0, 0.4
SPEED = 0.4, 1.7
INTENSITY = 0.0, 1.7
TEMPERATURE_THRESHOLD = 0
SPEED_THRESHOLD = 0, 40

[PARTICLES_FX_EXHAUST_6]
POSITION=0.039,0.532,-2
DIRECTION=0,0.4,-1
SPREAD = 0
COLOR = 2000, 0, 0 ,1000
GROW = 10
LIFE = 0.0, 0.05
SPEED = 0.0, 1.0
INTENSITY = 0.0, 10.3
TEMPERATURE_THRESHOLD = 0
SPEED_THRESHOLD = 0, 10
LIMITER_THRESHOLD = 8000

[PARTICLES_FX_EXHAUST_7]
POSITION=-0.039,0.532,-2
DIRECTION=0,0.4,-1
SPREAD = 0
COLOR = 2000, 0, 0 ,1000
GROW = 10
LIFE = 0.0, 0.05
SPEED = 0.0, 1.0
INTENSITY = 0.0, 10.3
TEMPERATURE_THRESHOLD = 0
SPEED_THRESHOLD = 0, 10
LIMITER_THRESHOLD = 9000

[PARTICLES_FX_EXHAUST_8]
POSITION=-0.039,0.532,-2
DIRECTION=0,0.4,-1
SPAWN_OFFSET = 0.03
SPREAD = 0
COLOR = 2000.0, 0.0, 0.0
GROW = 1000
LIFE = 0.0, 0.05
SPEED = 0.4, 10
INTENSITY = 0.0, 1000
TEMPERATURE_THRESHOLD = 0
SPEED_THRESHOLD = 0, 40

[PARTICLES_FX_EXHAUST_9]
POSITION=-0.039,0.452,-2.02
DIRECTION=0,0.4,-1
SPAWN_OFFSET = 0.03
SPREAD = 0
COLOR = 0.2, 0.2, 0.2
GROW = 10
LIFE = 0.0, 0.1
SPEED = 0.4, 0.7
INTENSITY = 0.0, 2000.7
TEMPERATURE_THRESHOLD = 0
SPEED_THRESHOLD = 0, 05

[PARTICLES_FX_EXHAUST_10]
POSITION=-0.039,0.452,-2.02
DIRECTION=0,0.4,-1
SPAWN_OFFSET = 0.03
SPREAD = 0
COLOR = 0.0, 0.0, 0.0
GROW = 10
LIFE = 0.05, 0.0
SPEED = 0.4, 2.7
INTENSITY = 0.0, 100.0
TEMPERATURE_THRESHOLD = 0
SPEED_THRESHOLD = 100, 100


[SHADOWED_TYRES]
ANGLE=6
OFFSET=0
OPACITY=0.8
WIDTH=0.05
EXTRA_AMBIENT_BRIGHTNESS=0.0

[SHADOWED_WHEELS]
ANGLE=12
OFFSET=0
OPACITY=0.8
WIDTH=0.15

[TYRES_FX]
DIRT_WIDTH_K=1.2


[ANALOG_INDICATOR_...]
BIND_TO=WATER_TEMP
NAME=ARROW_WATER_TEMP
ZERO=-20
STEP=-1.5
MIN_VALUE=50

[ANALOG_INDICATOR_...]
BIND_TO=OIL_TEMP
NAME=ARROW_OILTEMP
INPUT_MIN=70
INPUT_MAX=150
INPUT_OFFSET=-68
UPPER_BOUND=120
RANGE=200

[ANALOG_INDICATOR_...]
BIND_TO=OIL
NAME=ARROW_OILPRESSUER
MIN_VALUE=2.5
MAX_VALUE=8.5
INPUT_LAG_UP=0.9
INPUT_LAG_DOWN=0.1
LUT=(0=0|5=37|8.5=62)
USE_BAR=1

[LIGHT_BRAKEDISCS]
COLOR = 10, 2, 1, 0.05
LAG = 0.2
SIMULATE_HEATING = 0.1
DEBUG = 0                       ; set to 1 to set it to work all the time

[BRAKEDISC_FX]
ACTIVE = 1             ; set to 0 to disable the whole thing if car uses ksBrakeDisc shader for something else
CERAMIC = 0            ; use ceramic look
CARVED = 1             ; add a bit of carving, radial lines (fast for shader to compute)
CARVED_FREQUENCY = 20  ; increase to make more lines
GLOW_OFFSET = 0.8 ; increase to offset heated and worn center more to the center, decrease

[INCLUDE]
INCLUDE=common/no_popup_lights.ini

[LIGHT_EXTRA_0]
BIND_TO_EXTRA_B=1
COLOR=5.75, 3.09, 1.4, 3
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
AFFECTS_TRACK=1
FADE_AT=300
FADE_SMOOTH=250
MIRROR=0.42, 0, 0
MIRROR_DIRECTION=1
POSITION=0, -0.15, 2.15
DIRECTION=0, -1.5, 1
RANGE=30
RANGE_GRADIENT_OFFSET=0.00
SPECULAR_MULT=0
SPOT=165
SPOT_SHARPNESS=0.2

[EMISSIVE_EXTRA_B_0]
BIND_TO_EXTRA_B=1
BIND_TO_HEADLIGHTS=0
NAME=FOG, FOG_REF
COLOR=5.75, 3.09, 1.4, 3
OFF_COLOR=0,0,0
LAG=0.9
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_0]   
BIND_TO_EXTRA_A=1
NAME=Head_REF
COLOR=135,220,350,0.15
LAG=0.9
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5


[LIGHT_EXTRA_1]
BIND_TO_EXTRA_A=1
COLOR=135,220,350,0.15
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=1
FADE_AT=300
FADE_SMOOTH=250
MIRROR=0.42, 0, 0
MIRROR_DIRECTION=1
POSITION=0, -0.15, 2.15
DIRECTION=0, -1.5, 1
RANGE=120
RANGE_GRADIENT_OFFSET=0.00
SPECULAR_MULT=0
SPOT=165
SPOT_SHARPNESS=0.2

[EMISSIVE_REVERSE_0]
NAME = Reverse_REF.001
COLOR = 150, 150, 150
LAG = 0
LOCATION = REAR
SIMULATE_HEATING = 0

[EMISSIVE_REVERSE_1]
NAME = Reverse_light
COLOR = 150, 150, 150
LAG = 0
LOCATION = REAR
SIMULATE_HEATING = 0

[EMISSIVE_TURNSIGNAL_LEFT_1]
NAME=Rear_Blinker_L_REF
COLOR=300, 150, 0
LAG=0.85
SIMULATE_HEATING=0
BLINK_FREQENCY_HZ=1.15
LOCATION=REAR

[EMISSIVE_TURNSIGNAL_LEFT_2]
NAME=Side_Blinker_L
COLOR=300, 150, 0
LAG=0.85
SIMULATE_HEATING=0
BLINK_FREQENCY_HZ=1.15
LOCATION=

[EMISSIVE_TURNSIGNAL_LEFT_3]
NAME=FRONT_Blinker_L
COLOR=300, 150, 0
LAG=0.85
SIMULATE_HEATING=0
BLINK_FREQENCY_HZ=1.15
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_RIGHT_1]
NAME=Rear_Blinker_R_REF
COLOR=300, 150, 0
LAG=0.85
SIMULATE_HEATING=0
BLINK_FREQENCY_HZ=1.15
LOCATION=REAR

[EMISSIVE_TURNSIGNAL_RIGHT_2]
NAME=FRONT_Blinker_R
COLOR=300, 150, 0
LAG=0.85
SIMULATE_HEATING=0
BLINK_FREQENCY_HZ=1.15
LOCATION=FRONT


[EMISSIVE_TURNSIGNAL_RIGHT_3]
NAME=SIDE_Blinker_R
COLOR=300, 150, 0
LAG=0.85
SIMULATE_HEATING=0
BLINK_FREQENCY_HZ=1.15
LOCATION=

[INCLUDE: common/custom_emissive.ini]

[CustomEmissiveMulti]
Meshes = INT_BLINKER       ; target mesh
UseEmissive0AsFallback = 1
Intensity = 1
Resolution = 512, 512      ; texture resolution for coordinates to work
@ = AlphaFromTxDiffuse
@ = MultiItem, Role = TURNSIGNAL_LEFT, Center = "215, 203", Size = "100"
@ = MultiItem, Role = TURNSIGNAL_RIGHT, Center = "320, 203", Size = "100"

[CustomEmissiveMulti]
Meshes = INT_BADGE.017     ; target mesh
UseEmissive0AsFallback = 1
Intensity = 1
Resolution = 512, 512      ; texture resolution for coordinates to work
@ = AlphaFromTxDiffuse
@ = MultiItem, Role = EXTRA_A, Color="5,5,100", Center = "41, 282", Size = "40"
@ = MultiItem, Role = ABS_INACTION, Center = "97,269", Size = "50", Color="255, 199, 0, 1"
@ = MultiItem, Role = DashWarningSeatbelt, Center = "180, 316", Size = "10"
@ = MultiItem, Role = EXTRA_B, Center = "153, 274", Size = "40", Color="0, 20, 0"
@ = MultiItem, Role = TRACTIONCONTROL_INACTION, Center = "392, 314", Size = "50", Color="255, 199, 0, 0.3",
@ = MultiItem, Role = BATTERY, Center = "322, 112", Size = "30", Color = "3,1,0"
@ = MultiItem, Role = DashWarningTemperature, Center = "134,325", Size = "40", Color = "3,0,0"

[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial=body
[Material_CarPaint_Metallic]
FresnelMax =0.5
FresnelC =0.1
FlakesK =0.1
BrightnessAdjustment =1.4
SpecularBase = 1, 40
SpecularSun = 4, 5000
SpecularMult =0.2
SunMultiplier =0.9
ClearCoatThickness =0.2
ClearCoatSpecular=0.1

[INCLUDE: common/materials_glass.ini]
ExteriorGlassHeadlightsMaterials = glass

[Material_Glass]
Materials = window
ThicknessMult = 1
EXTRA_MASK_PASS = 1
EXTRA_MASK_PASS_OPACITY =0

[REFRACTING_HEADLIGHT_...]
SURFACE = FOG
INSIDE = FOG_REF
SYNC_EMISSIVE_AUTO = 1
ABSORPTION = 0.020000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.550000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 1.000000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = 0.000000,0.000000,-1.000000
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 3.120000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.250000
GLASS_EXTRA_THICKNESS = 0.005000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 2.500000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = 0.000000,0.116459,2.110691
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.600000
ORIGIN = 0.662820,0.116459,2.115048
RADIUS = 0.034774
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1

[INCLUDE: common/gt3_exhaust_glow.ini]

[EMISSIVE_WATER_TEMP_0_EXHAUST_GLOW]
MESHES = EXHAUST
COLOR = 20, 2, 0, 50.5
USE_SMOOTH_TRANSITION = 1
INPUT_MIN = 0
INPUT_MAX = 95
INPUT_LUT = (| 82 = 0 | 95 = 1 |)
AFFECTS_TRACK = 100
SPECULAR_MULT = 100


[EMISSIVE_WATER_TEMP_1_EXHAUST_GLOW]
MESHES = Stripe_001_001
COLOR = 20, 2, 0, 50.5
USE_SMOOTH_TRANSITION = 1
INPUT_MIN = 0
INPUT_MAX = 95
INPUT_LUT = (| 81 = 0 | 95 = 1 |)
AFFECTS_TRACK = 100
SPECULAR_MULT = 100
