[DATA] 
DISABLE_LIGHTSINI=1
DISABLE_ANALOGINSTRUMENTSINI=1
---------------------------------------------------
[AUDIO_PROPERTIES]
TURBO_THROTTLE = 1    ; for turbo sound, “throttle” input, same as in engine event
----------------------------------------------------
[LIGHTING]
EMISSIVE_MULT=6
INTERIOR_FAKE_UPPER_SHADOW_HEIGHT=0.3
INTERIOR_FAKE_UPPER_SHADOW_FADE=-0.1
INTERIOR_FAKE_SHADOW_OPACITY=0.9
INTERIOR_FAKE_SHADOW_HEIGHT=-0.1
INTERIOR_FAKE_SHADOW_FAGE=0.5
----------------------------------------------------
[SHADOWED_WHEELS]
ANGLE=12
OFFSET=0
OPACITY=0.8
WIDTH=0.15

[SHADOWED_TYRES]
ANGLE=6
OFFSET=0
OPACITY=0.8
WIDTH=0.05
EXTRA_AMBIENT_BRIGHTNESS=0.0

[TYRES_FX]
DIRT_WIDTH_K=1.2
---------------------------------------------------
[MODEL_REPLACEMENT_0]
FILE=nissan_skyline_bnr32.kn5
HIDE=sm_5e,sm_88e,Object019,Object018
INSERT=nissan_skyline_bnr32_h.kn5
INSERT_AFTER=COCKPIT_HR

[MODEL_REPLACEMENT_1]
FILE=nissan_skyline_bnr32_B.kn5
HIDE=sm_5e,sm_88e,Object019,Object018
INSERT=nissan_skyline_bnr32_h.kn5
INSERT_AFTER=COCKPIT_HR

[MODEL_REPLACEMENT_2]
FILE=nissan_skyline_bnr32_C.kn5
HIDE=sm_5e,sm_88e,Object019,Object018
INSERT=nissan_skyline_bnr32_h.kn5
INSERT_AFTER=COCKPIT_HR
------------------------------------------------------
[LIGHT_HEADLIGHT_2]
SELF_LIGHTNING=exterioronly
AFFECTS_TRACK=0
BASE_COLOR=1, 1, 1, 10
DIFFUSE_CONCENTRATION=0.7
POSITION=0, 0.59, 2
MIRROR=0.51
DIRECTION=0, 0, 1
SPOT=170
SPOT_SHARPNESS=0.5
SECOND_SPOT=0
SECOND_SPOT_RANGE=0
SECOND_SPOT_INTENSITY=0
SPOT_EDGE=0, 0, 0
SPOT_EDGE_SHARPNESS=0
SPECULAR_MULT=0
RANGE=0.2
RANGE_GRADIENT_OFFSET=0
MIRROR_DIRECTION=1
---------------------------------------------------------
     ///EXTENSION LIGHTS///
[LIGHT_LICENSEPLATE]
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=1
MESHES=sm_61
OFFSET=-0.030, 0.030, -0.04
RANGE=0.27
RANGE_GRADIENT_OFFSET=0.2
SPOT=135
SPOT_SHARPNESS=0.2
COLOR=5,4.2,3.1,3
FALLBACK_EMISSIVE=5,4.2,3.3,0.1
LAYOUT=TWO_ON_TOP
FADE_AT=180

[EMISSIVE_REVERSE_0]
NAME=sm_67
COLOR=10,9,5,0.6
LAG=0.5
SIMULATE_HEATING=0
LOCATION=REAR

[EMISSIVE_HANDBRAKE_0]
NAME=Object016
COLOR=40,2,0,2.4
LAG=0.3
SIMULATE_HEATING=0.0
LOCATION=NONE

[EMISSIVE_OPENDOORS_0]
NAME=Object011
COLOR=40,2,0,2
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE

[EMISSIVE_ENGINE_DAMAGE_0]
NAME=Object012
COLOR=40,2,0,2
ENGINE_LIFE_THRESHOLD=950
LAG=0.3

[EMISSIVE_ENGINE_DAMAGE_1]
NAME=Object026
COLOR=30,1,0
ENGINE_LIFE_THRESHOLD=250
LAG=0.3

[EMISSIVE_...]
BIND_TO=BODY_DAMAGE
INPUT_THRESHOLD=20
NAME=Object015
COLOR=40, 20, 0, 2
LAG=0.3

[EMISSIVE_...]
NAME=Object013
COLOR=40,20,0,2
BIND_TO=SUSP_DAMAGE
THRESHOLD=20
LAG=0.3

[EMISSIVE_...]
NAME=Object009
COLOR=40,20,0,2
BIND_TO=SUSP_DAMAGE
THRESHOLD=10
LAG=0.3

[EMISSIVE_...]
NAME=Object014, Object010, Object012
BIND_TO=STALLED 
COLOR=40,2,0,2
LAG=0.3

[EMISSIVE_...]
NAME=Object015, Object013, Object009
BIND_TO=STALLED
COLOR=40,20,0,2
LAG=0.3

[EMISSIVE_...]
NAME=Object026
BIND_TO=STALLED
COLOR=30,0,0,1
LAG=0.3
--------------------------------------------------------
   ///AMBER-PARKING-DIM LIGHTS///
[EMISSIVE_EXTRA_A_0]
/Interior Arrows/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=ARROW_OIL_TEMP_SUB0, ARROW_TURBO_SUB0, ARROW_FUEL_SUB0, ARROW_SPEED_SUB0, ARROW_RPM_SUB0, ARROW_OILPRESSURE_SUB0, ARROW_WATER_TEMP_SUB0, sm_53, sm_48
COLOR=5,2,1
FALLBACK_HEADLIGHTS_COLOR=5,2,1
FALLBACK_HIGHBEAM_COLOR=5,2,1
FALLBACK_LOWBEAM_COLOR=5,2,1
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_1]
/Dash digits/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=sm_20e
COLOR=3.1,2.9,2.1
FALLBACK_HEADLIGHTS_COLOR=3.1,2.9,2.1
FALLBACK_HIGHBEAM_COLOR=3.1,2.9,2.1
FALLBACK_LOWBEAM_COLOR=3.1,2.9,2.1
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_2]
/amber bulb/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=sm_6e
COLOR=9,7,5,20
FALLBACK_HEADLIGHTS_COLOR=9,7,5,20
FALLBACK_HIGHBEAM_COLOR=9,7,5,20
FALLBACK_LOWBEAM_COLOR=9,7,5,20
LAG=0.66
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_3]
/triple gauge sprite/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=dash
COLOR=3.1,2.9,2.1,0.6
FALLBACK_HEADLIGHTS_COLOR=3.1,2.9,2.1,0.6
FALLBACK_HIGHBEAM_COLOR=3.1,2.9,2.1,0.6
FALLBACK_LOWBEAM_COLOR=3.1,2.9,2.1,0.6
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_4]
/AirConDisplay/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=mafon
COLOR=2,15,10,0.6
FALLBACK_HEADLIGHTS_COLOR=2,15,10,0.6
FALLBACK_HIGHBEAM_COLOR=2,15,10,0.6
FALLBACK_LOWBEAM_COLOR=2,15,10,0.6
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_5]
/interior buttons/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=Object024
COLOR=1,0.85,0.6
FALLBACK_HEADLIGHTS_COLOR=1,0.85,0.6
FALLBACK_HIGHBEAM_COLOR=1,0.85,0.6
FALLBACK_LOWBEAM_COLOR=1,0.85,0.6
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_6]
/stereo display/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=screeni
COLOR=1,1,1
FALLBACK_HEADLIGHTS_COLOR=1,1,1
FALLBACK_HIGHBEAM_COLOR=1,1,1
FALLBACK_LOWBEAM_COLOR=1,1,1
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_7]
/odometer/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=sm_52,Object007
COLOR=2.3,2,1.2,0.7
FALLBACK_HEADLIGHTS_COLOR=2.3,2,1.2,0.7
FALLBACK_HIGHBEAM_COLOR=2.3,2,1.2,0.7
FALLBACK_LOWBEAM_COLOR=2.3,2,1.2,0.7
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_8]
/amber inside/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=10_3
COLOR=11,7,4,4
FALLBACK_HEADLIGHTS_COLOR=11,7,4,4
FALLBACK_HIGHBEAM_COLOR=11,7,4,4
FALLBACK_LOWBEAM_COLOR=11,7,4,4
LAG=0.7
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_9]
/amber surface/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=101_3
COLOR=9,7,4,15
FALLBACK_HEADLIGHTS_COLOR=9,7,4,15
FALLBACK_HIGHBEAM_COLOR=9,7,4,15
FALLBACK_LOWBEAM_COLOR=9,7,4,15
LAG=0.7
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_10]
/dash digits aura/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=dl
COLOR=1,0.9,0.7,0.5
FALLBACK_HEADLIGHTS_COLOR=1,0.9,0.7,0.5
FALLBACK_HIGHBEAM_COLOR=1,0.9,0.7,0.5
FALLBACK_LOWBEAM_COLOR=1,0.9,0.7,0.5
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_11]
/amber bumper sprite/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=102_3
COLOR=9,7,5,1.5
FALLBACK_HEADLIGHTS_COLOR=9,7,5,1.5
FALLBACK_HIGHBEAM_COLOR=9,7,5,1.5
FALLBACK_LOWBEAM_COLOR=9,7,5,1.5
LAG=0.7
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_12]
/dash sprite/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=sped
COLOR=3.1,2.9,2.5,1.5
FALLBACK_HEADLIGHTS_COLOR=3.1,2.9,2.5,1.5
FALLBACK_HIGHBEAM_COLOR=3.1,2.9,2.5,1.5
FALLBACK_LOWBEAM_COLOR=3.1,2.9,2.5,1.5
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
------------------------------------------------
     ///HIGH BEAMS///
[EMISSIVE_EXTRA_B_0]
/high inside/
BIND_TO_EXTRA_B=1
BIND_TO_HEADLIGHTS=0
NAME=10_1
COLOR=9,6.5,3.5,30
FALLBACK_HIGHBEAM_COLOR=9,6.5,3.5,30
LAG=0.9
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_B_1]
/high surface/
BIND_TO_EXTRA_B=1
BIND_TO_HEADLIGHTS=0
NAME=101_1
COLOR=9,7,5,25
FALLBACK_HIGHBEAM_COLOR=9,7,5,25
LAG=0.9
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_B_2]
/high bulb/
BIND_TO_EXTRA_B=1
BIND_TO_HEADLIGHTS=0
NAME=sm_9e
COLOR=9,7,5,500
FALLBACK_HIGHBEAM_COLOR=9,7,5,500
LAG=0.83
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_B_3]
/high bumper sprite/
BIND_TO_EXTRA_B=1
BIND_TO_HEADLIGHTS=0
NAME=102_1
COLOR=9,7,5,5
FALLBACK_HIGHBEAM_COLOR=9,7,5,5
LAG=0.9
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_B_4]
BIND_TO_EXTRA_B=1
BIND_TO_HEADLIGHTS=0
NAME=Object017
COLOR=8,45,55,1.5
FALLBACK_HIGHBEAM_COLOR=8,45,55,1.5
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_HIGHBEAM_0]
NAME=10_1
COLOR=9,6.5,3.5,30
LAG=0.9
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_HIGHBEAM_1]
NAME=101_1
COLOR=9,7,5,25
LAG=0.9
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_HIGHBEAM_2]
NAME=sm_9e
COLOR=9,7,5,500
LAG=0.83
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_HIGHBEAM_3]
NAME=102_1
COLOR=9,7,5,5
LAG=0.9
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_HIGHBEAM_4]
NAME=Object017
COLOR=8,45,55,1.5
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
-------------------------------------
     ///TURN SIGNALS///
[EMISSIVE_TURNSIGNAL_LEFT_0]
R.L.Sprite
NAME=sm_7786
COLOR=100,45,4,2.5 
LAG=0.8 
SIMULATE_HEATING=3 
LOCATION=REAR
FADE_AT=550

[EMISSIVE_TURNSIGNAL_LEFT_1]
F.L.Indicator
NAME=10iL
COLOR=40,10,1, 20 
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=FRONT
FADE_AT=550

[EMISSIVE_TURNSIGNAL_LEFT_2]
R.L.Indicator
NAME=sm_75
COLOR=10,3,0,0.2 
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=REAR
FADE_AT=550

[EMISSIVE_TURNSIGNAL_LEFT_3]
/Dash Left Indicator/
NAME=il, Object019
COLOR=0, 12, 0.5, 10 
LAG=0.5
SIMULATE_HEATING=0 
LOCATION=NONE

[EMISSIVE_TURNSIGNAL_LEFT_4]
F.L.Indicator
NAME=101iL
COLOR=40,8,0, 10 
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=FRONT
FADE_AT=550

[EMISSIVE_TURNSIGNAL_LEFT_5]
F.L.Indicator
NAME=sm_8
COLOR=40,10,1, 20 
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=FRONT
FADE_AT=550

[EMISSIVE_TURNSIGNAL_LEFT_6]
F.L.Indicator
NAME=sm_199l
COLOR=10,10,10, 10 
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=FRONT
FADE_AT=550

[EMISSIVE_TURNSIGNAL_LEFT_7]
/Dash Left Indicator/
NAME=iil
COLOR=0, 12, 0.5, 10 
LAG=0.5
SIMULATE_HEATING=0 
LOCATION=NONE

[EMISSIVE_TURNSIGNAL_LEFT_8]
F.L.Indicator
NAME=102il
COLOR=20,8,1, 10 
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=FRONT
FADE_AT=550

[EMISSIVE_TURNSIGNAL_RIGHT_0]
R.R.Sprite
NAME=Object028
COLOR=100,45,4,2.5  
LAG=0.8 
SIMULATE_HEATING=3 
LOCATION=REAR
FADE_AT=550

[EMISSIVE_TURNSIGNAL_RIGHT_1]
F.R.Indicator
NAME=10iR
COLOR=40,10,1, 20 
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=FRONT
FADE_AT=550

[EMISSIVE_TURNSIGNAL_RIGHT_2]
R.R.Indicator
NAME=sm_74
COLOR=10,3,0,0.2
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=REAR
FADE_AT=550

[EMISSIVE_TURNSIGNAL_RIGHT_3]
/Dash Right Indicator/
NAME=ir, Object018
COLOR=0, 12, 0.5, 10 
LAG=0.5
SIMULATE_HEATING=0 
LOCATION=NONE

[EMISSIVE_TURNSIGNAL_RIGHT_4]
F.R.Indicator
NAME=101iR
COLOR=40,8,0, 10 
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=FRONT
FADE_AT=550

[EMISSIVE_TURNSIGNAL_RIGHT_5]
F.R.Indicator
NAME=sm_7
COLOR=40,10,1, 20 
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=FRONT
FADE_AT=550

[EMISSIVE_TURNSIGNAL_RIGHT_6]
F.R.Indicator
NAME=sm_199r
COLOR=10,10,10, 10 
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=FRONT
FADE_AT=550

[EMISSIVE_TURNSIGNAL_RIGHT_7]
/Dash Right Indicator/
NAME=iir
COLOR=0, 12, 0.5, 10 
LAG=0.5
SIMULATE_HEATING=0 
LOCATION=NONE

[EMISSIVE_TURNSIGNAL_RIGHT_8]
F.R.Indicator
NAME=102ir
COLOR=20,8,1, 10 
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=FRONT
FADE_AT=550

--------------------------------------
     ///LOW BEAMS///
[EMISSIVE_LIGHT_0]
NAME=10_2
COLOR=9,7,5,5
LAG=0.8
SIMULATE_HEATING=3
LOCATION=FRONT
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_1]
NAME=101_2
COLOR=9,7,5,20
LAG=0.8
SIMULATE_HEATING=3
LOCATION=FRONT
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_2]
NAME=sm_65e
COLOR=9,7,5,95
LAG=0.85
SIMULATE_HEATING=3
LOCATION=FRONT
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_3]
NAME=102_2
COLOR=9,7,5,1
LAG=0.8
SIMULATE_HEATING=3
LOCATION=FRONT
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

----------------------------------------
     ///BREAK LIGHTS///
[EMISSIVE_EXTRA_A_0REARLIGHTS]
NAME=t2
COLOR=1000,50,0
FALLBACK_HEADLIGHTS_COLOR=1000,50,0
FALLBACK_BRAKES_COLOR=7000,5000,0
FALLBACK_BRAKES_COLOR_HIGHER=1
BIND_TO_EXTRA_A=1
LAG=0.5
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_1REARLIGHTS]
NAME=t3
COLOR=40,2,0
FALLBACK_HEADLIGHTS_COLOR=40,2,0
FALLBACK_BRAKES_COLOR=150,60,0
FALLBACK_BRAKES_COLOR_HIGHER=1
BIND_TO_EXTRA_A=1
LAG=0.5
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_2REARLIGHTS]
NAME=t
COLOR=100,20,0
FALLBACK_HEADLIGHTS_COLOR=100,20,0
FALLBACK_BRAKES_COLOR=300,210,0
FALLBACK_BRAKES_COLOR_HIGHER=1
BIND_TO_EXTRA_A=1
LAG=0.5
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_3REARLIGHTS]
NAME=sm_94e
COLOR=40,00,0
FALLBACK_HEADLIGHTS_COLOR=40,00,0
FALLBACK_BRAKES_COLOR=200,20,0
FALLBACK_BRAKES_COLOR_HIGHER=1
BIND_TO_EXTRA_A=1
LAG=0.5
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1

[LIGHT_EXTRA_0_REARLIGHTS]
BOUND_TO=sm_94e
BOUND_EMISSIVE_MAX=70
BOUND_EXP=2
POSITION=0, 1.5, -2.5
MIRROR=0.2
DIRECTION=-0.1, 0, -1
AFFECTS_TRACK=1
SELF_LIGHTNING=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
SPECULAR_MULT=2
DIFFUSE_CONCENTRATION=0.88
SPOT=190
SPOT_SHARPNESS=0.1
FADE_AT=450
FADE_SMOOTH=5
RANGE=4
RANGE_GRADIENT_OFFSET=0.25
COLOR=5, 1, 0, 0.5
--------------------------------------
     ///ODOMETER///
[ODOMETER_MAIN]
NAME=sm_52
FONT=odometer_font
BLEND_MODE=0
POSITION=400, 83
ROTATION=0
SCALE=1.15,1.1
SIZE=98, 15
DIGIT_WIDTH=10
COUNT=7
BACKGROUND=0.03, 0.03, 0.03
COLOR=0.6, 0.6, 0.7
LAST_DIGIT_COLOR=0.03, 0.03, 0.03
LAST_DIGIT_BACKGROUND=0.6, 0.6, 0.7
JITTER=0.00
MOVEMENT_INTERVAL=5

[ODOMETER_TRIP]
NAME=Object007
FONT=odometer_font
BLEND_MODE=0
POSITION=427, 64
ROTATION=0
SCALE=1.15,1.25
SIZE=74, 15
DIGIT_WIDTH=10
COUNT=4
BACKGROUND=0.03, 0.03, 0.03
COLOR=0.6, 0.6, 0.7
LAST_DIGIT_COLOR=0.03, 0.03, 0.03
LAST_DIGIT_BACKGROUND=0.6, 0.6, 0.7
JITTER=0.03
MOVEMENT_INTERVAL=1
---------------------------------------------------------------------------
ANALOG INSTRUMENTS
[ANALOG_INDICATOR_...]
BIND_TO=RPM
NAME=ARROW_RPM
ZERO=0.000
MIN_VALUE=0
STEP=0.02634146
OBJECT_NAME_MAX=
LUT=(0=0|1000=19|2000=42|3000=66|4000=89|5000=114|6000=140|7000=167|8000=191|9000=216|10000=245)

[ANALOG_INDICATOR_...]
BIND_TO=SPEED
NAME=ARROW_SPEED
INPUT_LAG=0.9
LUT=(0=0.5|10=4|20=17.5|40=46|60=74|80=102|100=129|120=156.5|140=184.5|160=213|180=241)

[ANALOG_INDICATOR_...]
BIND_TO=FUEL
NAME=ARROW_FUEL
ZERO=0
MIN_VALUE=0
STEP=0.85
LUT=(0=-1|36=29.5|72=63)

[ANALOG_INDICATOR_...]
BIND_TO=TURBO
NAME=ARROW_TURBO
USE_BAR=1
LUT=(0.0=8|0.1=36|0.8=71)

[ANALOG_INDICATOR_...]
BIND_TO=WATER_TEMP
NAME=ARROW_WATER_TEMP
ZERO=0
STEP=0
MIN_VALUE=50
LUT=(50=-10|70=20|90=34|110=53|120=65)

[ANALOG_INDICATOR_...]
BIND_TO=SLIP_RATIO
NAME=sm_48
ZERO=0
STEP=0
MIN_VALUE=0
LUT=(0=0|0.02=7|0.04=19|0.06=27|0.08=33|0.1=38|0.4=49|0.6=58|0.8=63|1=68)

[ANALOG_INDICATOR_...]
BIND_TO=OIL
NAME=ARROW_OILPRESSURE
MIN_VALUE=2.5
MAX_VALUE=8.5
INPUT_LAG_UP=0.9
INPUT_LAG_DOWN=0.1
LUT=(0=0|5=37|8.5=62)
USE_BAR=1

[ANALOG_INDICATOR_...]
BIND_TO=OIL_TEMP
NAME=ARROW_OIL_TEMP
INPUT_MIN=70
INPUT_MAX=150
INPUT_OFFSET=-68
UPPER_BOUND=120
RANGE=200

[ANALOG_INDICATOR_...]
BIND_TO=BATTERY
NAME=sm_53
INPUT_LAG=0.9
INPUT_MIN=6
INPUT_MAX=18
LUT=(0=0.5|8=18|10=28|12=38|14=48|16=58|18=68)

[DEFORMING_HOOD]
NAME=sm_12
OFFSET_Y_MIDDLE=0.05
OFFSET_Y_END=-0.01
OFFSET_Z_END=0.03
BULGING_EXTRA=0.2
BULGING_EXPONENT=2.5
NOISE_Y_AMPLITUDE=0.2
NOISE_Z_AMPLITUDE=0.8
NOISE_Y_FREQENCY=10.0
NOISE_Z_FREQENCY=4.0
NOISE_OFFSET=-2
Z_FACTOR=2.5
Z_BIAS=0.15

[INSTRUMENTS]
RPM_VINTAGE=1
RPM_VINTAGE_ROUND_TO=0.9
RPM_VINTAGE_DELAY=0.9
RPM_VINTAGE_SPEED_LAG=0.8

[SHADER_REPLACEMENT_...]
MATERIALS = Haltech_Screen
SHADER = smDigitalScreen
PROP_... = smScreenScale, 1024,512
PROP_... = smScreenType, 2
PROP_... = smUseTextureCoordinates, 1

[SHADER_REPLACEMENT_...]
MATERIALS = RNeedle, haltechTurn
SHADER = smDigitalScreen
PROP_... = smScreenScale, 2048,2048
PROP_... = smScreenType, 2
PROP_... = smUseTextureCoordinates, 1

[STATUS_BATTERY]
BASE_VOLTAGE = 14.0                         ; base battery voltage
MAX_VOLTAGE = 14.7                          ; maximum battery voltage

[EMISSIVE_...]
INPUT = HEADLIGHTS
NAME = Haltech_Screen
COLOR = 1, 1, 1                             ; glowing color if condition is met
OFF_COLOR = 5, 5, 5                      ; glowing color otherwise, default value is 0
LAG = 0.0                                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 0.0                      ; adds heating effect, going through orange tint while turning on and off
LOCATION = NONE                             ; light location used for damage and light guessing, default value depends on type
ACT_AS_HEADLIGHTS = 0                       ; if set to 1, emissiveness is raised when camera is caught in car’s headlights
CAST_LIGHT = 0

[EMISSIVE_...]
INPUT = HEADLIGHTS
NAME = Haltech_RPM_Arrow
COLOR = 1, 0, 0                             ; glowing color if condition is met
OFF_COLOR = 5, 0, 0                        ; glowing color otherwise, default value is 0
LAG = 0.0                                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 0.0                      ; adds heating effect, going through orange tint while turning on and off
LOCATION = NONE                             ; light location used for damage and light guessing, default value depends on type
ACT_AS_HEADLIGHTS = 0                       ; if set to 1, emissiveness is raised when camera is caught in car’s headlights
CAST_LIGHT = 0

[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME = Haltech_Turn_Left
COLOR = 0,1,0, 7                            ; glowing color if condition is met
LAG = 0.0                                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 0.0                      ; adds heating effect, going through orange tint while turning on and off
LOCATION = NONE                             ; light location used for damage and light guessing, default value depends on type
ACT_AS_HEADLIGHTS = 0                       ; if set to 1, emissiveness is raised when camera is caught in car’s headlights
CAST_LIGHT = 0

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME = Haltech_Turn_Right
COLOR = 0,1,0, 7                            ; glowing color if condition is met
LAG = 0.0                                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 0.0                      ; adds heating effect, going through orange tint while turning on and off
LOCATION = NONE                             ; light location used for damage and light guessing, default value depends on type
ACT_AS_HEADLIGHTS = 0                       ; if set to 1, emissiveness is raised when camera is caught in car’s headlights
CAST_LIGHT = 0

[ANALOG_INDICATOR_...]
INPUT = RPM
NAME = Arrow_RPM
START = 0                                   ; offset for starting point, degress
RANGE = 359.99                              ; full range of arrow to move to at the upper bound, degress
SPEED_LAG = 0.0                             ; lag for speed, adding inertia of movement
G_FACTOR = 0.1, 0, 0                        ; adds a bit of needle offset bound to G-forces for those axis
LUT = (| 0=0 | 9000=270 |)                  ; optionally maps input values to degrees
[...............AUDIO...............]

[AUDIO_VOLUME]
BACKFIRE_EXT=1.0
BACKFIRE_INT=1.0
BODYWORK=1
DIRT=0.4
DOWN_SHIFT=2.2
ENGINE_EXT=1.5
ENGINE_INT=1.0
GEAR_EXT=1.0
GEAR_GRIND=1
GEAR_INT=1.0
HORN=3
LIMITER=1
TRACTION_CONTROL_EXT=1
TRACTION_CONTROL_INT=1
TRANSMISSION=3.3
TURBO=1.5
WIND=2.4
HIT = 1.0
SCRAPE = 1.0
WHEEL = 1.0
SKID_EXT = 12.0
SKID_INT = 0.6

[AUDIO_PITCH]
ENGINE_EXT = 0.97
ENGINE_INT = 0.98
GEAR_EXT = 1.0
GEAR_INT = 1.0
BODYWORK = 1.0
WIND = 0.5
DIRT = 0.6
DOWN_SHIFT = 1.0
HORN = 0.9
GEAR_GRIND = 1.0
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 1.0
BACKFIRE_EXT=1.0
BACKFIRE_INT=0.6
TRANSMISSION = 0.9
LIMITER = 1.2
TURBO = 1.5
HIT = 1.0
SCRAPE = 2.0
WHEEL = 0.3
SKID_EXT = 0.8
SKID_INT = 0.74     
----------------------------------------------------------------------------------------------
[EXHAUST_FLAMES]
ANTILAG=1.0
ANTILAG_DELAY=0.02
ANTILAG_INTENSITY=14
ANTILAG_INTERVAL_MAX=10.0
ANTILAG_INTERVAL_MIN=0.0
ANTILAG_TURBO_THRESHOLD=0.4
DAMAGE=0
DAMAGE_DURATION=0.00
DAMAGE_INTENSITY=0
DAMAGE_PROBABILITY=0
DISCHARGE=1
DISCHARGE_CHARGE_TIME=0
DISCHARGE_DELAY=0.02
DISCHARGE_DURATION=0.2
DISCHARGE_INTENSITY=1
DISCHARGE_PROBABILITY=1
DISCHARGE_RPM_THRESHOLD_MAX=8500
DISCHARGE_RPM_THRESHOLD_MIN=8600
DISCHARGE_WATER_TEMPERATURE_THRESHOLD=60
FLAT_SHIFT=1
FLAT_SHIFT_COOLDOWN=0.5
FLAT_SHIFT_DURATION=0.01
FLAT_SHIFT_GAS_THRESHOLD=50
FLAT_SHIFT_INTENSITY=0.25
FLAT_SHIFT_PROBABILITY=0.4
FLAT_SHIFT_RPM_THRESHOLD=7000
LIMITER=8210
LIMITER_DELAY=0.0
LIMITER_INTENSITY=1
LIMITER_RPM_THRES
