[HEADER]
VERSION=1

[BASIC]
WHEELBASE=2.8;2.27; 2.8							; Wheelbase distance in meters
CG_LOCATION=0.50							; 0.53 Front Weight distribution in percentage

[ARB]
FRONT=6000; 	0;10800									; 1400 Front antiroll bar stiffness. in Nm
REAR=10800;	2400; 9600 leidt tot op 1 wiel rijden; 0;20400								; 1200 Rear antiroll bar stiffness. in Nm

[FRONT]
TYPE=DWB									; Suspension type. DWB Double Wish Bones. STRUT McPherson strut--- X = LEFT/RIGHT, Y = UP/DOWN, Z = FORWARD/BACKWARD
BASEY=-0.85; 1.3; 0.600; -0.085				; Distance of CG from the center of the wheel in meters. Front Wheel Radius+BASEY=front CoG. Actual CG height =(FWR+FBasey)+(RWR+Rbasey))/CG_LOCATION%
TRACK=1.90							; 1.63 Track width in meters (from pivot 3D placement of the 3d model of a wheel)
ROD_LENGTH=0.4; 0.8; 1.4;0; 1.0; 1.6					; +0.2 DEF=0.070 push rod length in meters. positive raises ride height, negative lowers ride height.
HUB_MASS=100; 50; 120;   75.0									; Front sprung mass
WBCAR_TOP_FRONT=	0.6, 0.56,  0.1	; 0.8, 0.6,  0.300 Boven naar achteren tov Beneden poten, voor juiste hoek tijdens remmen-1.2 overal. 0.700,  0.000,  0.300	; Top front car side wishbone attach point 	0.390,  0.115,  0.100	
WBCAR_TOP_REAR=	    0.6, 0.36, -0.5	; 0.8, 0.6,-0.300  Deze naar achteren en ook omlaag voor camber tijdens veer.0.700,  0.000, -0.300	; Top rear car side wishbone attach point 0.400,  0.115, -0.105	
WBCAR_BOTTOM_FRONT=	0.6, 0.3,  0.3	;0.6, 0.2,  0.300	;	 JV SET HIGHER THAN PARALLEL FOR CAMBER DURING ROLL Bottom front car side wishbone attach point 0.500, -0.180,  0.210 X = LEFT/RIGHT, Y = UP/DOWN, Z = FORWARD/BACKWARD
WBCAR_BOTTOM_REAR=	0.6, 0.1, -0.3	;0.6, 0.2, -0.300	;	 JV SET HIGHER THAN PARALLEL FOR CAMBER DURING ROLL Bottom rear car side wishbone attach point 0.500, -0.180, -0.210
WBTYRE_TOP=		    0.1, 0.2, -0.05    ;0.140, 0.500, -0.026    ; JV SET CASTER HERE Top tyre side wishbone attach point 0.140, 0.150, -0.026 
WBTYRE_BOTTOM=	    0.1, -0.2,  0.05	;0.065, -0.180,  0.015	; JV SET CASTER HERE Bottom tyre side wishbone attach point 0.065, -0.180,  0.015
WBCAR_STEER=		0.6, 0.28, -0.55 ;0.750, -0.450,  0.250	; Steering rod car side attach point 0.450, -0.070,  0.160	
WBTYRE_STEER=		0.1, 0,  -0.3	;0.055, -0.050,  0.150	; Steering rod tyre side attach point 0.055, -0.050,  0.150
TOE_OUT=-0.001							; Toe-out expressed as the length of the steering arm in meters 0.00010	
STATIC_CAMBER=0; -7;  -13							; Static Camber in degrees. Actual camber relative to suspension geometry and movement, check values in game
SPRING_RATE=11000; 5000; 3000;	6000; 		5000    ; 37000	
PROGRESSIVE_SPRING_RATE=2000				; 0 progressive spring rate in N/m/m
BUMP_STOP_RATE=500000; 41000
BUMPSTOP_UP=0.6 ;0.5;1;-0.3				; JV Range of vertical upward motion of the wheel, measured from default suspension postion. Independent from RodLength.
BUMPSTOP_DN=0.02;-0.1;0.640             ; JV Range of vertical downward motion of the wheel, measured from default suspension postion. Independent from RodLength. Positive values gaan naar beneden. 
PACKER_RANGE=0.8; 2	;5.202				; JV Range of vertical upward motion of the wheel until bump stop, from then on BUMP stop range. Dependent on RodLength. Add Rod length (if rodlength = 1, then 1.1 allows 0.1 motion upwards. .  1.202 latest 0.202 Total suspension movement range, before hitting packers
DAMP_BUMP=3200;	1600; 800	                    ; 3400
DAMP_FAST_BUMP=3200;	1600; 800	            ; 2950
DAMP_FAST_BUMPTHRESHOLD=0.10						
DAMP_REBOUND=3200					; 2900
DAMP_FAST_REBOUND=3200              ; 1350
DAMP_FAST_REBOUNDTHRESHOLD=0.10	

[REAR]
TYPE=AXLE
BASEY=-0.85;0.45; 1.2; 0; 0.400; 0.827 ; -0.058								; Distance of CG from the center of the wheel in meters. Rear Wheel Radius+BASEY=Rear CoG  Actual CG height =(FWR+FBasey)+(RWR+Rbasey))/CG_LOCATION%
TRACK=1.90						; 1.67
ROD_LENGTH=0.6;0.9;0.5; 1.1					; 8.0 DEF=0.275 0.070 				
HUB_MASS=100; 50; 120;     	75

WBCAR_TOP_FRONT=	0.410, 0.335, 0.120   ;0.410, 0.335, 0.120   ; 0.410, 0.135, 0.120   ; X = LEFT/RIGHT, Y = UP/DOWN, Z = FORWARD/BACKWARD
WBCAR_TOP_REAR=		0.420, 0.335, -0.140  ;0.420, 0.335, -0.140  ; 0.420, 0.135, -0.140  ; 
WBCAR_BOTTOM_FRONT=	0.520, -0.100, 0.140  ;0.520, -0.100, 0.140  ; 0.520, -0.100, 0.140  ; 
WBCAR_BOTTOM_REAR=	0.530, -0.100, -0.180 ;0.530, -0.100, -0.180 ; 0.530, -0.100, -0.180 ; 
WBTYRE_TOP=			0.140, 0.170, 0.000   ;0.140, 0.170, 0.000   ; 0.140, 0.170, 0.000   ;
WBTYRE_BOTTOM=		0.120, -0.100, -0.000 ;0.120, -0.100, -0.000 ; 0.120, -0.100, -0.000 ;
WBCAR_STEER=		0.520, -0.100, 0.140  ;0.520, -0.100, 0.140  ; 0.520, -0.100, 0.140  ;
WBTYRE_STEER=		0.120, -0.100, 0.100  ; 0.120, -0.100, 0.100  ; 0.120, -0.100, 0.100  ;

TOE_OUT=-0.0001									; Toe-out expressed as the length of the steering arm in meters
STATIC_CAMBER=0								; Static Camber in degrees. Actual camber relative to suspension geometry and movement, check values in game
SPRING_RATE=4000; 2000							; 33000 Wheel rate stiffness in Nm. Do not use spring value but calculate wheel rate
PROGRESSIVE_SPRING_RATE=6000; 8000 ;0				; progressive spring rate in N/m/m
BUMP_STOP_RATE=500000; 40000				; 41000 bump stop spring rate
BUMPSTOP_UP=0.15; 0.100							; 0.08 meters to upper bumpstop from the 0 design of the suspension
BUMPSTOP_DN=0.25;0.300						; 0.650 is ok met 1.5 axle distance. 0.025 meters to bottom bumpstop from the 0 design of the suspension
PACKER_RANGE=5.800							; 1.180 - 0.180 Total suspension movement range, before hitting packers
DAMP_BUMP=3200; 2400;  1600; 	1000					; 3450 Damper wheel rate stiffness in N sec/m in slow speed compression
DAMP_FAST_BUMP=3200;1600; 1000					; 2820 Damper wheel rate stiffness in N sec/m in fast speed compression
DAMP_FAST_BUMPTHRESHOLD=0.10				; Damper bump slow/fast threshold in seconds
DAMP_REBOUND=3200;5000; 3200; 2000						; 2250 Damper wheel rate stiffness in N sec/m in slow speed rebound
DAMP_FAST_REBOUND= 3200; 2000				; 1450 Damper wheel rate stiffness in N sec/m in fast speed rebound
DAMP_FAST_REBOUNDTHRESHOLD=0.10				; Damper rebound slow/fast threshold in seconds


[AXLE]
LINK_COUNT=4   ; 5     X = LEFT/RIGHT, Y = UP/DOWN, Z = FORWARD/BACKWARD (y<>z)
J0_CAR=0.80,0.4,1.3			;0.80,0.4,1.3		 	car bottom left arm. reference point center of live axle 
J0_AXLE=0.0,-0.10,0.0		;0.80,-0.10,0.0		tyre bottom left arm. reference point center of live axle
J1_CAR=-0.80,0.4,1.3		;-0.80,0.4,1.3		car bottom right arm. reference point center of live axle
J1_AXLE=-0.0,-0.10,0.0		;-0.80,-0.10,0.0	tyre bottom right arm. reference point center of live axle

J2_CAR=0.0,0.6,1.3			;0.0,0.6,1.3		car top right arm. reference point center of live axle 
J2_AXLE=0.80,0.10,0.0		;0.80,0.10,0.0		tyre top right arm. reference point center of live axle
J3_CAR=-0.0,0.6,1.3			;-0.0,0.6,1.3		car top right arm. reference point center of live axle 
J3_AXLE=-0.80,0.10,0.0		;-0.80,0.10,0.0		tyre top right arm. reference point center of live axle

J4_CAR=-0.485,0.020,-0.030	;-0.485,0.020,-0.030 car top right arm. reference point center of live axle 
J4_AXLE=0.305,0.017,-0.100	;0.305,0.017,-0.100	 tyre top right arm. reference point center of live axle
TORQUE_REACTION=0; -1;			-0.3
ATTACH_REL_POS=0.99; 	0.01         ;0.64
LEAF_SPRING_LAT_K=400000;	40200;38900

[GRAPHICS_OFFSETS]
WHEEL_LF=0								;Left front graphical offset of the wheel positioning in the x axis (width). + is left - is right movement

SUSP_LF=0							;Left front graphical offset of the suspension positioning in the x axis (width). + is left - is right movement

WHEEL_RF=0								; Right front as above

SUSP_RF=0								; Right front as above

WHEEL_LR=0							; Left rear as above

SUSP_LR=0								; Left rear as above

WHEEL_RR=0								; Right rear as above

SUSP_RR=0								; Right rear as above