== MacedoSTI ==
[INCLUDE: common/no_popup_lights.ini]
[DATA] 
DISABLE_LIGHTSINI=1
DISABLE_ANALOGINSTRUMENTSINI=0
[BASIC]
OPEN_WHEELER=0
RALLY_CAR = 0
DIESEL_ENGINE = 0
BRAKES_THRESHOLD = 0.01

[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = flatfront,carPaint,UNT,plasticopolia,metalPainted_001_04,malacor,capocor
DisableDev = 1

[Material_CarPaint_Metallic]
AmbientSpecular = 1.5
ColoredSpecular = 0.5
AmbientSpecularEXP = 3.5
BrightnessAdjustment = 0.8


[WIPERS_TRACE_...]
SURFACE = Object001,vidro_in
WIPERS = wipers_a,Object079

===================================


;Exhaust Shaking

[SHAKING_EXHAUST_...]
MESHES = Object096
POINT_0 = 0.811, -0.426, 2.51
POINT_0_RADIUS = 1
POINT_0_EXP = .12
POINT_0_SCALE = .8

[SHAKING_EXHAUST_...]
MESHES = Object095
POINT_0 = 0.811, -0.426, 2.51
POINT_0_RADIUS = 1
POINT_0_EXP = .12
POINT_0_SCALE = .8

[SHAKING_EXHAUST_...]
MESHES = Object093
POINT_0 = 0.811, -0.426, 2.51
POINT_0_RADIUS = 1
POINT_0_EXP = .12
POINT_0_SCALE = .8

[SHAKING_EXHAUST_...]
MESHES = Mesh_0281
POINT_0 = 0.811, -0.426, 2.51
POINT_0_RADIUS = 1
POINT_0_EXP = .12
POINT_0_SCALE = .8


[SHAKING_EXHAUST_...]
MESHES = Mesh_0282
POINT_0 = 0.811, -0.426, 2.51
POINT_0_RADIUS = 1
POINT_0_EXP = .12
POINT_0_SCALE = .8


===================================

[EMISSIVE_REVERSE_0]
NAME=Object089
COLOR=120, 50, 30,2
LAG=0.3
SIMULATE_HEATING=1.0

[EMISSIVE_TURNSIGNAL_LEFT_0]
NAME=Object090
COLOR=120, 30, 0,2
LAG=0.1
SIMULATE_HEATING=0.1
LOCATION=REAR
CAST_LIGHT=1

[EMISSIVE_TURNSIGNAL_LEFT_1]
NAME=Object080
COLOR=120, 30, 0,2
LAG=0.1
SIMULATE_HEATING=0.2
LOCATION=SIDE
CAST_LIGHT=1

[EMISSIVE_TURNSIGNAL_LEFT_2]
NAME=Object256
COLOR=120, 30, 0,2
LAG=0.1
SIMULATE_HEATING=0.2
LOCATION=SIDE
CAST_LIGHT=1

[EMISSIVE_TURNSIGNAL_RIGHT_0]
NAME=Object091
COLOR=120, 30, 0,2
LAG=0.1
SIMULATE_HEATING=0.1
LOCATION=REAR
CAST_LIGHT=1

[EMISSIVE_TURNSIGNAL_RIGHT_1]
NAME=Object081
COLOR=120, 30, 0,2
LAG=0.3
SIMULATE_HEATING=0.2
LOCATION=SIDE
CAST_LIGHT=1

[EMISSIVE_TURNSIGNAL_RIGHT_2]
NAME=Object257
COLOR=120, 30, 0,2
LAG=0.3
SIMULATE_HEATING=0.2
LOCATION=SIDE
CAST_LIGHT=1
========================================

[EMISSIVE_LIGHT_0]
NAME=Object088
COLOR=60,10,0,1
OFF_COLOR=0,0,0,1
LAG=0.66
SIMULATE_HEATING=3
LOCATION=FRONT
BIND_TO_HEADLIGHTS=0
CAST_LIGHT=1
FALLBACK_BRAKES_COLOR=150,10,0,2
FALLBACK_BRAKES_COLOR_HIGHER=1


[EMISSIVE_LIGHT_1]
NAME=GeoSphere001,meucukkkk
COLOR=120,80,40,1
OFF_COLOR=0,0,0,1
LAG=0.66
SIMULATE_HEATING=3
LOCATION=FRONT
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=1


[EMISSIVE_LIGHT_2]
NAME=polymsh_detached20,Cylinder28,Cylinder18,Cylinder19,Cylinder21,Cylinder20,Cylinder15,Cylinder17,polymsh61_SUB9
COLOR=120,80,40,0.15
OFF_COLOR=0,0,0,1
LAG=0.66
SIMULATE_HEATING=3
LOCATION=FRONT
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=1


[EMISSIVE_LIGHT_3]
NAME=Object259
COLOR=120,80,40,1
OFF_COLOR=0,0,0,1
LAG=0.66
SIMULATE_HEATING=3
LOCATION=FRONT
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=1


=========================================
[BRAKEDISC_FX]
AMBIENT_MULT = 1.5
REFLECTION_MULT = 70
RIM_INTERNAL_RADIUS = 0.05
SIMPLIFY_NORMALS_K = 0.9
DISC_INTERNAL_RADIUS_SHARPNESS = 250

[BRAKEDISC_FX_FRONT]
DISC_INTERNAL_RADIUS = 0.112

[BRAKEDISC_FX_REAR]
DISC_INTERNAL_RADIUS = 0.112

[LIGHT_LICENSEPLATE]
MESHES=Plate_LODA
OFFSET=-0.08, 0, -0.026
RANGE=0.4
RANGE_GRADIENT_OFFSET=0.1
SPOT=36
SPOT_SHARPNESS=0.01
COLOR=4,3,2,10
FALLBACK_EMISSIVE=1.5,1,1,0.9
LAYOUT=AT_SIDES
FADE_AT=100
FADE_SMOOTH=5
ACTIVE=1
AFFECTS_TRACK=1


======================================


[LIGHT_EXTRA_...]
BIND_TO_HEADLIGHTS=1
COLOR=20.1, 15.3, 12.0, 0.3
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=1
FADE_AT=300
FADE_SMOOTH=250
MIRROR_DIRECTION=1
MIRROR=0.571, 0.0, 0
POSITION=0, 0.363, 2.52
DIRECTION=0, -0.7, 1
RANGE=30
RANGE_GRADIENT_OFFSET=0.1
SPOT=120
SPOT_SHARPNESS=0.1

[LIGHT_EXTRA_...]
BIND_TO_HEADLIGHTS=0
BIND_TO_EXTRA_A=1
COLOR=20.1, 20.1, 20.1, 0.98
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=1
FADE_AT=300
FADE_SMOOTH=250
MIRROR_DIRECTION=1
MIRROR=0.491, 0.0, 0
POSITION=0, 0.24, 2.25
DIRECTION=0, -0.7, 1
RANGE=30
RANGE_GRADIENT_OFFSET=0.1
SPOT=120
SPOT_SHARPNESS=0.1

Object082


[INCLUDE: common/selflighting.ini]


[SelfLight_Headlights]
BOUND_TO = Object259
BOUND_EMISSIVE_MAX = 2
POSITION = -0.594, 0.609, 1.84
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
SPOT=180
RANGE=0.35
MIRROR=0
COLOR=200,200,200,3
DIRECTION=-0.3, 0, 1
LAG=0.099
SPECULAR_MULT=0.2
RANGE_GRADIENT_OFFSET=0.1
SPOT_SHARPNESS=0

[SelfLight_Headlights]
BOUND_TO = Object259
BOUND_EMISSIVE_MAX = 2
POSITION = 0.594, 0.609, 1.84
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
SPOT=180
RANGE=0.35
MIRROR=0
COLOR=200,200,200,3
DIRECTION=0.3, 0, 1
LAG=0.099
SPECULAR_MULT=0.2
RANGE_GRADIENT_OFFSET=0.1
SPOT_SHARPNESS=0



[SelfLight_Headlights]
BOUND_TO = Object088
BOUND_EMISSIVE_MAX = 2
POSITION = -0.46, 0.502, -1.90
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
SPOT=100
RANGE=0.35
MIRROR=0
COLOR=200,15,15,1
DIRECTION=-0.3, 0, -1
LAG=0.3
SPECULAR_MULT=0.2
RANGE_GRADIENT_OFFSET=0.1
SPOT_SHARPNESS=0

[SelfLight_Headlights]
BOUND_TO = Object088
BOUND_EMISSIVE_MAX = 2
POSITION = 0.46, 0.502, -1.90
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
SPOT=100
RANGE=0.35
MIRROR=0
COLOR=200,15,15,1
DIRECTION=0.3, 0, -1
LAG=0.3
SPECULAR_MULT=0.2
RANGE_GRADIENT_OFFSET=0.1
SPOT_SHARPNESS=0

[SelfLight_Headlights]
BOUND_TO = Object089
BOUND_EMISSIVE_MAX = 2
POSITION = 0.52, 0.502, -1.90
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
SPOT=100
RANGE=0.35
MIRROR=0
COLOR=200,150,120,1
DIRECTION=0.3, 0, -1
LAG=0.3
SPECULAR_MULT=0.2
RANGE_GRADIENT_OFFSET=0.1
SPOT_SHARPNESS=0



[SelfLight_Headlights]
BOUND_TO = Object089
BOUND_EMISSIVE_MAX = 2
POSITION = -0.52, 0.502, -1.90
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
SPOT=100
RANGE=0.35
MIRROR=0
COLOR=200,150,120,1
DIRECTION=-0.3, 0, -1
LAG=0.3
SPECULAR_MULT=0.2
RANGE_GRADIENT_OFFSET=0.1
SPOT_SHARPNESS=0


[SelfLight_Headlights]
BOUND_TO = Object091
BOUND_EMISSIVE_MAX = 2
POSITION = -0.615, 0.502, -1.90
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
SPOT=180
RANGE=0.35
MIRROR=0
COLOR=200,150,120,1
DIRECTION=-0.9, 0, -1
LAG=0.3
SPECULAR_MULT=0.2
RANGE_GRADIENT_OFFSET=0.1
SPOT_SHARPNESS=0

[SelfLight_Headlights]
BOUND_TO = Object090
BOUND_EMISSIVE_MAX = 2
POSITION = 0.615, 0.502, -1.90
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
SPOT=180
RANGE=0.35
MIRROR=0
COLOR=200,150,120,1
DIRECTION=0.9, 0, -1
LAG=0.3
SPECULAR_MULT=0.2
RANGE_GRADIENT_OFFSET=0.1
SPOT_SHARPNESS=0

=========================================



[EMISSIVE_EXTRA_A_0] 
BIND_TO_EXTRA_A=1 
NAME=Object082
COLOR=80, 60, 55,1 ;last number is for brightness
BIND_TO_HEADLIGHTS=0

[EMISSIVE_EXTRA_A_1] 
BIND_TO_EXTRA_A=1 
NAME=fog_lights_l 
COLOR=80, 60, 55,1 ;last number is for brightness
BIND_TO_HEADLIGHTS=0

[ANIMATION_0]
FILE=car_door_R.ksanim
TIME=0.8
BIND_TO_EXTRA_B=1

[ANIMATION_1]
FILE=car_door_L.ksanim
TIME=0.8
BIND_TO_EXTRA_C=1

[ANIMATION_2]
FILE=trunk.ksanim
TIME=0.8
BIND_TO_EXTRA_D=1





[EMISSIVE_HAZARD_0]
COLOR=20,0.3,0,3
NAME=dashpad_a-1
FALLBACK_HEADLIGHTS_COLOR=10,1,0, 0.6
LAG=0.2

[EMISSIVE_HANDBRAKE_0]
NAME=handbr
TOGGLE_VISIBILITY = 0
COLOR=20,0.2,0, 4
LAG=0.2

==================== refraction

[REFRACTING_HEADLIGHT_1]
SURFACE = Object055
INSIDE = Object082,Mesh_0261
SYNC_EMISSIVE_AUTO=1

ABSORPTION = 0.671000
AMBIENT_MULT = 0.290000
BASE_EMISSIVE_K = 0.070000
BOUNCED_BACK_MULT = 0.570000
BULB_BLUR_K = 4.000000
BULB_REFLECTION_K = 1.000000
CUSTOM_BULB_0 = 0.500000,0.500000,0.055000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 4.600000
DIFFUSE_MAP_MULT = 0.941000
DIRECTION = -0.121668,0.006539,-0.992549
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 7.420000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 1.000000
GLASS_COLOR = 0.197140,0.197131,0.197120
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 3.800000
INNER_SPECULAR_EXP = 743.000000
IOR = 1.500000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000028,0.000000,-0.000013
MIRROR_POS = -0.005722,0.235458,2.044800
NM_SHARE_EXT = 0.050000
NM_SHARE_INT = 0.600000
ORIGIN = 0.501221,0.233223,2.237915
RADIUS = 0.093917
REFLECTIVENESS_DIFFUSE_MULT = 12.400000
REFLECTIVENESS_MULT = 3.500000
REFLECTIVE_GAMMA = 1.800000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 2.940000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 0






[REFRACTING_HEADLIGHT_2]
SURFACE = Object046
INSIDE = Mesh_0262,Object081
SYNC_EMISSIVE_AUTO=1

ABSORPTION = 0.041000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.010000
BOUNCED_BACK_MULT = 0.480000
BULB_BLUR_K = 4.000000
BULB_REFLECTION_K = 1.000000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 5.760000
DIFFUSE_MAP_MULT = 0.525000
DIRECTION = 0.543356,-0.033764,-0.838823
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 5.330000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 1.000000
GLASS_COLOR = 0.516145,0.218133,0.000000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.025300
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.600000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.300000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = -1.000299,0.000000,0.000162
MIRROR_POS = -0.003426,0.397049,1.980942
NM_SHARE_EXT = 0.180000
NM_SHARE_INT = 0.600000
ORIGIN = -0.751083,0.406372,2.196716
RADIUS = 0.108100
REFLECTIVENESS_DIFFUSE_MULT = 3.200000
REFLECTIVENESS_MULT = 2.600000
REFLECTIVE_GAMMA = 1.800000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 2.410000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 0



[REFRACTING_HEADLIGHT_3]
SURFACE = Object056
INSIDE = Mesh_0262,Object080
SYNC_EMISSIVE_AUTO=1

ABSORPTION = 0.041000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.010000
BOUNCED_BACK_MULT = 0.480000
BULB_BLUR_K = 4.000000
BULB_REFLECTION_K = 1.000000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 5.760000
DIFFUSE_MAP_MULT = 0.525000
DIRECTION = -0.543000,-0.033764,-0.838823
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 5.330000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 1.000000
GLASS_COLOR = 0.516145,0.218133,0.000000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.025300
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.600000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.300000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,0.000162
MIRROR_POS = 0.003000,0.397049,1.980942
NM_SHARE_EXT = 0.180000
NM_SHARE_INT = 0.600000
ORIGIN = 0.751000,0.406372,2.196716
RADIUS = 0.108100
REFLECTIVENESS_DIFFUSE_MULT = 3.200000
REFLECTIVENESS_MULT = 2.600000
REFLECTIVE_GAMMA = 1.800000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 2.410000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 0


[REFRACTING_HEADLIGHT_4]
SURFACE = Object087
INSIDE = REAR_LIGHT_0,Object088
SYNC_EMISSIVE_AUTO=1

ABSORPTION = 0.158000
AMBIENT_MULT = 0.670000
BASE_EMISSIVE_K = 0.010000
BOUNCED_BACK_MULT = 0.550000
BULB_BLUR_K = 4.000000
BULB_REFLECTION_K = 1.000000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 8.600000
DIFFUSE_MAP_MULT = 0.519000
DIRECTION = 0.000009,-0.000000,1.000000
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 22.270000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 1.000000
GLASS_COLOR = 0.711788,0.000000,0.000000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 2.300000
INNER_SPECULAR_EXP = 56.000000
IOR = 1.500000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000019,0.000000,-0.000007
MIRROR_POS = -0.005081,0.501587,-1.969086
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.600000
ORIGIN = 0.471153,0.501335,-1.980728
RADIUS = 0.049591
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 7.000000
REFLECTIVE_GAMMA = 1.900000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 3.000000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 0


[REFRACTING_HEADLIGHT_5]
SURFACE = Object084
INSIDE = Object061,Object089
SYNC_EMISSIVE_AUTO=1

ABSORPTION = 0.158000
AMBIENT_MULT = 0.670000
BASE_EMISSIVE_K = 0.010000
BOUNCED_BACK_MULT = 0.550000
BULB_BLUR_K = 4.000000
BULB_REFLECTION_K = 1.000000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 7.210000
DIFFUSE_MAP_MULT = 0.519000
DIRECTION = -0.275633,0.000462,0.961263
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 22.270000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 1.000000
GLASS_COLOR = 0.808085,0.808004,0.808004
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 2.300000
INNER_SPECULAR_EXP = 56.000000
IOR = 1.500000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000019,0.000000,-0.000007
MIRROR_POS = -0.005081,0.501587,-1.969086
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.600000
ORIGIN = 0.537178,0.501237,-1.978790
RADIUS = 0.049591
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 7.000000
REFLECTIVE_GAMMA = 1.900000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 3.000000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 0








[REFRACTING_HEADLIGHT_6]
SURFACE = Object086
INSIDE = polymsh_detached70,Object090
SYNC_EMISSIVE_AUTO=1

ABSORPTION = 0.158000
AMBIENT_MULT = 0.670000
BASE_EMISSIVE_K = 0.010000
BOUNCED_BACK_MULT = 0.550000
BULB_BLUR_K = 4.000000
BULB_REFLECTION_K = 1.000000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 4.430000
DIFFUSE_MAP_MULT = 0.519000
DIRECTION = -0.788014,0.003022,0.615658
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 22.270000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 1.000000
GLASS_COLOR = 0.773265,0.362682,0.000000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 2.300000
INNER_SPECULAR_EXP = 56.000000
IOR = 1.500000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000019,0.000000,-0.000007
MIRROR_POS = -0.005081,0.501587,-1.969086
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.600000
ORIGIN = 0.728951,0.500424,-1.936493
RADIUS = 0.141700
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 7.000000
REFLECTIVE_GAMMA = 1.900000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 3.000000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 0


[REFRACTING_HEADLIGHT_7]
SURFACE = Object085
INSIDE = Object062,Object091
SYNC_EMISSIVE_AUTO=1

ABSORPTION = 0.158000
AMBIENT_MULT = 0.670000
BASE_EMISSIVE_K = 0.010000
BOUNCED_BACK_MULT = 0.550000
BULB_BLUR_K = 4.000000
BULB_REFLECTION_K = 1.000000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 4.430000
DIFFUSE_MAP_MULT = 0.519000
DIRECTION = 0.788000,0.003022,0.615655
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 22.270000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 1.000000
GLASS_COLOR = 0.773265,0.362682,0.000000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 2.300000
INNER_SPECULAR_EXP = 56.000000
IOR = 1.500000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = -1.000000,0.000000,-0.000007
MIRROR_POS = 0.005000,0.501587,-1.969086
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.600000
ORIGIN = -0.729000,0.500424,-1.936493
RADIUS = 0.141700
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 7.000000
REFLECTIVE_GAMMA = 1.900000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 3.000000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 0





[REFRACTING_HEADLIGHT_8]
SURFACE = REAR_LIGHT_2
INSIDE = REAR_LIGHT_1,GEO_glass_rear_SUB1
SYNC_EMISSIVE_AUTO=1

ABSORPTION = 0.228000
AMBIENT_MULT = 0.670000
BASE_EMISSIVE_K = 0.000000
BOUNCED_BACK_MULT = 0.550000
BULB_BLUR_K = 4.000000
BULB_REFLECTION_K = 1.000000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 9.360000
DIFFUSE_MAP_MULT = 0.659000
DIRECTION = -0.002724,-0.046634,0.613893
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 22.270000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 1.000000
GLASS_COLOR = 0.625242,0.000000,0.014213
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 2.300000
INNER_SPECULAR_EXP = 162.000000
IOR = 1.530000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.600000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,-0.000000,0.000000
MIRROR_POS = 0.000084,0.501587,-1.969101
NM_SHARE_EXT = 0.050000
NM_SHARE_INT = 0.370000
ORIGIN = 0.237000,0.500423,-1.936371
RADIUS = 0.349100
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 7.000000
REFLECTIVE_GAMMA = 1.900000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 3.000000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 0






[REFRACTING_HEADLIGHT_9]
SURFACE = Object258
INSIDE = REAR_LIGHT_1,GEO_glass_rear_SUB1
SYNC_EMISSIVE_AUTO=1

ABSORPTION = 0.228000
AMBIENT_MULT = 0.670000
BASE_EMISSIVE_K = 0.000000
BOUNCED_BACK_MULT = 0.550000
BULB_BLUR_K = 4.000000
BULB_REFLECTION_K = 1.000000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 9.360000
DIFFUSE_MAP_MULT = 0.659000
DIRECTION = 0.000000,-0.075745,0.997117
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 22.270000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 1.000000
GLASS_COLOR = 0.625242,0.000000,0.014213
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 2.300000
INNER_SPECULAR_EXP = 162.000000
IOR = 1.530000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.600000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = -1.000000,-0.000000,0.000000
MIRROR_POS = 0.000084,0.501587,-1.969101
NM_SHARE_EXT = 0.050000
NM_SHARE_INT = 0.370000
ORIGIN = -0.237000,0.500423,-1.936371
RADIUS = 0.349100
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 7.000000
REFLECTIVE_GAMMA = 1.900000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 3.000000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 0


[REFRACTING_HEADLIGHT_10]
SURFACE = Object255
INSIDE = Mesh_0263,Object256
SYNC_EMISSIVE_AUTO=1

ABSORPTION = 0.166000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.010000
BOUNCED_BACK_MULT = 0.530000
BULB_BLUR_K = 4.000000
BULB_REFLECTION_K = 1.000000
CUSTOM_BULB_0 = 0.468000,0.533000,0.063000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 5.720000
DIFFUSE_MAP_MULT = 0.484000
DIRECTION = -0.946617,-0.320610,-0.033560
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 11.000000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 55.000000
F0 = 1.000000
GLASS_COLOR = 0.632183,0.306131,0.000000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 0.600000
INNER_SPECULAR_EXP = 481.000000
IOR = 1.500000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000001,-0.000000,0.000001
MIRROR_POS = 0.535522,0.719828,0.773102
NM_SHARE_EXT = 0.020000
NM_SHARE_INT = 0.400000
ORIGIN = 0.816650,0.734751,0.826416
RADIUS = 0.039095
REFLECTIVENESS_DIFFUSE_MULT = 72.800003
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 3.740000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 0

[REFRACTING_HEADLIGHT_11]
SURFACE = Mesh_0264
INSIDE = Mesh_0263,Object257
SYNC_EMISSIVE_AUTO=1

ABSORPTION = 0.166000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.010000
BOUNCED_BACK_MULT = 0.530000
BULB_BLUR_K = 4.000000
BULB_REFLECTION_K = 1.000000
CUSTOM_BULB_0 = 0.468000,0.533000,0.063000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 5.720000
DIFFUSE_MAP_MULT = 0.484000
DIRECTION = 0.947005,-0.320613,-0.033553
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 11.000000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 55.000000
F0 = 1.000000
GLASS_COLOR = 0.632183,0.306131,0.000000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 0.600000
INNER_SPECULAR_EXP = 481.000000
IOR = 1.500000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = -1.000000,-0.000000,0.000001
MIRROR_POS = -0.536000,0.719828,0.773102
NM_SHARE_EXT = 0.020000
NM_SHARE_INT = 0.400000
ORIGIN = -0.817116,0.730766,0.826294
RADIUS = 0.039095
REFLECTIVENESS_DIFFUSE_MULT = 72.800003
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 3.740000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 0





[WIPERS_TRACE_...]
SURFACE = GEO_Glass,Object260
WIPERS = GEO_Wiper3,GEO_Wiper4

[REFRACTING_HEADLIGHT_13]
SURFACE = Object270
INSIDE = Object273,meucukkkk
SYNC_EMISSIVE_AUTO=1

ABSORPTION = 0.097000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.010000
BOUNCED_BACK_MULT = 0.500000
BULB_BLUR_K = 4.000000
BULB_REFLECTION_K = 1.000000
CUSTOM_BULB_0 = 0.500000,0.465000,0.060000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 6.550000
DIFFUSE_MAP_MULT = 0.523000
DIRECTION = -0.056000,0.410376,0.910198
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 7.530000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 1.000000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 9.300000
INNER_SPECULAR_EXP = 79.000000
IOR = 1.500000
IOR_FLYOUT_FLAT = 0.310000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,-0.000004
MIRROR_POS = -0.635000,-0.009709,-0.032237
NM_SHARE_EXT = 0.050000
NM_SHARE_INT = 0.600000
ORIGIN = -0.029000,-0.156754,-0.288879
RADIUS = 0.103600
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 2.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 2.030000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 0







RELATIVE_TO=PARENTS_PARENT

[REFRACTING_HEADLIGHT_14]
SURFACE = Object264
INSIDE = Object267,GeoSphere001
SYNC_EMISSIVE_AUTO=1

ABSORPTION = 0.097000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.010000
BOUNCED_BACK_MULT = 0.500000
BULB_BLUR_K = 4.000000
BULB_REFLECTION_K = 1.000000
CUSTOM_BULB_0 = 0.500000,0.465000,0.060000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 6.550000
DIFFUSE_MAP_MULT = 0.523000
DIRECTION = 0.055951,0.410396,0.910242
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 7.530000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 1.000000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 9.300000
INNER_SPECULAR_EXP = 79.000000
IOR = 1.500000
IOR_FLYOUT_FLAT = 0.310000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = -1.000005,0.000000,-0.000004
MIRROR_POS = 0.635421,-0.009709,-0.032237
NM_SHARE_EXT = 0.050000
NM_SHARE_INT = 0.600000
ORIGIN = 0.029007,-0.156754,-0.288879
RADIUS = 0.103600
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 2.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 2.030000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 0


RELATIVE_TO=PARENTS_PARENT



[REFRACTING_HEADLIGHT_15]
SURFACE = GEO_Chassis_SUB10
INSIDE = Object259,Light_Front
SYNC_EMISSIVE_AUTO=1

ABSORPTION = 0.110000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.010000
BOUNCED_BACK_MULT = 0.510000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.500000,0.500000,0.141000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 4.810000
DIFFUSE_MAP_MULT = 0.376000
DIRECTION = -0.015935,-0.225028,-0.974225
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 2.300000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.550000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.500000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.000000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = 0.000000,0.632991,1.787311
NM_SHARE_EXT = 0.020000
NM_SHARE_INT = 0.600000
ORIGIN = 0.615494,0.659167,1.904358
RADIUS = 0.146600
REFLECTIVENESS_DIFFUSE_MULT = 35.200001
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.300000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 1.310000
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1









[ANIMATION_3]
INPUT = GAS           ; bind to reverse gear
FILE = polias.ksanim    ; file name of new animation in “animations” folder

TIME = 0.5                 ; animation time
INPUT_AS_PROGRESS = 1       ; set to 1 to switch to that second input-as-progress mode
LOOP_WHILE_ACTIVE = 1      ; if set to 0, animation would go to 0% if not triggered, and 
                            ; to 100% otherwise; if set to 1, animation would play in 
                            ; a loop if triggered and stop otherwise
LOOP_KEEP_UNTIL_DONE = 0    ; only for “LOOP_WHILE_ACTIVE”: set to 1 to make animation 
                            ; go to 0% if stopped (like wipers would do, for example)
TICK_TOCK_MODE = 0         ; only for “LOOP_WHILE_ACTIVE”: loop as 0% → 100% → 0% instead 
                            ; of jumping from 100% to 0%
AFFECTS_INTERIOR_SHAPE = 0  ; force to update interior reflections mask if animation is 
                            ; playing (slower)

[ANIMATION_4]
FILE=capo_d.ksanim
TIME=0.8
BIND_TO_EXTRA_E=1

[ANIMATION_5]
FILE=lights.ksanim
TIME=0.8
BIND_TO_EXTRA_F=1

[WOBBLY_BIT_0]
NAME = Dummy008  ; name of the node to move
CONNECTED_TO = 0.45, 0.68, 0.446   ; point to which node is attached to, and around which it will rotate
MAX_RANGE = 0.05               ; max range node can move from its original position
DAMPENING_LAG = 0.43            ; think of it as usual AC lag value, trying to zero node’s speed
G_GAIN = 0.3                     ; how much G-forces affect node’s speed
GRAVITY_GAIN = 0.8               ; how much gravity affects node’s speed
OFFSET_GAIN = 500              ; how strong is returning force
STIFF_AXIS = -1, -1, -1            ; optional higher stiffness axis to reduce movement along it
STIFF_AXIS_STIFFNESS = 0.4      ; now stiff is optional stiffness axis
G_FILTER = 1                   ; temporal filter for G-forces
DEFAULT_GRAVITY_INCLUDED_ALREADY = 1 ; either `0` or `1`; set it to `1` if you don’t want gravity to skew your stuff when car is in neutral position

