
[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = EXT_carpaint
DisableDev = 1

[Material_CarPaint_Metallic]

[SHADER_REPLACEMENT_0CARPAINT]
TAGS=DEV, NEW_CARPAINT
SHADER=12 - Car Paint
PROP_0=sunSpecular, 10
PROP_1=sunSpecularEXP, 1500
PROP_2=ksSpecularEXP, 50
PROP_3=ksSpecular, 1
PROP_4=detailUVMultiplier, 100
PROP_5=fresnelMaxLevel, 0.8
PROP_6=fresnelEXP, 5
PROP_7=fresnelC, 0.15
PROP_10=extFlakesK, 0.1
PROP_11=extSpecColor, 0
PROP_12=extSunMult, 6
PROP_20=extClearCoatTint, 0, 0, 0
PROP_21=extClearCoatIOR, 1
PROP_22=extClearCoatIntensity, 1
PROP_23=extClearCoatThickness, 0.0
PROP_30=extColoredReflections, 0
PROP_31=extDiffuseAsOcclusion, 0



[CAR_STEREO_...]
ACTIVE = $" read('csp/version', 0) >= 1279 "

MESHES = Music
RESOLUTION = 700, 455
DISPLAY_POS = 95, 30
Size = 575, 315
COLOR = 2, 2, 4
FADE_WHEN_INACTIVE = 0.95
DITHERING = 2

; background
RECT_4 = 1
RECT_4_START = 0, 0
RECT_4_SIZE = 575, 315
RECT_4_COLOR = 0, 0, 0, 1
RECT_4_Z_INDEX = -10

; main text
TEXT_CSP_0 = "{Track}"
TEXT_CSP_0_NOALBUM = "{Track}"
TEXT_CSP_0_NOARTIST = "{Track}"
TEXT_CSP_0_FALLBACK = ""
TEXT_CSP_0_ALIGN_LAYOUT = 0.0
TEXT_CSP_0_START = 210, 85
TEXT_CSP_0_SIZE = 355, 48
TEXT_CSP_0_FONT_TYPE = MONOSPACE
TEXT_CSP_0_Z_INDEX = 10
TEXT_CSP_0_SCALE = 1
TEXT_CSP_0_BOLD = 1

; main text
TEXT_CSP_4 = "{Artist}"
TEXT_CSP_4_NOALBUM = "{Artist}"
TEXT_CSP_4_NOARTIST = ""
TEXT_CSP_4_FALLBACK = ""
TEXT_CSP_4_ALIGN_LAYOUT = 0.0
TEXT_CSP_4_START = 210, 130
TEXT_CSP_4_SIZE = 390, 48
TEXT_CSP_4_FONT_TYPE = MONOSPACE
TEXT_CSP_4_Z_INDEX = 10
TEXT_CSP_4_SCALE = 1
TEXT_CSP_4_BOLD = 0
;
; track position
TEXT_CSP_1 = "{Position:%02d:%02d//--:--}"
TEXT_CSP_1_ALIGN_LAYOUT = 0
TEXT_CSP_1_START = 204, 175
TEXT_CSP_1_SIZE = 460, 48
TEXT_CSP_1_FONT_TYPE = MONOSPACE
TEXT_CSP_1_Z_INDEX = 10
TEXT_CSP_1_SCALE = 0.8
TEXT_CSP_1_BOLD = 0

; track duration
TEXT_CSP_2 = "{Duration:%02d:%02d//--:--}"
TEXT_CSP_2_ALIGN_LAYOUT = 1, 0
TEXT_CSP_2_START = 260, 175
TEXT_CSP_2_SIZE = 80, 48
TEXT_CSP_2_FONT_TYPE = MONOSPACE
TEXT_CSP_2_Z_INDEX = 10
TEXT_CSP_2_SCALE = 0.8
TEXT_CSP_2_BOLD = 0

; track duration
TEXT_CSP_3 = "/"
TEXT_CSP_3_ALIGN_LAYOUT = 1, 0
TEXT_CSP_3_START = 260, 175
TEXT_CSP_3_SIZE = 20, 48
TEXT_CSP_3_FONT_TYPE = MONOSPACE
TEXT_CSP_3_Z_INDEX = 10
TEXT_CSP_3_SCALE = 0.8
TEXT_CSP_3_BOLD = 0

ALBUM_COVER_0 = 1
ALBUM_COVER_0_START = 40, 80
ALBUM_COVER_0_SIZE = 170, 170
ALBUM_COVER_0_Z_INDEX = -1
ALBUM_COVER_0_FALLBACK = MUSIC
ALBUM_COVER_0_FALLBACK_COLOR = 0.3, 0.3, 0.3, 1
ALBUM_COVER_0_FALLBACK_BACKGROUND = 0.05, 0.05, 0.05, 1
ALBUM_COVER_0_FALLBACK_SIZE = 28
ALBUM_COVER_0_COLOR = 1, 1, 1, 1

ALBUM_COVER_1 = 1
ALBUM_COVER_1_START = -90, -150
ALBUM_COVER_1_SIZE = 775, 775
ALBUM_COVER_1_COLOR = 1, 1, 1, 0.09
ALBUM_COVER_1_Z_INDEX = -10


[ANIMATION_6]
INPUT = GEAR_R         ; bind to reverse gear
FILE = reverse.ksanim  ; file name of new animation in “animations” folder
TIME = 0.01889977                ; animation time
INPUT_AS_PROGRESS = 0       ; set to 1 to switch to that second input-as-progress mode
LOOP_WHILE_ACTIVE = 0

[ANIMATION_1]
FILE=music.ksanim
TIME= 0.01
BIND_TO_EXTRA_A=1


[EMISSIVE_LIGHT_0]
NAME=Navigation,Music,Reverse.001,Music_OVERLAY
COLOR=1,1,1,2
OFF_COLOR=1,1,1,2
ACT_AS_HEADLIGHTS=0

[INCLUDE: common/navigators.ini]

;Sat Navigation
[Navigator_StyleModernDark]
Meshes = Navigation
Resolution = 600, 400
Offset = 95, 36
Size = 490, 327
BTN_PHONE_MESSAGE = "GHOST-GT"


[SHADER_REPLACEMENT_...]
MESHES=Music, Navigation
PROP_... = fresnelMaxLevel, 0.02
PROP_... = fresnelMaxLevel, 0.02

[SHADER_REPLACEMENT_...]
MESHES=Reverse.001,Music_OVERLAY
BLEND_MODE=ADD
PROP_... = fresnelMaxLevel, 0.02









[INCLUDE: common/selflighting.ini]



[EMISSIVE_HIGHBEAM_...]
NAME=FRONT_LIGHT_1
COLOR=470,460,400, 2
LAG = 0.5
SIMULATE_HEATING = 0.1
BIND_TO_HIGHBEAM=1
CAST_LIGHT=1
ACT_AS_HIGHBEAM=1



[EMISSIVE_HIGHBEAM_...]
NAME = Object011
COLOR = 255,250,200, 20        
OFF_COLOR = 0, 0, 0         
LAG = 0.5                   
SIMULATE_HEATING = 0.9 


[EMISSIVE_TURNSIGNAL_LEFT_3]
NAME=FRhazardLeft
CHANNEL=0
COLOR=100,8,0, 5
LAG=0.7
SIMULATE_HEATING=3
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_RIGHT_4]
NAME=FRhazardRight
CHANNEL=0
COLOR=100,8,0, 5
LAG=0.7
SIMULATE_HEATING=3
LOCATION=FRONT

[EMISSIVE_LIGHT_...]
NAME = FRONT_LIGHT_2
COLOR=1800,2100,2700, 0.2     
OFF_COLOR = 0, 0, 0         
LAG = 0.5                   
SIMULATE_HEATING = 0.9     
LOCATION = FRONT


[EMISSIVE_LIGHT_...]
NAME = Object012
COLOR=255,255,255, 2    
OFF_COLOR = 0, 0, 0         
LAG = 0.5
SIMULATE_HEATING = 0.9     
LOCATION = FRONT


[SelfLight_Headlights]
BIND_TO_HEADLIGHTS=1
AMBIENT_INFLUENCE = 1
COLOR=250, 250, 250, 10
DIFFUSE_CONCENTRATION=0.8
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.2
SPOT=170
RANGE=0.12
DIRECTION = 0, 0, 1
POSITION = 0, 0.69, 1.76
MIRROR = 0.63
LAG=0.3
SPECULAR_MULT=0.03
SPOT_SHARPNESS=0

[SelfLight_Headlights]
BIND_TO_HEADLIGHTS=1
AMBIENT_INFLUENCE = 1
COLOR=250, 250, 250, 10
DIFFUSE_CONCENTRATION=0.8
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.2
SPOT=170
RANGE=0.12
DIRECTION = 0, 0, 1
POSITION = 0, 0.73, 1.7
MIRROR = 0.7
LAG=0.3
SPECULAR_MULT=0.03
SPOT_SHARPNESS=0






[REFRACTING_HEADLIGHT_1]
SURFACE =TaillightGLass
INSIDE_BULBS = TailLIghtLed
INSIDE = LIGHTCASE
ABSORPTION = 0.005
AMBIENT_MULT = 1
BASE_EMISSIVE_K = 0
BOUNCED_BACK_MULT = 0
BULB_BLUR_K = 0
BULB_REFLECTION_K = -0.02
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.1, 0.1, 0.08, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 2.09
DIFFUSE_MAP_MULT = 0.228
DIRECTION = -0.224562, -0.0248417, 0.974143
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.25
EXTRA_GLASS_COLORIZATION = 0
EXTRA_SIDE_THICKNESS = 298
F0 = 0.6
GLASS_COLOR = 1, 0.0666565, 0.0114838
GLASS_EMISSIVE_MULT = 0.38
GLASS_EXTRA_THICKNESS = 0
INNER_SPECULAR = 0.5
INNER_SPECULAR_EXP = 308
IOR = 2.5
IOR_FLYOUT_FLAT = 0.54
LOD_BIAS = -2
MIRROR_2_AS_5 = 1
MIRROR_3_AS_4 = 0
MIRROR_DIR = 1.00428, 2.14917e-05, 0.000231534
MIRROR_POS = 0.000160217, 0.851368, -2.63939
NM_SHARE_EXT = 0
NM_SHARE_INT = 0.8
ORIGIN = 0.647438, 0.846922, -2.75877
RADIUS = 0.2915
RAYTRACE_STEP_INCREASE = 1
RAYTRACE_STEP_START = 0
REFLECTIVENESS_DIFFUSE_MULT = 6.4
REFLECTIVENESS_MULT = 4
REFLECTIVE_GAMMA = 1.5
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1






[EMISSIVE_LIGHT_1]
NAME=TaillightGLass
LAG=0.4
BIND_TO_HEADLIGHTS=1
COLOR=100,8,0, 5
FALLBACK_HEADLIGHTS_COLOR=700,40,0,0.35
CAST_LIGHT = 1
LOCATION=REAR
CHANNEL=0






[REFRACTING_HEADLIGHT_2]
SURFACE =BrakeLIghtGlass
INSIDE_BULBS = BrakeLIGHLEd
INSIDE = LIGHTCASE
ABSORPTION = 0.016
AMBIENT_MULT = 1
BASE_EMISSIVE_K = 0
BOUNCED_BACK_MULT = 0
BULB_BLUR_K = 0
BULB_REFLECTION_K = -0.02
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.1, 0.1, 0.08, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 2.09
DIFFUSE_MAP_MULT = 0.825
DIRECTION = -0.224562, -0.024827, 0.974732
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.25
EXTRA_GLASS_COLORIZATION = 0
EXTRA_SIDE_THICKNESS = 298
F0 = 0.6
GLASS_COLOR = 1, 0.0520355, 0
GLASS_EMISSIVE_MULT = 0.36
GLASS_EXTRA_THICKNESS = 0.011
INNER_SPECULAR = 0.5
INNER_SPECULAR_EXP = 308
IOR = 2.5
IOR_FLYOUT_FLAT = 0.54
LOD_BIAS = -2
MIRROR_2_AS_5 = 1
MIRROR_3_AS_4 = 0
MIRROR_DIR = 1.00496, 2.74119e-05, 0.000377089
MIRROR_POS = -4.57764e-05, 0.851032, -2.64151
NM_SHARE_EXT = 0
NM_SHARE_INT = 0.8
ORIGIN = 0.621536, 0.84636, -2.76742
RADIUS = 0.2451
RAYTRACE_STEP_INCREASE = 1
RAYTRACE_STEP_START = 0
REFLECTIVENESS_DIFFUSE_MULT = 6.4
REFLECTIVENESS_MULT = 4
REFLECTIVE_GAMMA = 1.5
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1




[EMISSIVE_BRAKE_2]
NAME=BrakeLIghtGlass
LAG=0.4
COLOR=100,8,0, 5

CAST_LIGHT = 1
LOCATION=REAR
CHANNEL=0



[REFRACTING_HEADLIGHT_3]
SURFACE = ReversGlass

INSIDE = LIGHTCASE,ReversLIGHT
ABSORPTION = 0.029
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.05
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 1.8
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 0
DIRECTION = 0.000147712, 2.07649e-06, 1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 1, 0.9999, 0.999906
GLASS_EMISSIVE_MULT = 0.57
GLASS_EXTRA_THICKNESS = 0.0015
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.5
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.00068, 4.92553e-06, -1.04606e-05
MIRROR_POS = -0.00666809, 0.876208, -2.55949
NM_SHARE_EXT = 0
NM_SHARE_INT = 0.6
ORIGIN = 0.496239, 0.876212, -2.59721
RADIUS = 0.110605
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1




[EMISSIVE_REVERSE_3]
NAME=ReversGlass
LAG=0.4
COLOR=100,100,100, 5
CAST_LIGHT = 1
CHANNEL=0




[REFRACTING_HEADLIGHT_4]
SURFACE = TurnLeftGlass
INSIDE_BULBS=TurnLeftLED
INSIDE = LIGHTCASE2
ABSORPTION = 0.029
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.05
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 1.8
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 0
DIRECTION = 0.000234455, 3.11434e-06, 1.0004
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 1, 0.999956, 0.9999
GLASS_EMISSIVE_MULT = 0.57
GLASS_EXTRA_THICKNESS = 0.0015
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.5
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.00099, 8.84896e-06, 0.00013569
MIRROR_POS = -0.0068512, 0.851598, -2.56026
NM_SHARE_EXT = 0
NM_SHARE_INT = 0.6
ORIGIN = 0.640205, 0.885253, -2.59853
RADIUS = 0.0642
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1




[EMISSIVE_TURNSIGNAL_LEFT_0]
NAME=TurnLeftGlass
CHANNEL=0
COLOR=100,8,0, 5
LAG=0.7
SIMULATE_HEATING=3
LOCATION=REAR



[REFRACTING_HEADLIGHT_5]
SURFACE = TurnRightGlass
INSIDE_BULBS=TurnLeftLED001
INSIDE = LIGHTCASE3

ABSORPTION = 0.029
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.05
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 1.8
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 0
DIRECTION = 4.75049e-05, 9.28296e-07, 1.00001
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 1, 0.999956, 0.9999
GLASS_EMISSIVE_MULT = 0.57
GLASS_EXTRA_THICKNESS = 0.0015
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.5
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = -1.00137, -0.0130789, 0.000128031
MIRROR_POS = -0.00588989, 0.851402, -2.56019
NM_SHARE_EXT = 0
NM_SHARE_INT = 0.6
ORIGIN = -0.644859, 0.876606, -2.59868
RADIUS = 0.0642
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1



[EMISSIVE_TURNSIGNAL_RIGHT_0]
NAME=TurnRightGlass
CHANNEL=0
COLOR=100,8,0, 5
LAG=0.7
SIMULATE_HEATING=3
LOCATION=REAR


[EMISSIVE_EXTRA_C_...]
NAME=EXTRALED
LAG=0.4
BIND_TO_EXTRA_C=1
COLOR=100,100,100, 5
CAST_LIGHT = 1
LOCATION=REAR
CHANNEL=0



[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME = TSignalLeft
COLOR = 0, 1, 0, 45
CAST_LIGHT = 0
TOGGLE_VISIBILITY = 1
LAG=0.1


[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME = TSingalRight
COLOR = 0, 1, 0, 45
Cast_Light = 0
TOGGLE_VISIBILITY = 1
LAG=0.1

[EMISSIVE_HIGHBEAM_0]
NAME=HighBeam
ACT_AS_HEADLIGHTS=0
COLOR=0,0.2,1,12
OFF_COLOR=0,0,0
CAST_LIGHT=0
LAG=0.0
TOGGLE_VISIBILITY=1

[EMISSIVE_LIGHT_...]
NAME=LowBeam
COLOR=0,1,0,6
BIND_TO_HEADLIGHTS=1
LAG=0.0
SIMULATE_HEATING=0.0
CAST_LIGHT=0
TOGGLE_VISIBILITY=1


;Traction Control Dash Light;
[EMISSIVE_TRACTIONCONTROL_0]
NAME=TractionOFF
TOGGLE_VISIBILITY = 1
COLOR=0
OFF_COLOR=1.3,1,0,4
LAG=0.2
CAST_LIGHT=0

;Traction Control ACTION Dash Light;
[EMISSIVE_TRACTIONCONTROL_INACTION_0]
NAME=TractionBlinker
TOGGLE_VISIBILITY = 1
COLOR=0
COLOR=1.3,1,0,4
LAG=0.2
CAST_LIGHT=0



[ODOMETER_MAIN]
DIGITAL_ITEM=2
DIGITAL_ITEM_NUMBER_FORMAT=6.0
UPPER_BOUND=999999
; add zero to add leading zeros