[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = EXT_carpaint
DisableDev = 1

[Material_CarPaint_Chameleon]
BaseSpecularColor = 0.05, 0.75, 0.85  ; specular color
SpecularMult = 1.0         ; adjust specular brightness, just in case
ChameleonColorA =40,0,40, 0.76  ; first alternative color and opacity
ChameleonColorB = 0,0,50, 0.75    ; second alternative color and opacity
ChameleonExponent = .73       ; how colors are scaling; increase to see more of second color
ChameleonCenter =.55       ; how colors are scaling; increase to see more of first color
ClearCoatThickness = 0.1     ; thickness for absorbing light from underneath
FlakesK = 2               ; flakes behavior
ClearCoatIOR = 1.0         ; index of refraction for clear coat material, value bigger than 1 makes absorbing much less angle-dependant

[Material_CarPaint_Metallic]
CarPaintMaterial= ext_caliper
FresnelMax = 1
FresnelC = 0.1
FlakesK = 0.0
BrightnessAdjustment = 0.35 ; compensates for ambient specular
SpecularBase = 1, 50
SpecularSun = 0.1, 500
SunMultiplier = 1
ClearCoatThickness = 0.2
ClearCoatTint=0, 0, 0
UseDiffuseAlphaAsMask = 1
UseDiffuseAlphaAsClearCoatMask = 0
