;     ///ANALOG INSTRUMENTS///
[ANALOG_INDICATOR_...]
BIND_TO=RPM
NAME=ARROW_RPM
ZERO=0.000
MIN_VALUE=0
STEP=0.02634146
OBJECT_NAME_MAX=
LUT=(0=-2|500=5.4|1000=20|2000=49|3000=77.7|4000=106.4|5000=134.7|6000=162.8|6500=176.8|7000=190.8|7500=204.8|8000=218.6|8500=232.4|9000=246.2)
INPUT_LAG_UP = 0.75
INPUT_LAG_DOWN = 0.85

[ANALOG_INDICATOR_...]
BIND_TO=SPEED_WHEELS
NAME=ARROW_SPEED
INPUT_LAG=0.9
LUT=(0=0|10=5|20=20.3|40=48.3|60=76.5|80=104.7|100=132.8|120=160.6|140=188.1|160=215.4|180=242.7|240=268.2)
INPUT_LAG_UP = 0.75
INPUT_LAG_DOWN = 0.75

[ANALOG_INDICATOR_...]
BIND_TO=FUEL
NAME=ARROW_FUEL
ZERO=0
MIN_VALUE=0
STEP=0.85
LUT=(0=-5|12=15|24=39|36=64|48=84)

[ANALOG_INDICATOR_...]
BIND_TO=WATER_TEMP
NAME=ARROW_WATER
ZERO=0
STEP=0
MIN_VALUE=60
LUT=(60=65|75=38|90=12|105=-14|120=-40)
;--------------------------------------------------------------------------------
[EMISSIVE_EXTRA_A_...]
;dash
NAME=g_sp
COLOR=15,7,0,15
FALLBACK_HIGHBEAM_COLOR=15,7,0,15
FALLBACK_LOWBEAM_COLOR=15,7,0,15
FALLBACK_HEADLIGHTS_COLOR=15,7,0,15
LAG=0.5
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_...]
;dash sprite
NAME=12
COLOR=15,7,0,35
FALLBACK_HIGHBEAM_COLOR=15,7,0,35
FALLBACK_LOWBEAM_COLOR=15,7,0,35
FALLBACK_HEADLIGHTS_COLOR=15,7,0,35
LAG=0.5
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_...]
;odo
NAME=odo
COLOR=15,7,0,1
FALLBACK_HIGHBEAM_COLOR=15,7,0,1
FALLBACK_LOWBEAM_COLOR=15,7,0,1
FALLBACK_HEADLIGHTS_COLOR=15,7,0,1
LAG=0.5
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[LIGHT_EXTRA_...]
;odo sprite
BOUND_TO=odo
COLOR=100, 100, 100, 2.5
DIFFUSE_CONCENTRATION=0.95
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=10
MIRROR=0.0, 0, 0
MIRROR_DIRECTION=1
POSITION=-0.2, 0.73, 0.52
DIRECTION=-0.1, 0.0, -1
RANGE=0.11
RANGE_GRADIENT_OFFSET=0.01
SPECULAR_MULT=10
SPOT=63
SPOT_SHARPNESS=0.01

[EMISSIVE_EXTRA_A_...]
;pilot
NAME=toy_mrs_02_cockpit_interior_badge___337_vertices_193_faces
COLOR=2,1,0,1
FALLBACK_HIGHBEAM_COLOR=2,1,0,1
FALLBACK_LOWBEAM_COLOR=2,1,0,1
FALLBACK_HEADLIGHTS_COLOR=2,1,0,1
LAG=0.5
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_...]
;ac
NAME=g_blue
COLOR=1,1,1,1
FALLBACK_HIGHBEAM_COLOR=1,1,1,1
FALLBACK_LOWBEAM_COLOR=1,1,1,1
FALLBACK_HEADLIGHTS_COLOR=1,1,1,1
LAG=0.5
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_...]
;arrows
NAME=arl?
COLOR=1,1,1,10
FALLBACK_HIGHBEAM_COLOR=1,1,1,10
FALLBACK_LOWBEAM_COLOR=1,1,1,10
FALLBACK_HEADLIGHTS_COLOR=1,1,1,10
LAG=0.5
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_...]
;stereo
NAME=magnitolka
COLOR=70,112,5,0.5
FALLBACK_HIGHBEAM_COLOR=70,112,5,0.5
FALLBACK_LOWBEAM_COLOR=70,112,5,0.5
FALLBACK_HEADLIGHTS_COLOR=70,112,5,0.5
LAG=0.5
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[LIGHT_EXTRA_...]
;stereo sprite close
BOUND_TO=magnitolka
COLOR=100, 100, 100, 10
DIFFUSE_CONCENTRATION=0.99
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=10
MIRROR=0.0, 0, 0
MIRROR_DIRECTION=1
POSITION=0, 0.51, 0.462
DIRECTION=0.0, 0.1, -1
RANGE=0.12
RANGE_GRADIENT_OFFSET=0.01
SPECULAR_MULT=1
SPOT=170
SPOT_SHARPNESS=0.8

[LIGHT_EXTRA_...]
;stereo sprite long
BOUND_TO=magnitolka
COLOR=100, 100, 100, 1.0
DIFFUSE_CONCENTRATION=0.95
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=15
FADE_SMOOTH=15
MIRROR=0.0, 0, 0
MIRROR_DIRECTION=1
POSITION=0, 0.51, 0.462
DIRECTION=0.0, -0.1, -1
RANGE=0.32
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT=2
SPOT=150
SPOT_SHARPNESS=0.2

[EMISSIVE_HANDBRAKE_0]
NAME=hb
COLOR=50,2,0, 20
LAG=0.3
SIMULATE_HEATING=0.0
LOCATION=NONE

[LIGHT_EXTRA_...]
;handbrake sprite
BOUND_TO=hb
COLOR=100, 100, 100, 10
DIFFUSE_CONCENTRATION=0.8
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=10
MIRROR=0.0, 0, 0
MIRROR_DIRECTION=1
POSITION=-0.3915, 0.8, 0.512
DIRECTION=0.1, 0.5, -1
RANGE=0.11
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT=1
SPOT=33
SPOT_SHARPNESS=0.1

[EMISSIVE_OPENDOORS_0]
NAME=drs
COLOR=50,2,0,20
LAG=0.3
SIMULATE_HEATING=0.0
LOCATION=NONE

[EMISSIVE_...]
NAME=oil,bat,belt
BIND_TO=STALLED 
COLOR=50,2,0,20
LAG=0.3

[LIGHT_EXTRA_...]
;battery sprite
BOUND_TO=bat
COLOR=100, 100, 100, 0.5
DIFFUSE_CONCENTRATION=0.8
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=10
MIRROR=0.0, 0, 0
MIRROR_DIRECTION=1
POSITION=-0.421, 0.75, 0.50
DIRECTION=0.1, -1.4, -1
RANGE=0.11
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT=1
SPOT=22
SPOT_SHARPNESS=0.1

[EMISSIVE_...]
NAME=ce
BIND_TO=STALLED 
COLOR=50,40,1,10
LAG=0.3

[LIGHT_EXTRA_...]
;check engine sprite
BOUND_TO=ce
COLOR=100, 100, 100, 0.5
DIFFUSE_CONCENTRATION=0.8
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=10
MIRROR=0.0, 0, 0
MIRROR_DIRECTION=1
POSITION=-0.406, 0.743, 0.5
DIRECTION=0.1, -1.4, -1
RANGE=0.11
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT=1
SPOT=25
SPOT_SHARPNESS=0.1

[EMISSIVE_...]
NAME=abs
COLOR=50,40,1,10
BIND_TO=SUSP_DAMAGE
THRESHOLD=20
LAG=0.3

[LIGHT_EXTRA_...]
;abs sprite
BOUND_TO=abs
COLOR=100, 100, 100, 0.5
DIFFUSE_CONCENTRATION=0.8
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=10
MIRROR=0.0, 0, 0
MIRROR_DIRECTION=1
POSITION=-0.39, 0.743, 0.499
DIRECTION=0.1, -1.4, -1
RANGE=0.11
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT=1
SPOT=25
SPOT_SHARPNESS=0.1

[EMISSIVE_ENGINE_DAMAGE_0]
NAME=ce
COLOR=50,40,1,10
ENGINE_LIFE_THRESHOLD=950
LAG=0.3

[EMISSIVE_ENGINE_DAMAGE_1]
NAME=oil
COLOR=50,2,0,20
ENGINE_LIFE_THRESHOLD=250
LAG=0.3

[LIGHT_EXTRA_...]
;oil sprite
BOUND_TO=oil
COLOR=100, 100, 100, 10
DIFFUSE_CONCENTRATION=0.8
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=10
MIRROR=0.0, 0, 0
MIRROR_DIRECTION=1
POSITION=-0.421, 0.795, 0.515
DIRECTION=0.1, 0.5, -1
RANGE=0.11
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT=1
SPOT=32
SPOT_SHARPNESS=0.1

[LIGHT_EXTRA_...]
;steering wheel sprite
BOUND_TO=Object143
COLOR=10, 6, 0, 5
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=10
MIRROR=0.04, 0, 0
MIRROR_DIRECTION=1
POSITION=-0.29, 0.86, 0.34
DIRECTION=0.0, -0.0, -1
RANGE=0.11
RANGE_GRADIENT_OFFSET=0.3
SPECULAR_MULT=0.1
SPOT=190
SPOT_SHARPNESS=0.1

[LIGHT_EXTRA_...]
;steering wheel sprite
BOUND_TO=Object143
COLOR=10, 6, 0, 5
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=10
MIRROR=0.1, 0, 0
MIRROR_DIRECTION=1
POSITION=-0.29, 0.8, 0.34
DIRECTION=0.0, -0.0, -1
RANGE=0.15
RANGE_GRADIENT_OFFSET=0.2
SPECULAR_MULT=0.1
SPOT=165
SPOT_SHARPNESS=0.1

[LIGHT_EXTRA_...]
;tachometer gauge sprite
BOUND_TO=Object143
COLOR=10, 6, 0, 10
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=10
MIRROR=0.0, 0, 0
MIRROR_DIRECTION=1
POSITION=-0.29, 0.79, 0.470
DIRECTION=0, 0.0, -1
RANGE=0.3
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT=0.1
SPOT=90
SPOT_SHARPNESS=0.1

[LIGHT_EXTRA_...]
;speed/fuel/temp gauge sprite
BOUND_TO=Object143
COLOR=10, 6, 0, 5
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=10
MIRROR=0.1, 0, 0
MIRROR_DIRECTION=1
POSITION=-0.29, 0.76, 0.468
DIRECTION=0, 0.0, -1
RANGE=0.3
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT=0.1
SPOT=80
SPOT_SHARPNESS=0.1

;     ///CLOCK///
[DI_TIME_HOURS_...]
DIGITAL_ITEM = 0
INPUT_MOD=12
INPUT_LUT=(|0=12|0.9999=12|1=1|1.9999=1|2=2|2.9999=2|3=3|3.9999=3|4=4|4.9999=4|5=5|5.9999=5||6=6|6.9999=6|7=7|7.9999=7|8=8|8.9999=8|9=9|9.9999=9|10=10|10.9999=10|11=11|11.999=11|)
INPUT_ROUND_MODE = ROUND
DIGITAL_ITEM_NUMBER_FORMAT = 2.
UPPER_BOUND = 99

[DI_TIME_MINUTES_...]
DIGITAL_ITEM = 1
DIGITAL_ITEM_NUMBER_FORMAT = 02.
;     ///ODOMETER///
[ODOMETER_MAIN]
DIGITAL_ITEM=3
DIGITAL_ITEM_NUMBER_FORMAT=6.1
UPPER_BOUND=999999
;     ///MUSIC///
[CAR_STEREO_...]
MESHES = magnitolka
RESOLUTION = 512, 512
DISPLAY_POS = 255, 108
DISPLAY_SIZE = 290, 54
BACKGROUND = 1, 1, 1, 0.009
FONT = ddm_digital_italic

TEXT_0 = "{Artist} - {Track}"
TEXT_0_NOALBUM = "{Artist} - {Track}"
TEXT_0_NOARTIST = "{Track}"
TEXT_0_FALLBACK = "FM{Random:1,4}   {Random:1,6}ch  {Random:88,108}.{Random}", "CD{Random:1,6}   TR{Random:1,24}  {Random:00,6}.{Random:00,59}"
TEXT_0_ALIGN = LEFT
TEXT_0_START = 30, 9
TEXT_0_LETTER = 13, 29
TEXT_0_LETTERS_LIMIT = $" floor((512 - 26 * 2) / 24) "

TEXT_1 = "{Time:%p %I:%M}"
TEXT_1_ALIGN = CENTER
TEXT_1_START = 26, 84
TEXT_1_LETTER = 12, 28
TEXT_1_LETTERS_LIMIT = 8

ICON_0 = @SOURCE
ICON_0_FALLBACK = FM
ICON_0_START = 174, 84
ICON_0_SIZE = 17, 24

ANIMATION_0 = 10, 4
ANIMATION_0_START = 204, 80
ANIMATION_0_BLOCK = 24, 4
ANIMATION_0_MARGIN = 4, 4
ANIMATION_0_BASE_ROW = BOTTOM