;     ///AMBER/SIDE/PARKING LIGHTS///
[EMISSIVE_EXTRA_A_...]
;amber bulb 2500K
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=Object143
COLOR=25.5,16.1,7.2, 2
FALLBACK_HIGHBEAM_COLOR=25.5,16.1,7.2, 2
FALLBACK_LOWBEAM_COLOR=25.5,16.1,7.2, 2
FALLBACK_HEADLIGHTS_COLOR=25.5,16.1,7.2, 2
LAG=0.66
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
ACT_AS_HEADLIGHT=1

[EMISSIVE_EXTRA_A_...]
;amber baked sprite 2500K
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=10_1
COLOR=25.5,16.1,7.2, 2
FALLBACK_HIGHBEAM_COLOR=25.5,16.1,7.2, 2
FALLBACK_LOWBEAM_COLOR=25.5,16.1,7.2, 2
FALLBACK_HEADLIGHTS_COLOR=25.5,16.1,7.2, 2
LAG=0.5
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
ACT_AS_HEADLIGHT=1

[EMISSIVE_EXTRA_A_...]
;amber baked glass 2500K
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=101
COLOR=25.5,16.1,7.2, 0.6
FALLBACK_HIGHBEAM_COLOR=25.5,19.6,13.7, 0.6
FALLBACK_LOWBEAM_COLOR=25.5,19.6,13.7, 0.6
FALLBACK_HEADLIGHTS_COLOR=25.5,19.6,13.7, 0.6
LAG=0.5
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
ACT_AS_HEADLIGHT=1

[LIGHT_EXTRA_...]
;amber sprite back to headlight housing
BOUND_TO = Object143
COLOR=25.5,16.1,7.2, 1
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING=0
FADE_AT=149.5
FADE_SMOOTH=140
MIRROR=0.634, 0.0, 0
POSITION=0.0, 0.606, 1.60
DIRECTION=-0.0, -0.0, -1.0
RANGE=0.18
RANGE_GRADIENT_OFFSET=0.9
SPECULAR_MULT=4
SPOT=115

[LIGHT_EXTRA_...]
;amber sprite forward to headlight housing
BOUND_TO = Object143
COLOR=25.5,16.1,7.2, 2
DIFFUSE_CONCENTRATION=1.2
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING=0
FADE_AT=100
FADE_SMOOTH=90
MIRROR=0.633, 0.0, 0
POSITION=0.0, 0.64, 1.54
DIRECTION=-0.0, 3.0, 10.0
RANGE=0.27
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT=1
SPOT=180
SPOT_SHARPNESS=0.1

[LIGHT_EXTRA_...]
;amber sprite forward to road
BOUND_TO = Object143
COLOR=25.5,16.1,7.2, 1
DIFFUSE_CONCENTRATION=0.95
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=1
SIMULATE_HEATING=0
FADE_AT=100
FADE_SMOOTH=90
MIRROR=0.634, 0.0, 0
POSITION=0.0, 0.641, 2.4
DIRECTION=-0.0, -4, 10.0
RANGE=15
RANGE_GRADIENT_OFFSET=-5
SPECULAR_MULT=2
SPOT=86
SPOT_SHARPNESS=0.0
;-----------------------------------------------------
;     REAR PLATE
[EMISSIVE_EXTRA_A_...]
;rear licence plate bulb 3000K
NAME=41_0
COLOR=25.5,18.0,10.7, 0.25
FALLBACK_HEADLIGHTS_COLOR=25.5,18.0,10.7, 0.25
FALLBACK_HIGHBEAM_COLOR=25.5,18.0,10.7, 0.25
FALLBACK_LOWBEAM_COLOR=25.5,18.0,10.7, 0.25
LAG=0.6
SIMULATE_HEATING=0
LOCATION=REAR
BIND_TO_EXTRA_A=1
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[LIGHT_EXTRA_...]
;rear licence plate sprite
BOUND_TO=Object143
COLOR=25.5,18.0,10.7, 2.5
FALLBACK_HEADLIGHTS_COLOR=25.5,18.0,10.7, 2.5
FALLBACK_HIGHBEAM_COLOR=25.5,18.0,10.7, 2.5
FALLBACK_LOWBEAM_COLOR=25.5,18.0,10.7, 2.5
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=250
FADE_SMOOTH=200
MIRROR=0.085, 0, 0
MIRROR_DIRECTION=1
POSITION=0.00, 0.615, -1.89
DIRECTION=0.00, -5.00, -9.00
RANGE=0.31
RANGE_GRADIENT_OFFSET=0.0
SPECULAR_MULT=3
SPOT=170
SPOT_SHARPNESS=0.7
;--------------------------------------------------------------------
;     ///LOW BEAMS///
[EMISSIVE_LIGHT_...]
;low beam bulb 3000K
BIND_TO_HEADLIGHTS=1
NAME=Object142
COLOR=255,180,107, 0.1
FALLBACK_HIGHBEAM_COLOR=255,196,137, 0.1
LAG=0.8
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
ACT_AS_HEADLIGHT=1

[LIGHT_EXTRA_...]
;low beam sprite to headlight housing L 3000K
BIND_TO_HEADLIGHTS=1
COLOR=255,180,107, 0.5
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING=0
LAG=0.8
FADE_AT=500
FADE_SMOOTH=500
MIRROR=0.0, 0.0, 0
POSITION=0.634, 0.606, 1.60
DIRECTION=-0.0, -0.0, -1.0
RANGE=0.18
RANGE_GRADIENT_OFFSET=0.9
SPECULAR_MULT=3
SPOT=115

[LIGHT_EXTRA_...]
;low beam sprite to headlight housing R 3000K
BIND_TO_HEADLIGHTS=1
COLOR=255,180,107, 0.5
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING=0
LAG=0.8
FADE_AT=500
FADE_SMOOTH=500
MIRROR=0.0, 0.0, 0
POSITION=-0.634, 0.606, 1.60
DIRECTION=-0.0, -0.0, -1.0
RANGE=0.18
RANGE_GRADIENT_OFFSET=0.9
SPECULAR_MULT=3
SPOT=115

[LIGHT_EXTRA_...]
;low beam bulb sprite forward 3000K
BIND_TO_HEADLIGHTS=1
COLOR=255,180,107, 1.5
DIFFUSE_CONCENTRATION=1.2
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING=0
FADE_AT=100
FADE_SMOOTH=90
MIRROR=0.633, 0.0, 0
POSITION=0.0, 0.64, 1.54
DIRECTION=-0.0, 3.0, 10.0
RANGE=0.31
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT=3
SPOT=180
SPOT_SHARPNESS=0.1
;--------------------------------------------------------------------
;     ///HIGH BEAMS///
[EMISSIVE_HIGHBEAM_...]
;high beam icon
BIND_TO_HEADLIGHTS=1
NAME=hl
COLOR=1,11,17,10
FALLBACK_HIGHBEAM_COLOR=1,11,17,10
LAG=0.5
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
;-----------------------------------------------------------
;    ///INTERIOR LIGHT///
[EMISSIVE_EXTRA_D_0]
;interior bulbs
BIND_TO_EXTRA_D=1
NAME=intlight
COLOR=255,180,107, 10
FALLBACK_HEADLIGHTS_COLOR=0,0,0
FALLBACK_HIGHBEAM_COLOR=0,0,0
FALLBACK_LOWBEAM_COLOR=0,0,0
LAG=0.5
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[LIGHT_EXTRA_...]
;interior cast sprite
BIND_TO_EXTRA_D=1
COLOR=2.55,1.80,1.07, 1.2
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=80
FADE_SMOOTH=50
MIRROR=0.17, 0, 0
MIRROR_DIRECTION=1
POSITION=0, 1.13, 0.2
DIRECTION=0, -1, -0.25
RANGE=1.3
RANGE_GRADIENT_OFFSET=0.6;4
SPECULAR_MULT=2
SPOT=135
SPOT_SHARPNESS=0.1
