[DATA] 
DISABLE_LIGHTSINI=1
DISABLE_ANALOGINSTRUMENTSINI=1

[LIGHTING]
EMISSIVE_MULT=2
INTERIOR_FAKE_UPPER_SHADOW_HEIGHT=0.3
INTERIOR_FAKE_UPPER_SHADOW_FADE=-0.1
INTERIOR_FAKE_SHADOW_OPACITY=0.9
INTERIOR_FAKE_SHADOW_HEIGHT=-0.1
INTERIOR_FAKE_SHADOW_FAGE=0.5

[BASIC]
BRAKES_THRESHOLD=0.01
ENGINE_STALLED_RPM_THRESHOLD=1
HAZARD_LIGHTS_ENGINE_LIFE_THRESHOLD=0.001
HEADLIGHTS_ARE_HEADLIGHTS=1
HORN_AS_SIREN=0
IS_LOW_BEAM_AVAILABLE=1
LIGHT_DAMAGE_SPEED_MAX=120
LIGHT_DAMAGE_SPEED_MIN=80
STOP_LODS_ADJUSTMENT=0
TURNING_LIGHTS_REPEAT=1

[BOUNCED_INTERIOR_LIGHT]
ACTIVE=0

[BOUNCED_HEADLIGHTS]
ACTIVE=1
FADE_AT=200
FADE_SMOOTH=50
FALLOFF=0.4
GRADIENT_OFFSET=0.8
MULT=1, 1, 1, 1
OFFSET=7

[AUDIO_PROPERTIES]
TURBO_THROTTLE = 1    ; for turbo sound, “throttle” input, same as in engine event
---------------------------------------------------------------------
[SHADOWED_WHEELS]
ANGLE=12
OFFSET=0
OPACITY=0.8
WIDTH=0.15

[SHADOWED_TYRES]
ANGLE=6
OFFSET=0
OPACITY=0.8
WIDTH=0.05
EXTRA_AMBIENT_BRIGHTNESS=0.0

[TYRES_FX]
DIRT_WIDTH_K=1.1
-------------------------------------------------------------------
[ADJUSTABLE_WING_0]
NAME=wing_r  ; name of wing root node to rotate
WING=2          ; index of section in aero.ini
ANGLE_BASE=0    ; base offset for angle
ANGLE_MULT=1  ; angle multiplier
DEBUG_MODE=0    ; set to 1 to adjust PIVOT easier
ROTATION_PIVOT=0, 0.0, -0.0  ; rotation pivot relative to wing root node, should be at the center of wing mesh
ROTATION_AXIS=-1, 0, 0         ; I’m pretty sure in most cases, this value wouldn’t be changed, but just in case

[EMISSIVE_BATTERY_0]
NAME=bat
COLOR=50,3,1,0.3
LAG=0.2

[EMISSIVE_HAZARD_0]
NAME=hzrd
COLOR=50,30,0,0.2
LAG=0.2

[EMISSIVE_REVERSE_0]
NAME=sm_5
COLOR=10,8,5,1
LAG=0.5
SIMULATE_HEATING=3
LOCATION=REAR

[EMISSIVE_REVERSE_1]
NAME=13rev
COLOR=10,8,5,4
LAG=0.5
SIMULATE_HEATING=3
LOCATION=REAR

[EMISSIVE_HANDBRAKE_0]
NAME=hb
COLOR=50,3,1, 0.3
LAG=0.3
SIMULATE_HEATING=0.0
LOCATION=NONE

[EMISSIVE_OPENDOORS_0]
NAME=drs
COLOR=50,3,1,0.3
LAG=0.3
SIMULATE_HEATING=0.0
LOCATION=NONE

[EMISSIVE_...]
NAME=oil,bat,ce
BIND_TO=STALLED 
COLOR=50,3,1,0.3
LAG=0.3

[EMISSIVE_...]
=abs
COLOR=50,40,1,0.3
BIND_TO=SUSP_DAMAGE
THRESHOLD=20
LAG=0.3

[EMISSIVE_...]
NAME=rdiff
COLOR=50,3,1,0.3
BIND_TO=BODY_DAMAGE
INPUT_THRESHOLD=20
LAG=0.3

[EMISSIVE_...]
NAME=fuel
BIND_TO=FUEL
INPUT_THRESHOLD=7  
INPUT_THRESHOLD_INVERSE=1
COLOR=50,40,1,0.2
LAG=0.3

[EMISSIVE_...]
=ic
BIND_TO=RPM
INPUT_THRESHOLD=7700  
INPUT_THRESHOLD_INVERSE=0
INPUT_LAG_UP=0.97
INPUT_LAG_DOWN=0.9996
COLOR=50,40,1,0.2
LAG=0.3

[EMISSIVE_...]
NAME=ic
BIND_TO=WATER_TEMP
INPUT_THRESHOLD=83  
INPUT_THRESHOLD_INVERSE=0
INPUT_LAG_UP=0.97
INPUT_LAG_DOWN=0.999
COLOR=50,40,1,0.2
LAG=0.3

[EMISSIVE_ENGINE_DAMAGE_0]
NAME=ce
COLOR=50,40,1,0.3
ENGINE_LIFE_THRESHOLD=800
LAG=0.3

[EMISSIVE_ENGINE_DAMAGE_1]
NAME=oil
COLOR=50,3,1,0.3
ENGINE_LIFE_THRESHOLD=250
LAG=0.3

[EMISSIVE_ENGINE_DAMAGE_2]
NAME=cat
COLOR=50,3,1,0.3
ENGINE_LIFE_THRESHOLD=950
LAG=0.3

[LIGHT_LICENSEPLATE]
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=1
MESHES=sm_25_SUB0
OFFSET=-0.01, 0.070, -0.02
RANGE=0.27
RANGE_GRADIENT_OFFSET=0.2
SPOT=125
SPOT_SHARPNESS=0.2
COLOR=5,4.2,2.9,3
FALLBACK_EMISSIVE=5,4.2,2.9,0.1
LAYOUT=TWO_ON_TOP
FADE_AT=180
--------------------------------------------------------
[LIGHT_HEADLIGHT_0]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=0.2
COLOR=1, 0.75, 0.5, 3
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, -0.2, 1
EXTERIOR_ONLY=0
FADE_AT=450
FADE_SMOOTH=50
INTERIOR_ONLY=0
LOWBEAM_RANGE_MAX=190
LOWBEAM_RANGE_MULT=0.8
LOWBEAM_RANGE_ONCOMING_MULT=0.4
MIRROR=0.538526
MIRROR_DIRECTION=1
OFF_FADE_MULT=0.3
OFF_MIRROR=0.538526
OFF_MULT=0
OFF_POSITION=0, 0.568216, 1.74877
OFF_RANGE_MULT=0.3
POPUP_ENABLED=0
POSITION=0, 0.55, 1.95
RANGE=210
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=80
SECOND_SPOT_INTENSITY=1
SECOND_SPOT_RANGE=20
SECOND_SPOT_SHARPNESS=0.0
SECOND_SPOT_SKIP=0.0
SPECULAR_MULT=1
SPOT=65
SPOT_EDGE=0.0922464, 0.0919776, 0.09144
SPOT_EDGE_SHARPNESS=21.2
SPOT_SHARPNESS=0
SPOT_UP=0.02, 0.999847, 0

[LIGHT_EXTRA_1]
BIND_TO_HEADLIGHTS=1
COLOR=1, 0.3, 0.1, 130
DIFFUSE_CONCENTRATION=0.7
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.2
LAG=0.89
FADE_AT=90
FADE_SMOOTH=43
MIRROR=0.52
POSITION=0, 0.43, 1.75
DIRECTION=0.0, -0.0, 1
RANGE=0.55
RANGE_GRADIENT_OFFSET=0.00
SPECULAR_MULT=-0
SPOT=90
SPOT_SHARPNESS=0.3

[LIGHT_EXTRA_2]
BIND_TO_EXTRA_A=1
COLOR=1, 0.3, 0.1, 65
DIFFUSE_CONCENTRATION=0.7
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.2
LAG=0.89
FADE_AT=90
FADE_SMOOTH=43
MIRROR=0.65
POSITION=0, 0.43, 1.73
DIRECTION=0.65, -0.0, 1
RANGE=0.55
RANGE_GRADIENT_OFFSET=0.00
SPECULAR_MULT=-0
SPOT=65
SPOT_SHARPNESS=0.3
--------------------------------------------------------------------
     ///TURN SIGNALS///
[EMISSIVE_TURNSIGNAL_LEFT_0]
lf bumper
NAME=ilfb
COLOR=100,45,4,2.5 
LAG=0.8 
SIMULATE_HEATING=3
LOCATION=FRONT
FADE_AT=550

[EMISSIVE_TURNSIGNAL_LEFT_1]
lf fender
NAME=sm_101
COLOR=100,45,4,0.7 
LAG=0.8 
SIMULATE_HEATING=3
LOCATION=LEFT
FADE_AT=550

[EMISSIVE_TURNSIGNAL_LEFT_2]
L.R.Indicator
NAME=sm_17
COLOR=10,3,0,5
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=LEFT
FADE_AT=550

[EMISSIVE_TURNSIGNAL_LEFT_3]
L.R.Indicator
NAME=13l
COLOR=10,3,0,5
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=LEFT
FADE_AT=550

[EMISSIVE_TURNSIGNAL_LEFT_4]
/Dash Left Indicator/
NAME=iil
COLOR=0, 20, 3, 2 
LAG=0.5
SIMULATE_HEATING=0 
LOCATION=NONE

[EMISSIVE_TURNSIGNAL_LEFT_5]
/warn Indicator/
NAME=
COLOR=0, 20, 3, 2 
LAG=0.5
SIMULATE_HEATING=0 
LOCATION=NONE

[EMISSIVE_TURNSIGNAL_RIGHT_0]
rf bumper
NAME=irfb
COLOR=100,45,4,2.5 
LAG=0.8 
SIMULATE_HEATING=3 
LOCATION=FRONT
FADE_AT=550

[EMISSIVE_TURNSIGNAL_RIGHT_1]
rf fender
NAME=sm_100
COLOR=100,45,4,0.7 
LAG=0.8 
SIMULATE_HEATING=3 
LOCATION=RIGHT
FADE_AT=550

[EMISSIVE_TURNSIGNAL_RIGHT_2]
R.R.Indicator
NAME=sm_16
COLOR=10,3,0,5
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=REAR
FADE_AT=550

[EMISSIVE_TURNSIGNAL_RIGHT_3]
R.R.Indicator
NAME=13r
COLOR=10,3,0,5
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=REAR
FADE_AT=550

[EMISSIVE_TURNSIGNAL_RIGHT_4]
/Dash Right Indicator/
NAME=iir
COLOR=0, 20, 3, 2
LAG=0.5
SIMULATE_HEATING=0 
LOCATION=NONE

[EMISSIVE_TURNSIGNAL_RIGHT_5]
/warn Indicator/
NAME=
COLOR=0, 20, 3, 2 
LAG=0.5
SIMULATE_HEATING=0 
LOCATION=NONE
--------------------------------------------------------------------
     ///AMBER-PARKING-DIM LIGHTS///
[EMISSIVE_EXTRA_A_0]
/Amber Head bulbs/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=sm_6
COLOR=23,14,7,5
FALLBACK_HIGHBEAM_COLOR=23,14,7,5
FALLBACK_LOWBEAM_COLOR=23,14,7,5
FALLBACK_HEADLIGHTS_COLOR=23,14,7,5
LAG=0.66
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_1]
/Amber Cluster Icon//
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=amber
COLOR=0,20,8,0.3
FALLBACK_HIGHBEAM_COLOR=0,0,0,0
FALLBACK_LOWBEAM_COLOR=0,0,0,0
FALLBACK_HEADLIGHTS_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_2]
/cluster/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=sm_247
COLOR=1.34,5.23,1.91
FALLBACK_HEADLIGHTS_COLOR=1.34,5.23,1.91
FALLBACK_HIGHBEAM_COLOR=1.34,5.23,1.91
FALLBACK_LOWBEAM_COLOR=1.34,5.23,1.91
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_3]
/cluster_redz/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=sm_247r
COLOR=5,2,3
FALLBACK_HEADLIGHTS_COLOR=5,2,3
FALLBACK_HIGHBEAM_COLOR=5,2,3
FALLBACK_LOWBEAM_COLOR=5,2,3
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_4]
/needeles/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=Object077,Object078,Object079,Object080
COLOR=2.52,1.43,0.88
FALLBACK_HEADLIGHTS_COLOR=2.52,1.43,0.88
FALLBACK_HIGHBEAM_COLOR=2.52,1.43,0.88
FALLBACK_LOWBEAM_COLOR=2.52,1.43,0.88
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_5]
/odometer/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=odo
COLOR=0.96,1.58,1.35
FALLBACK_HEADLIGHTS_COLOR=0.96,1.58,1.35
FALLBACK_HIGHBEAM_COLOR=0.96,1.58,1.35
FALLBACK_LOWBEAM_COLOR=0.96,1.58,1.35
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_6]
/climat/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=sm_18e
COLOR=1.34,5.23,1.91,0.3
FALLBACK_HEADLIGHTS_COLOR=1.34,5.23,1.91,0.3
FALLBACK_HIGHBEAM_COLOR=1.34,5.23,1.91,0.3
FALLBACK_LOWBEAM_COLOR=1.34,5.23,1.91,0.3
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_7]
/climat_2/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=sm_18eb
COLOR=1,1,1
FALLBACK_HEADLIGHTS_COLOR=1,1,1
FALLBACK_HIGHBEAM_COLOR=1,1,1
FALLBACK_LOWBEAM_COLOR=1,1,1
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_8]
/dccd icon/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
=Object095
COLOR=4,5,1
FALLBACK_HEADLIGHTS_COLOR=4,5,1
FALLBACK_HIGHBEAM_COLOR=4,5,1
FALLBACK_LOWBEAM_COLOR=4,5,1
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_9]
/dash sprite/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=12
COLOR=9,9,9
FALLBACK_HEADLIGHTS_COLOR=9,9,9
FALLBACK_HIGHBEAM_COLOR=9,9,9
FALLBACK_LOWBEAM_COLOR=9,9,9
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_10]
/dash sprite 2/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=12b
COLOR=15,7,2,0.4
FALLBACK_HEADLIGHTS_COLOR=15,7,2,0.4
FALLBACK_HIGHBEAM_COLOR=15,7,2,0.4
FALLBACK_LOWBEAM_COLOR=15,7,2,0.4
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_11]
/timer/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=timer
COLOR=0.5,1.13,1.17
FALLBACK_HEADLIGHTS_COLOR=0.5,1.13,1.17
FALLBACK_HIGHBEAM_COLOR=0.5,1.13,1.17
FALLBACK_LOWBEAM_COLOR=0.5,1.13,1.17
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_12]
/plate light/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=Object094
COLOR=3.1,2.6,2.0,0.8
FALLBACK_HEADLIGHTS_COLOR=3.1,2.6,2.0,0.8
FALLBACK_HIGHBEAM_COLOR=3.1,2.6,2.0,0.8
FALLBACK_LOWBEAM_COLOR=3.1,2.6,2.0,0.8
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_13]
/needels sprites/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=12w,12t,12f,12s
COLOR=15,15,15,0.8
FALLBACK_HEADLIGHTS_COLOR=15,15,15,0.8
FALLBACK_HIGHBEAM_COLOR=15,15,15,0.8
FALLBACK_LOWBEAM_COLOR=15,15,15,0.8
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_14]
/dccd sprite/
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=Object091
COLOR=0.2,0.2,0.15
FALLBACK_HEADLIGHTS_COLOR=0.2,0.2,0.15
FALLBACK_HIGHBEAM_COLOR=0.2,0.2,0.15
FALLBACK_LOWBEAM_COLOR=0.2,0.2,0.15
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
------------------------------------------------------------------
      ///LOW BEAMS///
[EMISSIVE_LIGHT_0]
/headlight bulb/
NAME=sm_4
COLOR=23,14,7
LAG=0.8
SIMULATE_HEATING=3
LOCATION=FRONT
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_1]
/low beams icon/
NAME=lowb
COLOR=50,40,1,0.2
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_2]
NAME=
COLOR=9,7,5,2
LAG=0.85
SIMULATE_HEATING=3
LOCATION=FRONT
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_3]
NAME=
COLOR=9,7,5,1
LAG=0.8
SIMULATE_HEATING=3
LOCATION=FRONT
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
---------------------------------------------------------------------
     ///HIGH BEAMS///
[EMISSIVE_HIGHBEAM_0]
NAME=hl
COLOR=1,7,17,2
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
-------------------------------------------------------------
     ///BREAK LIGHTS///
[EMISSIVE_EXTRA_A_0REARLIGHTS]
NAME=sm_7,13t
COLOR=10,0,0
FALLBACK_HEADLIGHTS_COLOR=10,0,0
FALLBACK_BRAKES_COLOR=30,8,0
FALLBACK_BRAKES_COLOR_HIGHER=1
BIND_TO_EXTRA_A=1
LAG=0.5
SIMULATE_HEATING=3
LOCATION=REAR
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_1REARLIGHTS]
NAME=sm_104
COLOR=0,0,0
FALLBACK_HEADLIGHTS_COLOR=0,0,0
FALLBACK_BRAKES_COLOR=20,1,0
FALLBACK_BRAKES_COLOR_HIGHER=1
BIND_TO_EXTRA_A=1
LAG=0.5
SIMULATE_HEATING=3
LOCATION=REAR
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_2REARLIGHTS]
NAME=
COLOR=100,20,0
FALLBACK_HEADLIGHTS_COLOR=100,20,0
FALLBACK_BRAKES_COLOR=300,210,0
FALLBACK_BRAKES_COLOR_HIGHER=1
BIND_TO_EXTRA_A=1
LAG=0.5
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_3REARLIGHTS]
NAME=
COLOR=40,00,0
FALLBACK_HEADLIGHTS_COLOR=40,00,0
FALLBACK_BRAKES_COLOR=200,20,0
FALLBACK_BRAKES_COLOR_HIGHER=1
BIND_TO_EXTRA_A=1
LAG=0.5
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1

[LIGHT_EXTRA_0_REARLIGHTS]
BOUND_TO=sm_7
BOUND_EMISSIVE_MAX=70
BOUND_EXP=1.5
POSITION=0, 1.5, -2.4
MIRROR=0.2
DIRECTION=-0.1, 0, -1
AFFECTS_TRACK=1
SELF_LIGHTNING=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
SPECULAR_MULT=2
DIFFUSE_CONCENTRATION=0.88
SPOT=190
SPOT_SHARPNESS=0.1
FADE_AT=450
FADE_SMOOTH=5
RANGE=4
RANGE_GRADIENT_OFFSET=0.25
COLOR=5, 1, 0, 1
----------------------------------------------------------------------
     ///REFRACTING LIGHTS///
[REFRACTING_HEADLIGHT_0]
SURFACE = Object073
INSIDE = 13rev,13l,sm_19_T,sm_5,sm_17,Object020,sm_77

ABSORPTION = 0.000
AMBIENT_MULT = 0.2
BASE_EMISSIVE_K = 0.3
BOUNCED_BACK_MULT = 0.5
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 1.07
DIFFUSE_MAP_MULT = 1
DIRECTION = -1.04252e-05, 5.23297e-07, 1.00039
DYNAMIC_EMISSIVE_MAP = 1
EMISSIVE_MULT = 0.51
EXTRA_SIDE_THICKNESS = 38
F0 = 0.7
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 1
GLASS_EXTRA_THICKNESS = 0.001
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.8
IOR_FLYOUT_FLAT = 1
LOD_BIAS = -0.5
MIRROR_DIR = 1.00039, 3.92915e-07, -1.04239e-05
MIRROR_POS = 4.29153e-06, 0.582507, -1.95227
NM_SHARE_EXT = 0.15
NM_SHARE_INT = 0.7
ORIGIN = 0.575293, 0.582507, -2.1052
RADIUS = 0.217644
RAYTRACE_STEP_START = 0.03
REFLECTIVENESS_DIFFUSE_MULT = 100
REFLECTIVENESS_MULT = 2
REFLECTIVE_GAMMA = 2
SIDE_FALLOFF = 1.5
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 1

[REFRACTING_HEADLIGHT_1]
SURFACE = sm_98_T
INSIDE = sm_4,sm_14_T,Object020

ABSORPTION = 0.003
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.01
BOUNCED_BACK_MULT = 0.6
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 0
DIRECTION = 0, 0, -1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.00500001
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.5
IOR_FLYOUT_FLAT = 1
LOD_BIAS = -0.5
MIRROR_DIR = 1, 0, 0
MIRROR_POS = -1.13249e-06, 0.448808, 1.96363
NM_SHARE_EXT = 0.2
NM_SHARE_INT = 0.6
ORIGIN = 0.512041, 0.448808, 2.03516
RADIUS = 0.168507
RAYTRACE_STEP_START = 0
REFLECTIVENESS_DIFFUSE_MULT = 100
REFLECTIVENESS_MULT = 5.1
REFLECTIVE_GAMMA = 1
SIDE_FALLOFF = 1
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 1

[REFRACTING_HEADLIGHT_2]
SURFACE = Object016
INSIDE = sm_4,sm_14_T,Object020

ABSORPTION = 0.003
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.01
BOUNCED_BACK_MULT = 0.6
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 0
DIRECTION = -2.29478e-06, 3.09199e-06, -1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.00500001
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.5
IOR_FLYOUT_FLAT = 1
LOD_BIAS = -0.5
MIRROR_DIR = -0.999861, -0.00955019, 0.00441852
MIRROR_POS = -0.000915527, 0.448774, 1.96342
NM_SHARE_EXT = 0.2
NM_SHARE_INT = 0.6
ORIGIN = -0.512878, 0.448792, 2.03511
RADIUS = 0.168507
RAYTRACE_STEP_START = 0
REFLECTIVENESS_DIFFUSE_MULT = 100
REFLECTIVENESS_MULT = 5.1
REFLECTIVE_GAMMA = 1
SIDE_FALLOFF = 1
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 1

[REFRACTING_HEADLIGHT_3]
SURFACE = sm_102_T
INSIDE = Object020,sm_3,sm_6,sm_19_T

ABSORPTION = 0.003
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.01
BOUNCED_BACK_MULT = 0.6
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 0
DIRECTION = 0, 0, -1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.00500001
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.5
IOR_FLYOUT_FLAT = 1
LOD_BIAS = -0.5
MIRROR_DIR = 1, 0, 0
MIRROR_POS = -1.84774e-06, 0.449776, 1.87028
NM_SHARE_EXT = 0.2
NM_SHARE_INT = 0.6
ORIGIN = 0.724891, 0.449776, 1.96354
RADIUS = 0.10326
RAYTRACE_STEP_START = 0
REFLECTIVENESS_DIFFUSE_MULT = 100
REFLECTIVENESS_MULT = 5.1
REFLECTIVE_GAMMA = 1
SIDE_FALLOFF = 1
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 1


[REFRACTING_HEADLIGHT_4]
SURFACE = sm_31_T
INSIDE = sm_14_T,ilfb,Object020

ABSORPTION = 0.003
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.6
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 0
BULB_REFLECTION_K = 0.4
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = 2.69094e-07, -5.92548e-08, -1.00002
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.14
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.00500001
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 2
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -1
MIRROR_DIR = 1.00004, 2.08111e-08, -2.7004e-07
MIRROR_POS = 8.10623e-06, 0.272043, 1.96349
NM_SHARE_EXT = 0
NM_SHARE_INT = 0.6
ORIGIN = 0.702279, 0.272043, 2.05396
RADIUS = 0.106704
RAYTRACE_STEP_START = 0.07
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 1
SIDE_FALLOFF = 1.79
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 1

[REFRACTING_HEADLIGHT_5]
SURFACE = Object076
INSIDE = sm_19_T,sm_101

ABSORPTION = 0.01
AMBIENT_MULT = 0.16
BASE_EMISSIVE_K = 0.18
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 0
BULB_REFLECTION_K = -1
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 100
DIFFUSE_MAP_MULT = 1
DIRECTION = -0.977758, -0.00573017, 0.210008
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.77
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.00500001
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 2
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -1.5
MIRROR_DIR = 1.00007, -1.03325e-06, -1.70236e-07
MIRROR_POS = -0.00103569, 0.549888, 0.932186
NM_SHARE_EXT = 0
NM_SHARE_INT = 1
ORIGIN = 0.864541, 0.544243, 0.929078
RADIUS = 0.0603187
RAYTRACE_STEP_START = 0.07
REFLECTIVENESS_DIFFUSE_MULT = 10
REFLECTIVENESS_MULT = 0.7
REFLECTIVE_GAMMA = 1
SIDE_FALLOFF = 2.23
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 1

[REFRACTING_HEADLIGHT_6]
SURFACE = sm_30_T
INSIDE = sm_104,Object007

ABSORPTION = 0.001
AMBIENT_MULT = 0.5
BASE_EMISSIVE_K = 0.41
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 4
BULB_REFLECTION_K = 1
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = 3.57224e-06, -2.5513e-06, 1.00001
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 71.13
EXTRA_SIDE_THICKNESS = 0
F0 = 1
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 0
GLASS_EXTRA_THICKNESS = 0.04
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 2.5
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -1
MIRROR_DIR = 1.00001, -1.84675e-06, 9.92003e-06
MIRROR_POS = 0.000115395, 0.841182, -2.05629
NM_SHARE_EXT = 0
NM_SHARE_INT = 0.5
ORIGIN = 0.00401688, 0.835932, -2.07403
RADIUS = 0.2062
RAYTRACE_STEP_INCREASE = 1
RAYTRACE_STEP_START = 0
REFLECTIVENESS_DIFFUSE_MULT = 60.1
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 1
SIDE_FALLOFF = 3.51
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 1

[REFRACTING_HEADLIGHT_7]
SURFACE = Object097
INSIDE = sm_19_T,sm_100

ABSORPTION = 0.01
AMBIENT_MULT = 0.16
BASE_EMISSIVE_K = 0.18
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 0
BULB_REFLECTION_K = -1
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 100
DIFFUSE_MAP_MULT = 1
DIRECTION = 0.981045, -0.00899147, 0.211032
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.77
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.00500001
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 2
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -1.5
MIRROR_DIR = -1.00005, -1.21034e-06, -0.000107799
MIRROR_POS = 0.000349998, 0.549244, 0.932526
NM_SHARE_EXT = 0
NM_SHARE_INT = 1
ORIGIN = -0.864897, 0.543608, 0.930038
RADIUS = 0.0603187
RAYTRACE_STEP_START = 0.07
REFLECTIVENESS_DIFFUSE_MULT = 10
REFLECTIVENESS_MULT = 0.7
REFLECTIVE_GAMMA = 1
SIDE_FALLOFF = 2.23
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 1

[REFRACTING_HEADLIGHT_8]
SURFACE = Object098
INSIDE = sm_14_T,irfb,Object020

ABSORPTION = 0.003
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.6
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 0
BULB_REFLECTION_K = 0.4
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = 0, 0, -1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.14
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.00500001
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 2
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -1
MIRROR_DIR = -1, 0, 0
MIRROR_POS = 0, 0.272042, 1.96348
NM_SHARE_EXT = 0
NM_SHARE_INT = 0.6
ORIGIN = -0.702264, 0.272042, 2.05394
RADIUS = 0.106704
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 1
SIDE_FALLOFF = 1.79
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 1

[REFRACTING_HEADLIGHT_9]
SURFACE = Object096
INSIDE = 13rev,13r,sm_19_T,sm_5,sm_16,Object020,sm_77

ABSORPTION = 0.000
AMBIENT_MULT = 0.2
BASE_EMISSIVE_K = 0.3
BOUNCED_BACK_MULT = 0.5
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 1.07
DIFFUSE_MAP_MULT = 1
DIRECTION = 0, 0, 1
DYNAMIC_EMISSIVE_MAP = 1
EMISSIVE_MULT = 0.51
EXTRA_SIDE_THICKNESS = 38
F0 = 0.7
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 1
GLASS_EXTRA_THICKNESS = 0.001
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.8
IOR_FLYOUT_FLAT = 1
LOD_BIAS = -0.5
MIRROR_DIR = -1, 0, 0
MIRROR_POS = 0, 0.582691, -1.95237
NM_SHARE_EXT = 0.15
NM_SHARE_INT = 0.7
ORIGIN = -0.57525, 0.582691, -2.10527
RADIUS = 0.217644
RAYTRACE_STEP_START = 0.03
REFLECTIVENESS_DIFFUSE_MULT = 100
REFLECTIVENESS_MULT = 2
REFLECTIVE_GAMMA = 2
SIDE_FALLOFF = 1.5
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 1

[REFRACTING_HEADLIGHT_10]
SURFACE = Object100
INSIDE = sm_19_T,13t,sm_7,Object020

ABSORPTION = 0.001
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.05
BOUNCED_BACK_MULT = 0.5
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = 0, 0, 1
DYNAMIC_EMISSIVE_MAP = 1
EMISSIVE_MULT = 1
EXTRA_SIDE_THICKNESS = 2
F0 = 0.8
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 0
GLASS_EXTRA_THICKNESS = 0.001
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.5
IOR_FLYOUT_FLAT = 1
LOD_BIAS = -0.5
MIRROR_DIR = -1, 0, 0
MIRROR_POS = 0, 0.582691, -1.95237
NM_SHARE_EXT = 0.15
NM_SHARE_INT = 0.6
ORIGIN = -0.57525, 0.582691, -2.10527
RADIUS = 0.217644
REFLECTIVENESS_DIFFUSE_MULT = 100
REFLECTIVENESS_MULT = 2
REFLECTIVE_GAMMA = 2
SIDE_FALLOFF = 1.4
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 1
--------------------------------------------------------------
     ///ANALOG INSTRUMENTS///
[ANALOG_INDICATOR_...]
BIND_TO=RPM
NAME=ARROW_RPM
ZERO=0.000
MIN_VALUE=0
STEP=0.02634146
OBJECT_NAME_MAX=
LUT=(0=0.5|500=3.1|1000=18.2|2000=47.8|3000=77.4|4000=106.7|5000=136.5|6000=167|7000=197.8|8000=228.3|9000=258.6)
INPUT_LAG_UP = 0.75
INPUT_LAG_DOWN = 0.85

[ANALOG_INDICATOR_...]
BIND_TO=SPEED
NAME=ARROW_SPEED
INPUT_LAG=0.9
LUT=(0=0|10=3|20=18|40=47.8|60=77.7|80=107.7|100=137.6|120=167.6|140=197.6|160=227.3|180=257.2|240=265)
INPUT_LAG_UP = 0.75
INPUT_LAG_DOWN = 0.75

[ANALOG_INDICATOR_...]
BIND_TO=FUEL
NAME=ARROW_FUEL
ZERO=0
MIN_VALUE=0
STEP=0.85
LUT=(0=-1|30=38.5|60=80)

[ANALOG_INDICATOR_...]
BIND_TO=WATER_TEMP
NAME=ARROW_WATER_TEMP
ZERO=0
STEP=0
MIN_VALUE=60
LUT=(60=-46|75=-25|90=-5|110=18|115=26|120=34)
--------------------------------------------------------------
--------------------------------------------------------------------
     ///ODOMETER///
[ODOMETER_MAIN]
DIGITAL_ITEM=1
DIGITAL_ITEM_NUMBER_FORMAT=6.0
UPPER_BOUND=999999
; add zero to add leading zeros