;---- Car paint config made by itsDraik ----

[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = body
DisableDev = 1

[Material_CarPaint_Metallic]
BaseSpecularColor = #8d949b
FresnelMax = 0.5
FresnelC = 0.08
FlakesK = 3.0
BrightnessAdjustment = 0.7
SpecularBase = 1.0, 40
SpecularSun = 0.00, 800
AmbientSpecular = 3.0
AmbientSpecularEXP= 3.0
UseDiffuseAlphaAsMask = 1
ClearCoatThickness = 0.15
UseMetallicReflections = 0.8

[Material_CarPaint_Metallic]
CarPaintMaterial = rim
FresnelMax = 0.15
FresnelC = 0.2
FlakesK = 0.25
AmbientSpecular = 0.35
SpecularBase = 2, 30
SpecularSun = 1, 500
BrightnessAdjustment = 0.2

[SHADER_REPLACEMENT_...]
MATERIALS=grill,body,chr,plastic,black,krutilki,rim
DOUBLE_FACE_SHADOW_BIASED = 1

[SHADER_REPLACEMENT_...]
;TAIL STOP REFLECTORS
MESHES = katnm
PROP_... = extBounceBack, 7

[SHADER_REPLACEMENT_...]
;PLATE REFLECTION
MESHES = plate
PROP_... = extBounceBack, 0.5

[SHADER_REPLACEMENT_...]
;steering wheel
MATERIALS=stwbrushed
PROP_...=ksSpecular, 0.3