;---- Red paint  ----
[INCLUDE: common/materials_carpaint.ini]
DisableDev = 1
CarPaintVersionAware = 1
CarPaintMaterial = body, paint_int

[Material_CarPaint_Metallic]
;CAR PAINT
FresnelMax = 0.8
FresnelC = 0.07
FlakesK = 0.35
AmbientSpecular = 1
AmbientSpecularEXP = 4.0
BrightnessAdjustment = 0.9
ClearCoatThickness = 0.1
UseDiffuseAlphaAsClearCoatMask = 1

[INCLUDE: common/materials_interior.ini]
[Material_Metal_v2]
Materials = rim
Metalness = 0.01
Reflectance = 0.1
Smoothness = 0.3
LocalReflectionsSharpness = 1
BrightnessAdjustment = 0.8
DetailTexture = 0.5
DetailNormalTexture = common/pbr_metal.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
DetailScale = 0.1
DetailNormalBlend = 0.1
DetailNormalPBRSmoothnessGamma = 0
UseClearCoat = 0.2
ClearCoatF0 = 0.1

[MODEL_REPLACEMENT_...]
FILE=mazda_fc3s_re.kn5, mazda_fc3s_re_B.kn5, mazda_fc3s_re_C.kn5, mazda_fc3s_re_D.kn5
HIDE=sticks_new
INSERT=
INSERT_AFTER=plastic_ext

[SHADER_REPLACEMENT_...]
MATERIALS=body,plastic,rubber,black,chr,rim,ext_carbon,paint_int
DOUBLE_FACE_SHADOW_BIASED = 1

[MODEL_REPLACEMENT_...]
FILE=mazda_fc3s_re.kn5, mazda_fc3s_re_B.kn5, mazda_fc3s_re_C.kn5
HIDE=
INSERT=sg.kn5
INSERT_AFTER=h_glass