[DATA] 
DISABLE_LIGHTSINI=1
----------------------------------------------------------
[AUDIO_VOLUME]
ENGINE_EXT = 2.0
ENGINE_INT = 0.9
----------------------------------------------------------
[BOUNCED_INTERIOR_LIGHT]
ACTIVE=0

[BOUNCED_HEADLIGHTS]
ACTIVE=1
FADE_AT=200
FADE_SMOOTH=50
FALLOFF=0.4
GRADIENT_OFFSET=0.8
MULT=1, 1, 1, 1
OFFSET=7
----------------------------------------------------
[BRAKEDISC_FX_FRONT]
WEAR_FORCE = 0.2

[BRAKEDISC_FX_REAR]
WEAR_FORCE = 0.2

[LIGHT_BRAKEDISCS]
COLOR=0
-----------------------------------------------------------
[BASIC]
BRAKES_THRESHOLD=0.01
ENGINE_STALLED_RPM_THRESHOLD=20
HAZARD_LIGHTS_ENGINE_LIFE_THRESHOLD=0.001
HEADLIGHTS_ARE_HEADLIGHTS=1
HORN_AS_SIREN=0
IS_LOW_BEAM_AVAILABLE=1
LIGHT_DAMAGE_SPEED_MAX=120
LIGHT_DAMAGE_SPEED_MIN=80
STOP_LODS_ADJUSTMENT=0
TURNING_LIGHTS_REPEAT=1
--------------------------------------------------------------
[LIGHTING]
EMISSIVE_MULT=3
INTERIOR_FAKE_UPPER_SHADOW_HEIGHT=0.3
INTERIOR_FAKE_UPPER_SHADOW_FADE=-0.1
INTERIOR_FAKE_SHADOW_OPACITY=0.9
INTERIOR_FAKE_SHADOW_HEIGHT=-0.1
INTERIOR_FAKE_SHADOW_FAGE=0.5
-------------------------------------------------------------------
[LIGHT_HEADLIGHT_0]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=0.2
COLOR=1, 0.85, 0.7, 3
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, 0.0, 1
EXTERIOR_ONLY=0
FADE_AT=450
FADE_SMOOTH=50
INTERIOR_ONLY=0
LOWBEAM_RANGE_MAX=190
LOWBEAM_RANGE_MULT=0.8
LOWBEAM_RANGE_ONCOMING_MULT=0.4
MIRROR=0.55
MIRROR_DIRECTION=1
OFF_FADE_MULT=0.3
OFF_MIRROR=0.538526
OFF_MULT=0
OFF_POSITION=0, 0.568216, 1.74877
OFF_RANGE_MULT=0.3
POPUP_ENABLED=0
POSITION=0, 0.49, 1.89
RANGE=210
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=80
SECOND_SPOT_INTENSITY=1
SECOND_SPOT_RANGE=20
SECOND_SPOT_SHARPNESS=0.0
SECOND_SPOT_SKIP=0.0
SPECULAR_MULT=1
SPOT=65
SPOT_EDGE=0.0922464, 0.0919776, 0.09144
SPOT_EDGE_SHARPNESS=21.2
SPOT_SHARPNESS=0
SPOT_UP=0.02, 0.999847, 0
------------------------------------------------------------------
[SHADOWED_WHEELS]
ANGLE=12
OFFSET=0
OPACITY=0.8
WIDTH=0.15

[SHADOWED_TYRES]
ANGLE=6
OFFSET=0
OPACITY=0.8
WIDTH=0.05
EXTRA_AMBIENT_BRIGHTNESS=0.0

[TYRES_FX]
DIRT_WIDTH_K=1.2
-------------------------------------------------------------------
[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = body

[Material_CarPaint]
ClearCoatThickness = 0.1
SpecularColor = 1
SpecularMult = 0.6
FresnelMax = 0.5
FresnelC = 0.1
------------------------------------------------------------------------
[LIGHT_LICENSEPLATE]
MESHES=sm_154
OFFSET=0.00, 0.00, -0.01
RANGE=0.3
RANGE_GRADIENT_OFFSET=0.2
SPOT=160
SPOT_SHARPNESS=0.7
COLOR=23,16,9,1.5
FALLBACK_EMISSIVE=1,0.7,0.3,0.9
LAYOUT=ONE_ON_TOP
FADE_AT=100
FALLBACK_LOWBEAM_COLOR=1,0.7,0.3,0.9
-------------------------------------------------------------------------

[EMISSIVE_...]
NAME=led2_0, led2_1, led2_2, led2_3, led2_4, led2_5, led2_6, led2_7, led2_8, led2_9, led2_10, led2_11, led2_12, led2_13, led2_14, led2_15, led2_16, led2_17, led2_18, led2_19, led2_20, led2_21, led2_22, led2_23, led2_24, led2_25, led2_26, led2_27, led2_28, led2_29, led2_30, led2_31, led2_32, led2_33, led2_34, led2_35, led2_36, led2_37, led2_38, led2_39, led2_40, led2_41, led2_42, led2_43, led2_44, led2_45, led2_46, led2_47, led2_48, led2_49, led2_50, led2_51, led2_52, led2_53, led2_54, led2_55, led2_56, led2_57, led2_58, led2_59, led2_60, led2_61, led2_62, led2_63, led2_64, led2_65, led2_66, led2_67, led2_68, led2_69, led2_70, led2_71, led2_72, led2_73, led2_74, led2_75, led2_76, led2_77, led2_78, led2_79, led2_80, led2_81, led2_82, led2_83,
BIND_TO=RPM
COLOR=9,10,0,0.2
LAG=0.1

[EMISSIVE_...]
;speed display
NAME=sped
BIND_TO=RPM
INPUT_THRESHOLD=-10  
INPUT_THRESHOLD_INVERSE=0
COLOR=1.5,0.5,0,0.3
LAG=0.1

[LIGHT_EXTRA_...]
;speed display sprite
BOUND_TO=speed
COLOR=1.5, 0.2, 0, 10
FALLBACK_HEADLIGHTS_COLOR=1.5, 0.2, 0, 110
DIFFUSE_CONCENTRATION=0.7
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=5
MIRROR=0.0, 0, 0
MIRROR_DIRECTION=1
POSITION=-0.374, 0.66, 0.14
DIRECTION=0, -0.1, -1
RANGE=0.11
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT=0
SPOT=150
SPOT_SHARPNESS=0.9

[EMISSIVE_...]
NAME=odo
BIND_TO=RPM
INPUT_THRESHOLD=-10  
INPUT_THRESHOLD_INVERSE=0
COLOR=1.5,1.3,0,0.3
LAG=0.1

[EMISSIVE_REVERSE_0]
NAME=sm_167
COLOR=10,8,6, 1
LAG=0.3
SIMULATE_HEATING=3
CHANNEL = 1

[EMISSIVE_HANDBRAKE_0]
;hand brake
NAME=hb
COLOR=50,3,1, 0.3
LAG=0.3
SIMULATE_HEATING=0.0
LOCATION=NONE

[LIGHT_EXTRA_...]
;hand brake sprite
BOUND_TO=hb
COLOR=10, 10, 10, 120
DIFFUSE_CONCENTRATION=0.8
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=5
MIRROR=0.0, 0, 0
MIRROR_DIRECTION=1
POSITION=-0.2915, 0.66, 0.15
DIRECTION=0, -0.1, -1
RANGE=0.11
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT=0
SPOT=30
SPOT_SHARPNESS=0.1

[EMISSIVE_OPENDOORS_0]
NAME=doors
COLOR=50,3,1,0.3
LAG=0.3
SIMULATE_HEATING=0.0
LOCATION=NONE

[EMISSIVE_...]
NAME=oil,bat,srs,belt
BIND_TO=STALLED 
COLOR=50,3,1,0.3
LAG=0.3

[LIGHT_EXTRA_...]
;bat sprite
BOUND_TO=bat
COLOR=10, 10, 10, 120
DIFFUSE_CONCENTRATION=0.8
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=5
MIRROR=0.0, 0, 0
MIRROR_DIRECTION=1
POSITION=-0.305, 0.66, 0.15
DIRECTION=0, -0.1, -1
RANGE=0.11
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT=0
SPOT=30
SPOT_SHARPNESS=0.1

[LIGHT_EXTRA_...]
;oil sprite
BOUND_TO=oil
COLOR=10, 10, 10, 120
DIFFUSE_CONCENTRATION=0.8
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=5
MIRROR=0.0, 0, 0
MIRROR_DIRECTION=1
POSITION=-0.319, 0.66, 0.15
DIRECTION=0, -0.1, -1
RANGE=0.11
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT=0
SPOT=30
SPOT_SHARPNESS=0.1

[EMISSIVE_...]
NAME=ce
BIND_TO=STALLED 
COLOR=50,40,1,0.3
LAG=0.3

[LIGHT_EXTRA_...]
;check engine sprite
BOUND_TO=ce
COLOR=10, 10, 10, 130
DIFFUSE_CONCENTRATION=0.8
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=5
MIRROR=0.0, 0, 0
MIRROR_DIRECTION=1
POSITION=-0.333, 0.66, 0.15
DIRECTION=0, -0.1, -1
RANGE=0.11
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT=0
SPOT=30
SPOT_SHARPNESS=0.1

[EMISSIVE_...]
NAME=key
BIND_TO=STALLED 
COLOR=0,50,7,0.3
LAG=0.3

[LIGHT_EXTRA_...]
;key sprite
BOUND_TO=key
COLOR=0, 10, 1.4, 120
DIFFUSE_CONCENTRATION=0.8
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=5
MIRROR=0.0, 0, 0
MIRROR_DIRECTION=1
POSITION=-0.346, 0.66, 0.15
DIRECTION=0, -0.1, -1
RANGE=0.11
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT=0
SPOT=30
SPOT_SHARPNESS=0.1

[EMISSIVE_...]
NAME=abs
COLOR=50,40,1,0.3
BIND_TO=SUSP_DAMAGE
THRESHOLD=20
LAG=0.3

[EMISSIVE_...]
NAME=ful
BIND_TO=FUEL
INPUT_THRESHOLD=7  
INPUT_THRESHOLD_INVERSE=1
COLOR=50,40,1,0.3
LAG=0.3

[EMISSIVE_ENGINE_DAMAGE_0]
NAME=ce
COLOR=50,40,1,0.3
ENGINE_LIFE_THRESHOLD=950
LAG=0.3

[EMISSIVE_ENGINE_DAMAGE_1]
NAME=oil
COLOR=50,3,1,0.3
ENGINE_LIFE_THRESHOLD=250
LAG=0.3
------------------------------------------------------------------
;     ///TURN SIGNALS///
[EMISSIVE_TURNSIGNAL_LEFT_0]
lf
NAME=sm_31_T
COLOR=10,2,0, 4
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=FRONT
CHANNEL = 3

[EMISSIVE_TURNSIGNAL_LEFT_1]
lf
NAME=sm_30_T
COLOR=10,5,0, 1
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=LEFT
CHANNEL = 3

[EMISSIVE_TURNSIGNAL_LEFT_2]
lr
NAME=sm_167
COLOR=10,4,0, 4
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=REAR
CHANNEL = 3

[EMISSIVE_TURNSIGNAL_LEFT_3]
/Dash Left Indicator/
NAME=dil
COLOR=0, 20, 3, 2 
LAG=0.5
SIMULATE_HEATING=0 
LOCATION=NONE

[EMISSIVE_TURNSIGNAL_RIGHT_0]
/Dash Right Indicator/
NAME=dir
COLOR=0, 20, 3, 2
LAG=0.5
SIMULATE_HEATING=0 
LOCATION=NONE

[EMISSIVE_TURNSIGNAL_RIGHT_1]
rf
NAME=sm_30_T
COLOR=10,5,0, 1
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=RIGHT
CHANNEL = 4

[EMISSIVE_TURNSIGNAL_RIGHT_2]
rr
NAME=sm_167
COLOR=10,4,0, 4
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=REAR
CHANNEL = 4

[EMISSIVE_TURNSIGNAL_RIGHT_3]
rf
NAME=sm_31_T
COLOR=10,2,0, 4
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=FRONT
CHANNEL = 4
--------------------------------------------------
;     ///AMBER LIGHTS///
[EMISSIVE_EXTRA_A_0]
NAME=sm_31_T
COLOR=23,17,10,1
FALLBACK_HIGHBEAM_COLOR=23,17,10,1
FALLBACK_LOWBEAM_COLOR=23,17,10,1
FALLBACK_HEADLIGHTS_COLOR=23,17,10,1
LAG=0.5
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
CHANNEL = 1

[EMISSIVE_EXTRA_A_1]
NAME=12
COLOR=4,4,4
FALLBACK_HIGHBEAM_COLOR=4,4,4
FALLBACK_LOWBEAM_COLOR=4,4,4
FALLBACK_HEADLIGHTS_COLOR=4,4,4
LAG=0.5
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_2]
;dash
NAME=Plane024
COLOR=0.5,0.5,0.5
FALLBACK_HIGHBEAM_COLOR=0.5,0.5,0.5
FALLBACK_LOWBEAM_COLOR=0.5,0.5,0.5
FALLBACK_HEADLIGHTS_COLOR=0.5,0.5,0.5
LAG=0.5
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_3]
NAME=sm_69
COLOR=12,3,1,0.07
FALLBACK_HIGHBEAM_COLOR=12,3,1,0.07
FALLBACK_LOWBEAM_COLOR=12,3,1,0.07
FALLBACK_HEADLIGHTS_COLOR=12,3,1,0.07
LAG=0.5
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_4]
;PLATE LIGHTS
NAME=sm_154
COLOR=10,7.5,5,1
FALLBACK_HIGHBEAM_COLOR=10,7.5,5,1
FALLBACK_LOWBEAM_COLOR=10,7.5,5,1
FALLBACK_HEADLIGHTS_COLOR=10,7.5,5,1
LAG=0.5
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_5]
;CLUSTER DIGITS?
NAME=Object181
COLOR=10,8,6,0.1
FALLBACK_HIGHBEAM_COLOR=10,8,6,0.1
FALLBACK_LOWBEAM_COLOR=10,8,6,0.1
FALLBACK_HEADLIGHTS_COLOR=10,8,6,0.1
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_6]
;CLUSTER TRACK BACKGROUND?
NAME=Object179
COLOR=1,1,1,0.6
FALLBACK_HIGHBEAM_COLOR=1,1,1,0.6
FALLBACK_LOWBEAM_COLOR=1,1,1,0.6
FALLBACK_HEADLIGHTS_COLOR=1,1,1,0.6
LAG=0.3
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_7]
;LIMITER CLUSTERS
;NAME=;redz
COLOR=5,0.5,0,0.3
FALLBACK_HIGHBEAM_COLOR=5,0.5,0,0.3
FALLBACK_LOWBEAM_COLOR=5,0.5,0,0.3
FALLBACK_HEADLIGHTS_COLOR=5,0.5,0,0.3
LAG=0.1
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_8]
;LIMITER CLUSTERS
NAME=LED_84
COLOR=5,0.5,0,0.3
FALLBACK_HIGHBEAM_COLOR=5,0.5,0,0.3
FALLBACK_LOWBEAM_COLOR=5,0.5,0,0.3
FALLBACK_HEADLIGHTS_COLOR=5,0.5,0,0.3
LAG=0.1
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_9]
;LIMITER CLUSTERS
NAME=Object176r
COLOR=5,1,0,0.1
FALLBACK_HIGHBEAM_COLOR=5,1,0,0.1
FALLBACK_LOWBEAM_COLOR=5,1,0,0.1
FALLBACK_HEADLIGHTS_COLOR=5,1,0,0.1
LAG=0.1
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[LIGHT_EXTRA_...]
;interior cast sprite
BIND_TO_EXTRA_A=1
COLOR=2.55,1.80,1.07, 0.3
FALLBACK_HIGHBEAM_COLOR=2.55,1.80,1.07, 0.3
FALLBACK_LOWBEAM_COLOR=2.55,1.80,1.07, 0.3
FALLBACK_HEADLIGHTS_COLOR=2.55,1.80,1.07, 0.3
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=40
FADE_SMOOTH=30
MIRROR=0.67, 0, 0
MIRROR_DIRECTION=1
POSITION=0, 0.46, 1.62
DIRECTION=0.0, -0.8, 1
RANGE=0.2
RANGE_GRADIENT_OFFSET=0.7
SPECULAR_MULT=0
SPOT=60
SPOT_SHARPNESS=0.1
--------------------------------------------------
;     ///LOW BEAMS///
[EMISSIVE_LIGHT_...]
;low beam bulb
BIND_TO_HEADLIGHTS=1
NAME=22_0
COLOR=175, 229, 205, 8
LAG=0.6
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
ACT_AS_HEADLIGHT=1

[EMISSIVE_LIGHT_...]
;low beam sprite
BIND_TO_HEADLIGHTS=1
NAME=10_1
COLOR=1.75, 2.29, 2.05, 0.7
LAG=0.6
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_2]
;low beam glass
BIND_TO_HEADLIGHTS=1
NAME=101_1
COLOR=1.75, 2.29, 2.05, 5
LAG=0.6
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[LIGHT_EXTRA_...]
BOUND_TO = 22_0
COLOR=17.5, 22.9, 20.5, 0.5
DIFFUSE_CONCENTRATION=0.8
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING=0
LAG=0.6
FADE_AT=90
FADE_SMOOTH=43
MIRROR=0.58, 0.0, 0
POSITION=0.005, 0.465, 1.55
DIRECTION=0, -0.2, 1
RANGE=0.7
RANGE_GRADIENT_OFFSET=0
SPECULAR_MULT=10
SPOT=40
SPOT_SHARPNESS=0.3
--------------------------------------------------------------
;     ///HIGH BEAMS///
[EMISSIVE_HIGHBEAM_...]
;high beam bulb 4K
BIND_TO_HEADLIGHTS=1
NAME=sm_140
COLOR=25.5,20.9,16.3, 100
FALLBACK_HIGHBEAM_COLOR=25.5,20.9,16.3, 100
LAG=0.8
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_HIGHBEAM_...]
;high beam inside 4K
BIND_TO_HEADLIGHTS=0
NAME=sm_16
COLOR=25.5,20.9,16.3, 1
FALLBACK_HIGHBEAM_COLOR=25.5,20.9,16.3, 1
LAG=0.8
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_HIGHBEAM_...]
;high beam sprite 4K
BIND_TO_HEADLIGHTS=1
NAME=10
COLOR=25.5,20.9,16.3, 3
FALLBACK_HIGHBEAM_COLOR=25.5,20.9,16.3, 3
LAG=0.8
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_HIGHBEAM_...]
;high beam glass 4K
BIND_TO_HEADLIGHTS=1
NAME=101
COLOR=25.5,20.9,16.3, 2
FALLBACK_HIGHBEAM_COLOR=25.5,20.9,16.3, 2
LAG=0.8
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_HIGHBEAM_...]
;high beam icon
BIND_TO_HEADLIGHTS=1
NAME=hl
COLOR=1,7,17,2
FALLBACK_HIGHBEAM_COLOR=1,7,17,2
LAG=0.5
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[LIGHT_EXTRA_...]
;high beam cluster sprite
BOUND_TO = sm_16
COLOR=255,209,163, 0.8
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING=0
LAG=0.8
FADE_AT=90
FADE_SMOOTH=43
MIRROR=0.5, 0.0, 0
POSITION=0.0, 0.43, 1.71
DIRECTION=0, -0.0, 1.0
RANGE=0.5
RANGE_GRADIENT_OFFSET=0.9
SPECULAR_MULT=0
SPOT=90
------------------------------------------------------------
;     ///TAIL LIGHTS///
[EMISSIVE_EXTRA_A_0REARLIGHTS]
NAME=sm_144
COLOR=10,1,0
FALLBACK_HEADLIGHTS_COLOR=10,1,0
FALLBACK_BRAKES_COLOR=100,25,0
FALLBACK_BRAKES_COLOR_HIGHER=1
BIND_TO_EXTRA_A=1
LAG=0.6
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_1REARLIGHTS]
NAME=48_001
COLOR=0,0,0
FALLBACK_HEADLIGHTS_COLOR=0,0,0
FALLBACK_BRAKES_COLOR=120,6,0
FALLBACK_BRAKES_COLOR_HIGHER=1
BIND_TO_EXTRA_A=1
LAG=0.5
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1

[LIGHT_EXTRA_0_REARLIGHTS]
BOUND_TO=sm_144
BOUND_EMISSIVE_MAX=30
BOUND_EXP=1
POSITION=0, 0.63, -2.2
MIRROR=0.61
DIRECTION=0.0, -0.03, -1
AFFECTS_TRACK=1
SELF_LIGHTNING=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
SPECULAR_MULT=2
DIFFUSE_CONCENTRATION=0.88
SPOT=170
LAG=0.3
SPOT_SHARPNESS=0.2
FADE_AT=450
FADE_SMOOTH=5
RANGE=4
RANGE_GRADIENT_OFFSET=0.25
COLOR=1.5, 0, 0, 2

[LIGHT_BRAKE_1]
POSITION=0, 0.65, -2.10
MIRROR=0.65
OFF_COLOR=0
OFF_MULT=0
AFFECTS_TRACK=0
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
COLOR=1,0.1,0, 30
DIFFUSE_CONCENTRATION=0
RANGE=0.25
RANGE_GRADIENT_OFFSET=0
DIRECTION=0.0, -0.001, -0.0
SPOT=140
SPOT_EDGE_SHARPNESS=0.2
SPOT_SHARPNESS=0.8

[LIGHT_BRAKE_2]
POSITION=0, 0.75, -2.2
MIRROR=0.07
OFF_COLOR=0
OFF_MULT=0
AFFECTS_TRACK=0
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
COLOR=1, 0.1, 0, 1
DIFFUSE_CONCENTRATION=0.9
RANGE=0.4
RANGE_GRADIENT_OFFSET=0
DIRECTION=0.0, -0.03, -0.
SPOT=90
SPOT_EDGE_SHARPNESS=0.5
SPOT_SHARPNESS=0.1

[LIGHT_EXTRA_1_REARLIGHTS]
BOUND_TO=sm_144
BOUND_EMISSIVE_MAX=50
BOUND_EXP=1
POSITION=0.0, 0.62, -1.93
MIRROR=0.56
DIRECTION=-1, -0.03, -10
AFFECTS_TRACK=1
SELF_LIGHTNING=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
SPECULAR_MULT=2
DIFFUSE_CONCENTRATION=0.88
SPOT=180
LAG=0.3
SPOT_SHARPNESS=0.5
FADE_AT=15
FADE_SMOOTH=5
RANGE=0.12
RANGE_GRADIENT_OFFSET=0.25
COLOR=1.5, 0, 0, 100
-------------------------------------------------------------------
;    ///INTERIOR LIGHT///
[LIGHT_EXTRA_...]
;interior cast sprite
BIND_TO_EXTRA_D=1
COLOR=2.55,1.80,1.07, 2
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=40
FADE_SMOOTH=30
MIRROR=0.17, 0, 0
MIRROR_DIRECTION=1
POSITION=0, 1.07, -0.03
DIRECTION=0, -1, -0.25
RANGE=1.3
RANGE_GRADIENT_OFFSET=0.6;4
SPECULAR_MULT=0
SPOT=135
SPOT_SHARPNESS=0.1

[EMISSIVE_EXTRA_D_0]
;interior bulbs
BIND_TO_EXTRA_D=1
NAME=sm_76
COLOR=2.55,1.80,1.07, 2
FALLBACK_HEADLIGHTS_COLOR=0,0,0
FALLBACK_HIGHBEAM_COLOR=0,0,0
FALLBACK_LOWBEAM_COLOR=0,0,0
LAG=0.5
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
--------------------------------------------------------
;     ///ODOMETER///
[ODOMETER_MAIN]
DIGITAL_ITEM=2
DIGITAL_ITEM_NUMBER_FORMAT=06.0
UPPER_BOUND=999999
; add zero to add leading zeros

[ODOMETER_TRIP]
DIGITAL_ITEM=1
DIGITAL_ITEM_NUMBER_FORMAT=5.1
UPPER_BOUND=999 
-------------------------------------------------------------

[INCLUDE: common/materials_glass.ini]

[Material_Glass]
Materials = glass
FilmIOR = 2.8
----------------------------------------------------
;     ///REFRACTION///
[REFRACTING_HEADLIGHT_1]
;PARKING-AMBER LIGHTS
SURFACE = sm_31_T
INSIDE = sm_9_T,sm_142
OVERLAY = sm_33_T,sm_178

[REFRACTING_HEADLIGHT_1]
ABSORPTION = 0
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.01
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 3
BULB_REFLECTION_K = 1
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.55, 0.285, 0.01, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.585, 0.02, 0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 0
DIRECTION = 6.88434e-06, -2.15296e-08, -0.999997
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 7
EXTRA_GLASS_COLORIZATION = 0
EXTRA_SIDE_THICKNESS = 0
F0 = 0.75
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 0
GLASS_EXTRA_THICKNESS = 0
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 2
IOR_FLYOUT_FLAT = 0.5
LOD_BIAS = -1
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.00002, 1.74477e-08, -6.22869e-06
MIRROR_POS = 0.000183105, 0.464985, 1.58691
NM_SHARE_EXT = 0
NM_SHARE_INT = 1
ORIGIN = 0.681183, 0.464989, 1.69508
RADIUS = 0.117949
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 2
REFRACTION_MASKING = 0
SIDE_FALLOFF = 1.3
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 0

[REFRACTING_HEADLIGHT_2]
SURFACE = sm_164
INSIDE = sm_9_T,sm_29
OVERLAY = sm_33_T,sm_178

[REFRACTING_HEADLIGHT_2]
ABSORPTION = 0
AMBIENT_MULT = 0.2
BASE_EMISSIVE_K = 0
BOUNCED_BACK_MULT = 1
BULB_BLUR_K = 1
BULB_REFLECTION_K = 1
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 10
DIFFUSE_MAP_MULT = 1
DIRECTION = -0.847102, 0.00348907, 0.531354
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.66915, 0, 0
GLASS_EMISSIVE_MULT = 0
GLASS_EXTRA_THICKNESS = 0.002
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 2
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 0.999997, -1.00024e-06, 2.5034e-06
MIRROR_POS = 0.0020752, 0.615377, -1.86513
NM_SHARE_EXT = 0
NM_SHARE_INT = 1
ORIGIN = 0.755493, 0.614165, -1.91081
RADIUS = 0.0819097
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 2.5
REFRACTION_MASKING = 0
SIDE_FALLOFF = 1.75
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_3]
;REVERS LIGHTS
SURFACE = sm_167
INSIDE = sm_9_T,sm_142,sm_143
OVERLAY = sm_33_T,sm_178

[REFRACTING_HEADLIGHT_3]
ABSORPTION = 0
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.03
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0, 0, 0, 0
CUSTOM_BULB_1 = 0.5, 0.663, 0.05, 0
CUSTOM_BULB_2 = 0, 0, 0, 0
CUSTOM_BULB_3 = 0.5, 0.337, 0.05, 0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 0
DIRECTION = 8.9407e-07, 2.82307e-09, 1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1
EXTRA_GLASS_COLORIZATION = 0
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 0
GLASS_EXTRA_THICKNESS = 0
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 2
IOR_FLYOUT_FLAT = 1
LOD_BIAS = -1
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1, 2.61934e-09, 9.83477e-07
MIRROR_POS = 6.10352e-05, 0.609634, -1.96869
NM_SHARE_EXT = 0
NM_SHARE_INT = 1
ORIGIN = 0.465698, 0.609646, -1.97543
RADIUS = 0.0717276
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 2.5
REFRACTION_MASKING = 0
SIDE_FALLOFF = 1.8
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 0

[REFRACTING_HEADLIGHT_4]
;TAIL LIGHT SMALL RING
SURFACE = sm_162
INSIDE = sm_9_T,sm_144
OVERLAY = sm_33_T,sm_178

[REFRACTING_HEADLIGHT_4]
ABSORPTION = 0
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.03
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 10
DIFFUSE_MAP_MULT = 1
DIRECTION = 0, 0, 1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.5
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.002
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 2
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.4
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1, 0, 0
MIRROR_POS = -1.54972e-06, 0.615606, -1.92943
NM_SHARE_EXT = 0
NM_SHARE_INT = 1
ORIGIN = 0.604847, 0.615606, -1.94186
RADIUS = 0.0780585
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 2.5
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 1

[REFRACTING_HEADLIGHT_5]
;SIDE MARKERS
SURFACE = sm_30_T
INSIDE = sm_9_T,sm_142,bulb_lf2,bulb_rf2

[REFRACTING_HEADLIGHT_5]
ABSORPTION = 0
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.05
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.6, 0.5, 0.059, 0.059
DIFFUSE_MAP_FILTER_MULT = 1.6
DIFFUSE_MAP_MULT = 1
DIRECTION = -0.995527, 0.0872302, 0.0531814
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 2
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 10
F0 = 0.7
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.001
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.65
IOR_FLYOUT_FLAT = 1
LOD_BIAS = -1
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.00088, -4.50388e-06, 2.77758e-05
MIRROR_POS = 0.0038147, 0.501506, 0.736572
NM_SHARE_EXT = 0
NM_SHARE_INT = 1
ORIGIN = 0.844009, 0.49999, 0.737793
RADIUS = 0.0393
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 8
REFLECTIVE_GAMMA = 1.4
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.15
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 0

[REFRACTING_HEADLIGHT_6]
SURFACE = Object042
INSIDE = sm_19_T,sm_9_T
OVERLAY = sm_33_T,sm_178

[REFRACTING_HEADLIGHT_6]
ABSORPTION = 0
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.05
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 0
DIRECTION = 0, 0, -1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.002
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 2
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -2
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1, 0, 0
MIRROR_POS = 1.19209e-06, 0.459241, 1.6733
NM_SHARE_EXT = 0
NM_SHARE_INT = 1
ORIGIN = 0.57273, 0.459241, 1.8746
RADIUS = 0.211303
REFLECTIVENESS_DIFFUSE_MULT = 20
REFLECTIVENESS_MULT = 2.5
REFLECTIVE_GAMMA = 2
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.7
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 1

[REFRACTING_HEADLIGHT_7]
;TAIL LIGHTS RING REFLECTORS
SURFACE = Object057
INSIDE = sm_9_T,sm_144
OVERLAY = sm_33_T,sm_178

[REFRACTING_HEADLIGHT_7]
ABSORPTION = 0
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.03
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 10
DIFFUSE_MAP_MULT = 1
DIRECTION = 0, 0, 1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.5
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.002
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.5
IOR_FLYOUT_FLAT = 1
LOD_BIAS = -0.4
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1, 0, 0
MIRROR_POS = -1.54972e-06, 0.615606, -1.92943
NM_SHARE_EXT = 0
NM_SHARE_INT = 0.6
ORIGIN = 0.604847, 0.615606, -1.94186
RADIUS = 0.0780585
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 2.5
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 1

[REFRACTING_HEADLIGHT_8]
;TAIL LIGHTS
SURFACE = Object058
INSIDE = sm_9_T,sm_144
OVERLAY = sm_33_T,sm_178

[REFRACTING_HEADLIGHT_8]
ABSORPTION = 0
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.03
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 3
DIFFUSE_MAP_MULT = 0.9
DIRECTION = 0, 0, 1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1
EXTRA_GLASS_COLORIZATION = 0
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 1, 0.157705, 0
GLASS_EMISSIVE_MULT = 0
GLASS_EXTRA_THICKNESS = 0
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 2
IOR_FLYOUT_FLAT = 1
LOD_BIAS = -1
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1, 0, 0
MIRROR_POS = -1.54972e-06, 0.615606, -1.92943
NM_SHARE_EXT = 0
NM_SHARE_INT = 1
ORIGIN = 0.604847, 0.615606, -1.94186
RADIUS = 0.0780585
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 2.5
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 1

[REFRACTING_HEADLIGHT_9]
SURFACE = 23_0
INSIDE = 22_0

[REFRACTING_HEADLIGHT_9]
ABSORPTION = 0.005
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.05
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5, 0.5, 0, 0
CUSTOM_BULB_1 = 0.5, 0.5, 0, 0
CUSTOM_BULB_2 = 0.5, 0.5, 0, 0
CUSTOM_BULB_3 = 0.5, 0.5, 0, 0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 0
DIRECTION = 0, 0, -1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1
EXTRA_GLASS_COLORIZATION = 0
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25, 0.25, 0.25
GLASS_EMISSIVE_MULT = 0.45
GLASS_EXTRA_THICKNESS = 0.0151
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 2.2
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -1
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1, 0, 0
MIRROR_POS = 0, 0.441504, 1.67522
NM_SHARE_EXT = 0
NM_SHARE_INT = 0.5
ORIGIN = 0.582699, 0.441504, 1.69117
RADIUS = 0.0402533
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 2.1
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1
SYNC_EMISSIVE_AUTO = 1

[INCLUDE: common/materials_interior.ini]

[Material_Metal_v2]
Materials = exh,bolt
BrightnessAdjustment = 0.2
DetailScale = 0
Metalness = 0.2
Reflectance = 0.5
LocalReflectionsSharpness = 0.5

[LIGHT_EXTRA_...]
BOUND_TO = sm_31_T:1
COLOR=1, 0.9, 0.7, 30
DIFFUSE_CONCENTRATION=0.8
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.2
LAG=0.89
FADE_AT=90
FADE_SMOOTH=43
MIRROR=0.67, 0.0, 0
POSITION=0.005, 0.5, 1.4
DIRECTION=0, -0.2, 1
RANGE=0.7
RANGE_GRADIENT_OFFSET=0
SPECULAR_MULT=10
SPOT=30
SPOT_SHARPNESS=0.3

[WIPERS_TRACE_...]
SURFACE=sm_170, sm_223, sm_120, sm_226
WIPERS = wiper_r_c, wiper_l_c

;     ///REFLECTORS///
[SHADER_REPLACEMENT_...]
;REAR REFLECTORS
MESHES = Object057
PROP_... = extBounceBack, 3
----------------------------------------------
;     ///PBR///
[Material_Aluminium_v2]
Materials = rim
BrightnessAdjustment = 0.2
DetailScale = 0
Metalness = 0.2
Reflectance = 0.1
LocalReflectionsSharpness = 0.4