;     ///REAR PLATES CAST///
[LIGHT_LICENSEPLATE]
MESHES=plateus_a_SUB2
OFFSET=0.02, 0.02, 0.00
RANGE=0.35
RANGE_GRADIENT_OFFSET=0.2
SPOT=150s
SPOT_SHARPNESS=0.6
COLOR=10,10,15,1
FALLBACK_EMISSIVE=1,0.7,0.3,0.9
LAYOUT=TWO_ON_TOP
FADE_AT=50
FALLBACK_LOWBEAM_COLOR=1,0.7,0.3,0.9

[INCLUDE: common/selflighting.ini]




;     ///TURN SIGNALS///
[EMISSIVE_TURNSIGNAL_LEFT_0]
lf

NAME=headlightl_a_SUB7
COLOR=10,4,0, 60
OFF_COLOR=0,0,0, 0
LAG=0.1 
SIMULATE_HEATING=0 
LOCATION=FRONT


[EMISSIVE_TURNSIGNAL_LEFT_1]
lf
NAME=PISCA_SIDE_LEFT
COLOR=10,4,0, 60  
LAG=0.1 
SIMULATE_HEATING=0 
LOCATION=SIDE

[EMISSIVE_TURNSIGNAL_LEFT_2]
lf
NAME=glassltl_a_SUB0
COLOR=10,4,0, 60  
LAG=0.1 
SIMULATE_HEATING=0 
LOCATION=BACK


[EMISSIVE_TURNSIGNAL_RIGHT_0]
fr
NAME=headlightr_a_SUB7
COLOR=10,4,0, 60
OFF_COLOR=0,0,0, 0
LAG=0.1 
SIMULATE_HEATING=0 
LOCATION=FRONT


[EMISSIVE_TURNSIGNAL_RIGHT_1]
fr
NAME=PISCA_SIDE_RIGTH
COLOR=10,4,0, 60 
LAG=0.1 
SIMULATE_HEATING=0
LOCATION=SIDE

[EMISSIVE_TURNSIGNAL_RIGHT_2]
fr
NAME=glassrtl_a_SUB1
COLOR=10,4,0, 60 
LAG=0.1 
SIMULATE_HEATING=0
LOCATION=BACK

[EMISSIVE_REVERSE_0]
NAME=glassrtl_a_SUB2,glassltl_a_SUB1
COLOR=10,10,10, 30
LAG=0.1
LOCATION=REAR
SIMULATE_HEATING=0
CAST_LIGHT=1

[EMISSIVE_HIGHBEAM_0]
NAME=FOG_LIGHT
COLOR=10,10,10, 30
LAG=0.1
LOCATION=REAR
SIMULATE_HEATING=0
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_2]
NAME=FOG_LIGHT_BACK2,FOG_LIGHT_BACK
COLOR=110, 0, 0, 1
LAG=0.1
LOCATION=REAR
SIMULATE_HEATING=0
CAST_LIGHT=1



[EMISSIVE_HAZARD_0]
NAME=PISCAS
COLOR=10,10,10, 1
LAG=0.1
LOCATION=REAR
SIMULATE_HEATING=0
CAST_LIGHT=1


HIT = 1.0
SCRAPE = 1.0
WHEEL = 1.0
SKID_EXT = 1.0
SKID_INT = 1.0

[AUDIO_PITCH]
ENGINE_EXT = 1.05
ENGINE_INT = 1.05
GEAR_EXT = 1.0
GEAR_INT = 1.0
BODYWORK = 1.0
WIND = 1.0
DIRT = 1.0
DOWN_SHIFT = 1.0
HORN = 1.0
GEAR_GRIND = 1.0
BACKFIRE_EXT = 1
BACKFIRE_INT = 0
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 1.0
TRANSMISSION = 1.0
LIMITER = 1
TURBO = 1
HIT = 1.0
SCRAPE = 1.0
WHEEL = 1.0
SKID_EXT = 1.0
SKID_INT = 1.0

[ODOMETER_MAIN]
DIGITAL_ITEM=1
DIGITAL_ITEM_NUMBER_FORMAT=06.0
UPPER_BOUND=999999
; add zero to add leading zeros

[ODOMETER_TRIP]
DIGITAL_ITEM=3
DIGITAL_ITEM_NUMBER_FORMAT=06.1
UPPER_BOUND=9999


                                        ///realistic_glass

[INCLUDE: common/materials_glass.ini]
ExteriorGlassHeadlightsMaterials =window

[Material_PhotoelasticGlass]
Meshes =hon_civicr_04_lod0_glassR_window_
PhotoelasticityBaseScale = 0      ; this parameter alters scale in general
PhotoelasticityNoiseScale = 0.00  ; deeply affects randomization process, careful with it
PhotoelasticitySpotsScale = 0.0   ; spots for limiting effect to some areas
PhotoelasticitySpotsOffset = 0.0  ; offset for spots, to try and fit effect nice on existing meshes
PhotoelasticityStripesScale = 0  ; how many stripes are there
ProfileFix = 0.01
FilmIOR=3.0
ThicknessMult=2.0
Desaturate=1
EXTRA_MASK_PASS=1

---------------------------------------------------------------------------------------------------------------
					///FRONT_HEADLIGHTS_GLASS
[INCLUDE: common/materials_glass.ini]
ExteriorGlassFilmedMaterials=
ExteriorGlassTintedMaterials=rad_smoothglass_#FFFFFFFF
ExteriorGlassHeadlightsMaterials=rad_smoothglass_#FFFFFFFF

[Material_PhotoelasticGlass]
Meshes =HEADLIGHT_GLASS,hon_civicr_04_lod0_glassLTL_glass_
PhotoelasticityBaseScale=4        ; this parameter alters scale in general
PhotoelasticityNoiseScale=0.4    ; deeply affects randomization process, careful with it
PhotoelasticitySpotsScale=0.009     ; spots for limiting effect to some areas
PhotoelasticitySpotsOffset=0.3   ; offset for spots, to try and fit effect nice on existing meshes
PhotoelasticityStripesScale=1.7   ; how many stripes are there
ProfileFix=0.01
FilmIOR=3.5
ThicknessMult=2.0
Desaturate=1
EXTRA_MASK_PASS=1

[SHAKING_EXHAUST_...]
MESHES =exhaust_a_SUB0,exhaust_a_SUB2
POINT_0_SCALE = 0.10
POINT_0 = -0.14, 0.12, -0.054
POINT_0_RADIUS = 1.0
POINT_0_EXP = 0.001

================================================
[EMISSIVE_HIGHBEAM_...]
NAME = headlightr_a_SUB9_SUB2,headlightlbulbs_a_SUB3
COLOR = 200, 200, 210, 2
ACT_AS_HEADLIGHTS=1
LAG = 0.1
SIMULATE_HEATING = 0.01
LOCATION = FRONT

[EMISSIVE_LIGHT_....]
NAME = HID_LIGHTS
COLOR = 100, 100, 100
ACT_AS_HEADLIGHTS=1
OFF_COLOR = 0, 0, 0
LAG = 0.1
SIMULATE_HEATING = 0.01
LOCATION = FRONT


[EMISSIVE_LIGHT_...]
NAME=gaugecluster_a_Nigth
COLOR=7,3,3
OFF_COLOR=0,0,0, 0
LAG=0.1
LOCATION=FRONT
SIMULATE_HEATING=0
CAST_LIGHT=0
ACT_AS_HEADLIGHTS=1
TOGGLE_VISIBILITY=1

[EMISSIVE_LIGHT_...]
NAME=Object034,Object035,Object036,Object033
COLOR=4,4,4,4
OFF_COLOR=0,0,0, 0
LAG=0.1
LOCATION=FRONT
SIMULATE_HEATING=0
CAST_LIGHT=1
ACT_AS_HEADLIGHTS=1

[EMISSIVE_LIGHT_...]
NAME=centerstackbezels_a_SUB1,centerstackbezels_a_SUB11
COLOR=4,1,1
OFF_COLOR=0,0,0, 0
LAG=0.1
LOCATION=FRONT
SIMULATE_HEATING=0
CAST_LIGHT=1
ACT_AS_HEADLIGHTS=1


[EMISSIVE_LIGHT_...]
NAME=dashpad_a_SUB10
COLOR=1,0,0,1
OFF_COLOR=2,0,0,1
LAG=0.1
LOCATION=FRONT
SIMULATE_HEATING=0
CAST_LIGHT=1
ACT_AS_HEADLIGHTS=1


[EMISSIVE_LIGHT_....]
NAME =headlightrbulbs_a_SUB2
COLOR = 100, 100, 100
ACT_AS_HEADLIGHTS=1
OFF_COLOR = 0, 0, 0
LAG = 0.1
SIMULATE_HEATING = 0.01
LOCATION = FRONT



;================================================

;                 TAIL LIGHTS

;================================================


; 3rd Brake Light

[EMISSIVE_BRAKE_0]
NAME =3RD_BRAKELIGHT
FALLBACK_BRAKES_COLOR = 110, 10, 10, 2
COLOR = 110, 10, 10, 2
LAG = 0.1
SIMULATE_HEATING = 0.01
LOCATION = REAR

;Brake Lights
[EMISSIVE_BRAKE_1]
NAME=BRAKE_MIRROR
COLOR=110, 10, 10, 2
OFF_COLOR=0,0,0
FALLBACK_HEADLIGHTS_COLOR =0,0,0
CAST_LIGHT=1
ACT_AS_HEADLIGHTS=0
FALLBACK_BRAKES_COLOR = 110, 10, 10, 2
INPUT = BRAKE
INPUT_THRESHOLD = 0.95


[EMISSIVE_LIGHT_4]
NAME=DAY_RUNNING_BACK
COLOR=45,17,13,2.5
LAG=0.1
LOCATION=REAR
SIMULATE_HEATING=0
CAST_LIGHT=1
OFF_COLOR=0,0,0



;=========================DASH=======================


[SHADER_REPLACEMENT_...]
MESHES=INT_HIGH_BEAM, INT_DAY_LIGHTS, INT_HEADLIGHTS, INT_HANDBRAKE, INT_ABS, INT_BELT, INT_TC, INT_TC_OFF, INT_AIRBAG_WARNING, INT_TYRE_PRESSURE, INT_POWER_STEERING, INT_ENGINE, INT_OIL, INT_BATTERY
BLEND_MODE=ADD

;High Beam Dash Light;
[EMISSIVE_HIGHBEAM_0]
NAME=INT_HIGH_BEAM
ACT_AS_HEADLIGHTS=0
COLOR=0,0.2,1,12
OFF_COLOR=0,0,0
CAST_LIGHT=0
LAG=0.0
TOGGLE_VISIBILITY=1

;HandBrake Dash Light;
[EMISSIVE_HANDBRAKE_0]
NAME=INT_HANDBRAKE
ACT_AS_HEADLIGHTS=0
COLOR=1,0,0,6
OFF_COLOR=0,0,0
CAST_LIGHT=0
LAG=0.0
TOGGLE_VISIBILITY=1

;BATTERY Dash Light;
[EMISSIVE_BATTERY_0]
NAME=INT_BATTERY,INT_BELT, INT_AIRBAG_WARNING,INT_ENGINE
ACT_AS_HEADLIGHTS=0
COLOR=1,0.1,0,6
OFF_COLOR=0,0,0
CAST_LIGHT=0
LAG=0.0
TOGGLE_VISIBILITY=1


;BATTERY Dash Light;
[EMISSIVE_BATTERY_1]
NAME=INT_OIL
ACT_AS_HEADLIGHTS=0
COLOR=2,1,0,4
OFF_COLOR=0,0,0
CAST_LIGHT=0
LAG=0.0
TOGGLE_VISIBILITY=1

;Engine Damage Dash Light;
[EMISSIVE_ENGINE_DAMAGE_0]
NAME=INT_ENGINE
ENGINE_LIFE_THRESHOLD=750kj
ACT_AS_HEADLIGHTS=0
COLOR=1.3,1,0,4
OFF_COLOR=0,0,0
CAST_LIGHT=0
LAG=0.0
TOGGLE_VISIBILITY=1

;Low Tyre Pressure Dash Light;
[EMISSIVE_...]
NAME=INT_TYRE_PRESSURE
OFF_COLOR=0,0,0
TOGGLE_VISIBILITY = 1
COLOR=1.3,1,0,4
INPUT=TYRE_PRESSURE
INPUT_THRESHOLD = 45
INPUT_SELECTOR=MAX
INPUT_SELECTOR_PIVOT=5
LAG=0.2
CAST_LIGHT=0

[EMISSIVE_...]
INPUT = OIL_TEMPERATURE
INPUT_THRESHOLD=90
NAME = INT_OIL
ACT_AS_HEADLIGHTS=0
COLOR=1.3,1,0,4
OFF_COLOR=0,0,0
CAST_LIGHT=0
LAG=0.0
TOGGLE_VISIBILITY=1


;HandBrake Dash Light;
[EMISSIVE_ABS_0]
NAME=INT_ABS
ACT_AS_HEADLIGHTS=0
OFF_COLOR=1.3,1,0,4
COLOR=0,0,0
CAST_LIGHT=0
LAG=0.0
TOGGLE_VISIBILITY=1
´
;Traction Control Dash Light;
[EMISSIVE_TRACTIONCONTROL_0]
NAME=INT_TC_OFF
TOGGLE_VISIBILITY = 1
COLOR=0
OFF_COLOR=1.3,1,0,4
LAG=0.2
CAST_LIGHT=0

;Traction Control ACTION Dash Light;
[EMISSIVE_TRACTIONCONTROL_INACTION_0]
NAME=INT_TC
TOGGLE_VISIBILITY = 1
COLOR=0
COLOR=1.3,1,0,4
LAG=0.2
CAST_LIGHT=0


;Low Beam Dash Light
[EMISSIVE_LIGHT_...]
NAME=INT_HEADLIGHTS,INT_DAY_LIGHTS
COLOR=0,1,0,6
BIND_TO_HEADLIGHTS=1
LAG=0.0
SIMULATE_HEATING=0.0
CAST_LIGHT=0
TOGGLE_VISIBILITY=1


[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME = LEFT_TURN_IN
COLOR = 0, 1, 0, 45
CAST_LIGHT = 0
TOGGLE_VISIBILITY = 1
LAG=0.1


[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME = INDICARTOR_IN_RIGTH
COLOR = 0, 1, 0, 45
Cast_Light = 0
TOGGLE_VISIBILITY = 1
LAG=0.1

[LIGHT_TURNSIGNAL_LEFT_3]
BOUND_EMISSIVE_MAX=0
BOUND_EXP=1

[LIGHT_TURNSIGNAL_RIGHT_3]
BOUND_EMISSIVE_MAX=0
BOUND_EXP=1

[SHADER_REPLACEMENT_...]
MESHES=glassR_window_int
SHADER=ksWindscreen

[PARTICLES_FX_EXHAUST_0]
POSITION=-0.4323819,0.1011338,-1.947201
DIRECTION=0.01041158,0.008403278,-0.9999105
COLOR = 0.75,0.8,1 			; RGB blend - 0,0,0 is black, 1,1,1 is white
LIFE = 1, 2 				; how long particles last in the air before disappearing
SPEED = 0.5, 1 				; how fast smoke particles fly from the exhaust
SPREAD = 0.25				; initial spread of particles
STARTING_SIZE = 0.04			; initial size of particles
SPAWN_OFFSET = 0.02			; initial spawn point offset (length-wise)
INTENSITY = 0.1, 0.3			; smoke intensity
TEMPERATURE_LAG = 1 			; engine heating up (1 to disable)
SPEED_THRESHOLD = 15, 100 		; speed at which the smoke disappears



[INCLUDE: common/custom_emissive.ini]

[CustomEmissiveMulti]
Meshes =gaugecluster_a_SUB1
UseEmissive0AsFallback = 0
Resolution = 1024, 512

@ = MultiItem, Role = TURNSIGNAL_LEFT, Start = "350, 48", Size = "29, 27" , Color = "1,5,1, 4 " 
@ = MultiItem, Role = TURNSIGNAL_RIGHT, Start = "437, 47", Size = "29, 29" , Color = "1,5,1, 4 " 
@ = MultiItem, Role = HIGHBEAM, Start = "392, 53", Size = "28, 17"
@ = MultiItem, Role = HANDBRAKE, Start = "395, 109", Size = "28, 20", Color = "15, 0.3, 0, 0.4"
@ = MultiItem, Role = STALLED, Start = "921, 410", Size = "27, 17" , Lag=0.2, Color = "7,3,0, 2"
@ = MultiItem, Role = BATTERY, Start = "954, 384", Size = "27, 16", Color = "15, 0.3, 0, 2"
@ = MultiItem, Role = FUEL, InputThreshold = 10, InputInverse,Start = "875, 209", Size = "22, 20", Color = "5, 1, 0, 11"
@ = MultiItem, Role = STALLED, Start = "871, 413", Size = "32, 14", Color = "15, 0.3, 0, 2"
@ = MultiItem, Role = STALLED, Start = "929, 204", Size = "23, 25", Color = "15, 0.3, 0, 2"
@ = MultiItem, Role = STALLED, Start = "961, 168", Size = "25, 30", Color = "15, 0.3, 0, 2"

[CustomEmissiveMulti]
Meshes =dashpad_a_SUB6
UseEmissive0AsFallback = 0
Resolution = 1024, 512

@ = MultiItem, Role = TURNSIGNAL_LEFT, Start = "350, 48", Size = "29, 27" , Color = "1,5,1, 4 " 
@ = MultiItem, Role = TURNSIGNAL_RIGHT, Start = "437, 47", Size = "29, 29" , Color = "1,5,1, 4 " 
@ = MultiItem, Role = HIGHBEAM, Start = "392, 53", Size = "28, 17"
@ = MultiItem, Role = HANDBRAKE, Start = "394, 81", Size = "27, 20", Color = "15, 0.3, 0, 1"
@ = MultiItem, Role = STALLED, Start = "415, 12", Size = "35, 18",Lag=0.1,Color = "15, 0.3, 0, 2"
@ = MultiItem, Role = ABS, InputInverse,Start = "366, 13", Size = "36, 16" , Color = "7,3,0, 5"

[ANIMATION_1]
FILE=hood_anim.ksanim
TIME= 2
BIND_TO_EXTRA_A=1
