[HEADER]
VERSION=2

[WING_0]
NAME=BODY
CHORD=1
SPAN=2.02
POSITION=0,0.25,-0.060
LUT_AOA_CL=wing_body_AOA_CL.lut
LUT_GH_CL=
CL_GAIN=0
LUT_AOA_CD=wing_body_AOA_CD.lut
LUT_GH_CD=
CD_GAIN=1.05
ANGLE=0
ZONE_FRONT_CL=0
ZONE_FRONT_CD=0.005
ZONE_REAR_CL=0
ZONE_REAR_CD=0.005
ZONE_LEFT_CL=0
ZONE_LEFT_CD=0.01
ZONE_RIGHT_CL=0
ZONE_RIGHT_CD=0.01

[WING_1]
NAME=FRONT
CHORD=1
SPAN=2.02
POSITION=0.000, -0.220, 2.200
LUT_AOA_CL=wing_front_AOA_CL.lut
LUT_GH_CL=
CL_GAIN=1.0
LUT_AOA_CD=wing_front_AOA_CD.lut
LUT_GH_CD=
CD_GAIN=0
ANGLE=0
ZONE_FRONT_CL=0.015
ZONE_FRONT_CD=0.015
ZONE_REAR_CL=0 
ZONE_REAR_CD=0
ZONE_LEFT_CL=0
ZONE_LEFT_CD=0
ZONE_RIGHT_CL=0
ZONE_RIGHT_CD=0

[WING_2]
NAME=BONNET
CHORD=1
SPAN=2.02
POSITION=0.000, 0.260, 1.800
LUT_AOA_CL=wing_bonnet_AOA_CL.lut
LUT_GH_CL=
CL_GAIN=1.0
LUT_AOA_CD=wing_front_AOA_CD.lut
LUT_GH_CD=
CD_GAIN=0
ANGLE=0
ZONE_FRONT_CL=0.015
ZONE_FRONT_CD=0.015
ZONE_REAR_CL=0 
ZONE_REAR_CD=0
ZONE_LEFT_CL=0
ZONE_LEFT_CD=0
ZONE_RIGHT_CL=0
ZONE_RIGHT_CD=0

[WING_3]
NAME=WSHIELD
CHORD=1
SPAN=2.02
POSITION=0.000, 0.450, 0.980
LUT_AOA_CL=wing_wshield_AOA_CL.lut
LUT_GH_CL=
CL_GAIN=1.0
LUT_AOA_CD=wing_front_AOA_CD.lut
LUT_GH_CD=
CD_GAIN=0
ANGLE=0
ZONE_FRONT_CL=0.015
ZONE_FRONT_CD=0.015
ZONE_REAR_CL=0 
ZONE_REAR_CD=0
ZONE_LEFT_CL=0
ZONE_LEFT_CD=0
ZONE_RIGHT_CL=0
ZONE_RIGHT_CD=0

[WING_4]
NAME=ROOF
CHORD=1.0
SPAN=2.02
POSITION=0.000, 0.825, -0.300
LUT_AOA_CL=wing_roof_AOA_CL.lut
LUT_GH_CL=
CL_GAIN=1.0
LUT_AOA_CD=wing_rear_AOA_CD.lut
LUT_GH_CD=
CD_GAIN=0
ANGLE=0
ZONE_FRONT_CL=0    ; CL=CL/(1.0+ZONE_0_CL*DAMAGE)
ZONE_FRONT_CD=0    ; CD=CD*(1.0+ZONE_0_CD*DAMAGE)
ZONE_REAR_CL=0.01     ; CL=CL/(1.0+ZONE_0_CL*DAMAGE)
ZONE_REAR_CD=0.015     ; CD=CD*(1.0+ZONE_0_CD*DAMAGE)
ZONE_LEFT_CL=0     ; CL=CL/(1.0+ZONE_0_CL*DAMAGE)
ZONE_LEFT_CD=0     ; CD=CD*(1.0+ZONE_0_CD*DAMAGE)
ZONE_RIGHT_CL=0     ; CL=CL/(1.0+ZONE_0_CL*DAMAGE)
ZONE_RIGHT_CD=0     ; CD=CD*(1.0+ZONE_0_CD*DAMAGE)

[WING_5]
NAME=BACK
CHORD=1.0
SPAN=2.02
POSITION=0.000, 0.680, -1.300
LUT_AOA_CL=wing_back_AOA_CL.lut
LUT_GH_CL=
CL_GAIN=1.0
LUT_AOA_CD=wing_rear_AOA_CD.lut
LUT_GH_CD=
CD_GAIN=0
ANGLE=0
ZONE_FRONT_CL=0    ; CL=CL/(1.0+ZONE_0_CL*DAMAGE)
ZONE_FRONT_CD=0    ; CD=CD*(1.0+ZONE_0_CD*DAMAGE)
ZONE_REAR_CL=0.01     ; CL=CL/(1.0+ZONE_0_CL*DAMAGE)
ZONE_REAR_CD=0.015     ; CD=CD*(1.0+ZONE_0_CD*DAMAGE)
ZONE_LEFT_CL=0     ; CL=CL/(1.0+ZONE_0_CL*DAMAGE)
ZONE_LEFT_CD=0     ; CD=CD*(1.0+ZONE_0_CD*DAMAGE)
ZONE_RIGHT_CL=0     ; CL=CL/(1.0+ZONE_0_CL*DAMAGE)
ZONE_RIGHT_CD=0     ; CD=CD*(1.0+ZONE_0_CD*DAMAGE)

[WING_6]
NAME=REAR
CHORD=1.0
SPAN=2.02
POSITION=0.000, 0.785, -1.200
LUT_AOA_CL=wing_rear_AOA_CL.lut
LUT_GH_CL=
CL_GAIN=1.0
LUT_AOA_CD=wing_rear_AOA_CD.lut
LUT_GH_CD=
CD_GAIN=0
ANGLE=0
ZONE_FRONT_CL=0    ; CL=CL/(1.0+ZONE_0_CL*DAMAGE)
ZONE_FRONT_CD=0    ; CD=CD*(1.0+ZONE_0_CD*DAMAGE)
ZONE_REAR_CL=0.01     ; CL=CL/(1.0+ZONE_0_CL*DAMAGE)
ZONE_REAR_CD=0.015     ; CD=CD*(1.0+ZONE_0_CD*DAMAGE)
ZONE_LEFT_CL=0     ; CL=CL/(1.0+ZONE_0_CL*DAMAGE)
ZONE_LEFT_CD=0     ; CD=CD*(1.0+ZONE_0_CD*DAMAGE)
ZONE_RIGHT_CL=0     ; CL=CL/(1.0+ZONE_0_CL*DAMAGE)
ZONE_RIGHT_CD=0     ; CD=CD*(1.0+ZONE_0_CD*DAMAGE)

